Player Matchup

Hachiman
Hachiman
CrimsonCaptain22
Hachiman
Level 59
God Stats
3W - 3L
1,641 SR
Queue Stats
22W - 48L
1,298 Elo+
Party 2
Nox
Nox
K3lviin
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LunaValkyrie01
Bellona
Level 15
God Stats
3W - 6L
1,482 SR
Queue Stats
18W - 50L
1,224 Elo+
Party 2
Team Averages
Level 78
1,541 SR
1,341 Elo+

VS

Team Averages
Level 28
1,459 SR
1,334 Elo+
Merlin
Merlin
Aytee
Merlin
Level 14
God Stats
1W - 4L
1,476 SR
Queue Stats
1W - 6L
1,225 Elo+
Party 1
Medusa
Medusa
Bambiii2010
Medusa
Level 15
God Stats
3W - 8L
1,401 SR
Queue Stats
3W - 9L
1,278 Elo+
Party 1
Ymir
Ymir
alex1990alex
Ymir
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 8
11,332
755
7,500
10,316
3,450
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
17
10 / 0 / 8
12,540
836
23,239
9,852
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 12
9,301
620
3,222
12,993
10,450
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aytee
Merlin
12
1 / 5 / 5
8,983
599
10,381
8,840
2,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
12
4 / 7 / 4
9,842
656
7,455
13,018
4,116
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 6 / 4
9,483
632
4,255
17,851
9,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
18
Kills
8
8
Deaths
18
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aytee
Merlin
1
5
5
0.7
L
Medusa
4
7
4
0.86
W
8
3
8
4
W
Nox
10
0
8
14
W
0
5
12
1.2
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,961
Damage
22,091
33,161
Taken
39,709
17,777
Mitigated
16,528
9,089
Healing
2,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aytee
Merlin
10,381
653
0
288
8,840
2,650
0
4,931
3,711
35,395
0
L
Medusa
7,455
3,649
1,074
1,474
13,018
4,116
0
7,517
5,135
0
27,225
W
7,500
3,467
0
4,586
10,316
3,450
2,119
3,974
6,032
0
40,920
W
Nox
23,239
902
522
3,869
9,852
3,877
170
3,772
5,802
88,305
0
W
3,222
471
0
112
12,993
10,450
0
6,098
6,615
0
10,155
L
4,255
630
0
0
17,851
9,762
0
9,755
7,608
24,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,173
Gold Earned
28,308
190
Minions Killed
155
0
Camps Cleared
0
837,713
Distance Traveled
670,967
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,983
599
61
4
0
224,426
2
L
Medusa
9,842
656
49
3
0
216,115
0
W
Hachiman
11,332
755
51
3
0
273,334
0
W
Nox
12,540
836
127
8
0
315,943
2
W
Bellona
9,301
620
12
1
0
248,436
0
L
Ymir
9,483
632
45
3
0
230,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role