Player Matchup

Bellona
Bellona
Prince Candy871
Bellona
Level 16
God Stats
2W - 4L
1,580 SR
Queue Stats
22W - 24L
1,283 Elo+
Party 1
Guan Yu
Guan Yu
SG THE GAMER363
Guan Yu
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 21L
1,229 Elo+
Party 1
Horus
Horus
Vector5524
Horus
Level 22
God Stats
4W - 7L
1,396 SR
Queue Stats
35W - 45L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
anibal1989
Danzaburou
Level 29
God Stats
12W - 11L
1,468 SR
Queue Stats
21W - 19L
1,377 Elo+
Solo
Janus
Janus
bhjf
Janus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,139 Elo+
Solo
Team Averages
Level 18
1,489 SR
1,272 Elo+

VS

Team Averages
Level 12
1,515 SR
1,476 Elo+
Poseidon
Poseidon
ShadowWolf7467
Poseidon
Level 17
God Stats
2W - 1L
1,505 SR
Queue Stats
14W - 15L
1,294 Elo+
Party 2
Terra
Terra
StOnEdLiZaRd181
Terra
Level 28
God Stats
5W - 1L
1,569 SR
Queue Stats
568W - 698L
1,357 Elo+
Solo
Hou Yi
Hou Yi
Supreme girl362
Hou Yi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 14L
1,653 Elo+
Party 2
Fafnir
Fafnir
THUMB3911
Fafnir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Athena
Athena
Transgender4587
Athena
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 1
7,622
448
5,474
13,824
7,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 5 / 1
7,691
452
5,489
13,639
6,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
12
2 / 2 / 0
7,596
447
3,864
9,612
5,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
anibal1989
Danzaburou
12
1 / 9 / 0
7,621
448
6,963
11,485
3,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
bhjf
Janus
7
0 / 11 / 0
5,449
321
700
7,996
2,002
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
1 / 7 / 4
7,681
452
4,675
7,158
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 2
9,047
532
4,331
9,524
11,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
15 / 1 / 6
10,451
615
15,041
11,103
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
THUMB3911
Fafnir
13
2 / 1 / 5
8,395
494
5,623
9,526
10,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
13 / 0 / 6
10,787
635
15,113
10,712
6,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
9
Kills
36
36
Deaths
9
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
4
5
1
0.9
W
Poseidon
1
7
4
0.43
W
5
0
2
6
W
15
1
6
18
W
Fafnir
THUMB3911
Fafnir
2
1
5
4.5
W
13
0
6
16
L
Horus
2
2
0
1
L
Danzaburou
anibal1989
Danzaburou
1
9
0
0.11
L
Janus
bhjf
Janus
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,490
Damage
44,783
56,556
Taken
48,023
25,311
Mitigated
34,343
8,294
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,474
2,048
0
190
13,824
7,560
840
6,069
7,593
0
31,474
L
5,489
1,127
312
3,572
13,639
6,655
378
6,201
7,376
0
36,502
W
Poseidon
4,675
95
0
0
7,158
1,907
841
39
7,119
39,559
0
W
4,331
1,598
220
2,087
9,524
11,862
370
0
9,524
34,293
0
W
15,041
6,657
0
5,541
11,103
4,050
636
304
10,799
0
77,049
W
Fafnir
THUMB3911
Fafnir
5,623
1,613
0
2,149
9,526
10,207
259
78
9,448
31,460
0
W
15,113
4,841
0
2,281
10,712
6,317
192
279
10,433
75,096
7,011
L
Horus
3,864
2,050
94
2,014
9,612
5,240
1,325
4,746
4,816
0
32,805
L
Danzaburou
anibal1989
Danzaburou
6,963
4,387
0
1,641
11,485
3,854
0
9,418
1,983
0
36,525
L
Janus
bhjf
Janus
700
622
0
471
7,996
2,002
0
2,542
5,362
8,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,979
Gold Earned
46,361
283
Minions Killed
440
0
Camps Cleared
0
1,406,905
Distance Traveled
1,658,671
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,622
448
59
3
0
307,742
0
L
Guan Yu
7,691
452
75
4
0
332,924
2
W
Poseidon
7,681
452
82
5
0
318,671
0
W
Terra
9,047
532
63
4
0
307,773
0
W
Hou Yi
10,451
615
102
6
0
316,172
5
W
Fafnir
8,395
494
56
3
0
328,091
1
W
Athena
10,787
635
137
8
0
387,964
0
L
Horus
7,596
447
63
4
0
309,212
3
L
Danzaburou
7,621
448
71
4
0
284,554
0
L
Janus
5,449
321
15
1
0
172,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role