Player Matchup

Ra
Ra
Furysoul
Ra
Level 29
God Stats
1W - 4L
1,327 SR
Queue Stats
69W - 73L
1,502 Elo+
Party 2
King Arthur
King Arthur
LordBucketHead10
King Arthur
Level 17
God Stats
19W - 13L
1,580 SR
Queue Stats
24W - 24L
1,413 Elo+
Party 2
Fenrir
Fenrir
Slanitoo
Fenrir
Level 16
God Stats
7W - 19L
1,293 SR
Queue Stats
27W - 62L
1,148 Elo+
Solo
Team Averages
Level 21
1,400 SR
1,354 Elo+

VS

Team Averages
Level 61
1,490 SR
1,351 Elo+
Zeus
Zeus
IceJurva
Zeus
Level 109
God Stats
6W - 6L
1,636 SR
Queue Stats
72W - 79L
1,497 Elo+
Solo
Hou Yi
Hou Yi
Pixelisaweeb
Hou Yi
Level 35
God Stats
7W - 5L
1,326 SR
Queue Stats
268W - 415L
1,235 Elo+
Party 1
Horus
Horus
tommyboy950
Horus
Level 39
God Stats
48W - 52L
1,508 SR
Queue Stats
306W - 410L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
9,666
690
7,882
8,079
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
LordBucketHead10
King Arthur
13
2 / 3 / 3
8,924
637
5,455
18,919
11,831
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Boots

Boots

+6%
Movement Speed

Fenrir
Slanitoo
Fenrir
10
1 / 10 / 5
8,423
602
6,324
14,015
6,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
12 / 1 / 2
11,581
827
24,183
7,644
3,612
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
13
1 / 1 / 9
9,463
676
5,792
8,365
3,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 13
10,330
738
4,661
15,396
15,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
14
14
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
W
Zeus
12
1
2
13
L
King Arthur
LordBucketHead10
King Arthur
2
3
3
1.17
W
Hou Yi
1
1
9
5.5
L
Fenrir
Slanitoo
Fenrir
1
10
5
0.35
W
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,661
Damage
34,636
41,013
Taken
31,405
20,625
Mitigated
22,387
7,249
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,882
191
1,214
2,356
8,079
2,591
0
5,893
2,186
49,997
0
W
Zeus
24,183
2,596
0
3,443
7,644
3,612
960
1,929
5,647
87,521
0
L
King Arthur
LordBucketHead10
King Arthur
5,455
351
0
3,641
18,919
11,831
0
10,459
8,460
0
21,069
W
Hou Yi
5,792
2,344
0
1,993
8,365
3,599
1,323
1,998
6,241
0
37,283
L
Fenrir
Slanitoo
Fenrir
6,324
1,136
0
38
14,015
6,203
0
7,915
6,100
0
14,869
W
4,661
2,159
3,161
5,791
15,396
15,176
503
3,389
11,561
0
16,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,013
Gold Earned
31,374
127
Minions Killed
188
0
Camps Cleared
0
778,187
Distance Traveled
773,963
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,666
690
83
6
0
291,931
3
W
Zeus
11,581
827
110
8
0
259,766
3
L
King Arthur
8,924
637
30
2
0
254,620
3
W
Hou Yi
9,463
676
56
4
0
236,098
3
L
Fenrir
8,423
602
14
1
0
231,636
0
W
Horus
10,330
738
22
2
0
278,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role