Player Matchup

Kukulkan
Kukulkan
Adrianzinho7
Kukulkan
Level 38
God Stats
28W - 22L
1,581 SR
Queue Stats
319W - 309L
1,465 Elo+
Solo
Ullr
Ullr
BoIillo
Ullr
Level 153
God Stats
0W - 1L
1,634 SR
Queue Stats
43W - 46L
1,530 Elo+
Party 1
Thor
Thor
Dr_Bot-Remover
Thor
Level 36
God Stats
10W - 12L
1,355 SR
Queue Stats
226W - 262L
1,462 Elo+
Solo
Cthulhu
Cthulhu
E503s
Cthulhu
Level 32
God Stats
1W - 3L
1,443 SR
Queue Stats
73W - 78L
1,528 Elo+
Party 1
Chaac
Chaac
jostinichi
Chaac
Level 41
God Stats
5W - 6L
1,618 SR
Queue Stats
506W - 496L
1,459 Elo+
Solo
Team Averages
Level 60
1,526 SR
1,489 Elo+

VS

Team Averages
Level 71
1,568 SR
1,439 Elo+
Xbalanque
Xbalanque
COBRA COMAND3R7
Xbalanque
Level 25
God Stats
3W - 4L
1,591 SR
Queue Stats
13W - 14L
1,300 Elo+
Party 2
Ymir
Ymir
GameStories1
Ymir
Level 42
God Stats
20W - 19L
1,525 SR
Queue Stats
213W - 258L
1,394 Elo+
Solo
Chang'e
Chang'e
Hoboito07
Chang'e
Level 160
God Stats
2W - 1L
1,550 SR
Queue Stats
161W - 155L
1,531 Elo+
Party 2
Hades
Hades
PAPA SL4YER
Hades
Level 85
God Stats
8W - 4L
1,508 SR
Queue Stats
117W - 105L
1,503 Elo+
Party 2
Merlin
Merlin
TwinJupiter5350
Merlin
Level 41
God Stats
31W - 32L
1,668 SR
Queue Stats
445W - 463L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adrianzinho7
Kukulkan
18
6 / 4 / 3
11,755
534
9,728
12,634
5,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
BoIillo
Ullr
15
3 / 7 / 6
9,896
450
13,427
17,820
6,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 8 / 5
9,517
433
6,639
17,259
8,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
E503s
Cthulhu
14
4 / 5 / 9
9,231
420
9,800
18,798
17,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
15
2 / 6 / 5
9,651
439
12,951
26,153
18,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
COBRA COMAND3R7
Xbalanque
15
2 / 7 / 6
9,917
451
8,076
16,319
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 6 / 12
10,073
458
7,752
22,092
19,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Hoboito07
Chang'e
20
17 / 2 / 3
14,214
646
27,386
22,092
9,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 2 / 4
12,785
581
16,796
16,526
11,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 8
10,639
484
8,322
9,656
3,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
62
20
Kills
29
30
Deaths
21
28
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Adrianzinho7
Kukulkan
6
4
3
1.88
L
Ullr
BoIillo
Ullr
3
7
6
0.86
W
Xbalanque
COBRA COMAND3R7
Xbalanque
2
7
6
0.71
L
5
8
5
0.94
L
Cthulhu
E503s
Cthulhu
4
5
9
1.7
W
0
6
12
1
W
Chang'e
Hoboito07
Chang'e
17
2
3
9.25
W
7
2
4
4.5
W
3
4
8
1.75
L
Chaac
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,545
Damage
68,332
92,664
Taken
86,685
55,426
Mitigated
49,438
18,211
Healing
29,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Adrianzinho7
Kukulkan
9,728
851
0
2,073
12,634
5,066
747
7,737
4,853
67,643
0
L
Ullr
BoIillo
Ullr
13,427
5,594
0
2,865
17,820
6,829
1,110
10,292
7,482
0
68,527
W
Xbalanque
COBRA COMAND3R7
Xbalanque
8,076
4,694
0
1,428
16,319
5,085
6,233
4,024
12,205
0
43,175
L
6,639
1,405
0
3,848
17,259
8,091
0
11,298
5,925
0
45,299
L
Cthulhu
E503s
Cthulhu
9,800
1,182
612
1,391
18,798
17,223
348
11,661
6,907
28,974
0
W
7,752
849
1,399
2,832
22,092
19,913
682
5,189
16,885
38,829
0
W
Chang'e
Hoboito07
Chang'e
27,386
2,141
2,902
12,814
22,092
9,018
1,294
4,147
17,835
126,131
0
W
16,796
1,982
577
7,872
16,526
11,606
1,313
2,079
14,393
90,396
0
W
8,322
341
0
128
9,656
3,816
781
4,082
5,372
54,670
0
L
Chaac
12,951
3,246
0
7,422
26,153
18,217
103
18,828
7,241
0
67,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,050
Gold Earned
57,628
460
Minions Killed
583
0
Camps Cleared
0
1,965,203
Distance Traveled
1,994,045
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,755
534
136
6
0
403,949
3
L
Ullr
9,896
450
85
4
0
370,811
2
W
Xbalanque
9,917
451
75
3
0
354,223
0
L
Thor
9,517
433
84
4
0
396,742
3
L
Cthulhu
9,231
420
46
2
0
397,306
3
W
Ymir
10,073
458
55
3
0
415,017
1
W
Chang'e
14,214
646
189
9
0
436,787
2
W
Hades
12,785
581
177
8
0
372,447
2
W
Merlin
10,639
484
87
4
0
415,571
0
L
Chaac
9,651
439
109
5
0
396,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role