Player Matchup

Gilgamesh
Gilgamesh
ItsP0lley
Gilgamesh
Level 10
God Stats
5W - 9L
1,500 SR
Queue Stats
13W - 27L
1,230 Elo+
Party 1
Loki
Loki
Jo33pH
Loki
Level 7
God Stats
28W - 50L
1,315 SR
Queue Stats
308W - 421L
1,221 Elo+
Party 3
Hercules
Hercules
Robdimple
Hercules
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,206 Elo+
Party 1
Vulcan
Vulcan
safires
Vulcan
Level 26
God Stats
7W - 8L
1,515 SR
Queue Stats
419W - 534L
1,357 Elo+
Party 3
Cthulhu
Cthulhu
saltibeoch
Cthulhu
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 10L
1,050 Elo+
Party 1
Team Averages
Level 10
1,466 SR
1,213 Elo+

VS

Team Averages
Level 13
1,545 SR
1,311 Elo+
Merlin
Merlin
Beyill
Merlin
Level 11
God Stats
2W - 1L
1,724 SR
Queue Stats
11W - 10L
1,552 Elo+
Solo
Thor
Thor
Ekidna7
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,302 Elo+
Solo
Anubis
Anubis
KnaterKrater
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,326 Elo+
Party 2
Rama
Rama
Monomorbid
Rama
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 55L
1,183 Elo+
Party 2
Yemoja
Yemoja
Stormcdt
Yemoja
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 53L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItsP0lley
Gilgamesh
20
5 / 10 / 9
16,117
1,007
13,058
36,170
31,424
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
Jo33pH
Loki
19
1 / 4 / 3
12,813
801
7,341
12,395
4,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
Robdimple
Hercules
20
7 / 9 / 6
15,286
955
25,585
40,294
56,697
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
safires
Vulcan
20
4 / 1 / 6
14,001
875
23,378
11,070
4,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
saltibeoch
Cthulhu
20
2 / 10 / 12
14,950
934
22,603
39,204
45,335
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beyill
Merlin
20
13 / 5 / 15
16,694
1,043
38,466
18,134
8,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Ekidna7
Thor
20
2 / 9 / 19
13,725
858
15,458
19,199
7,924
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
20
2 / 1 / 19
14,921
933
22,214
17,650
10,130
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
15 / 4 / 16
17,212
1,076
38,194
22,364
9,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Stormcdt
Yemoja
20
2 / 0 / 22
15,194
950
12,047
19,501
25,694
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
125
19
Kills
34
34
Deaths
19
36
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Merlin
Beyill
Merlin
13
5
15
4.1
W
Thor
Ekidna7
Thor
2
9
19
1.28
L
Gilgamesh
ItsP0lley
Gilgamesh
5
10
9
0.95
L
Loki
Jo33pH
Loki
1
4
3
0.63
W
Anubis
2
1
19
11.5
W
15
4
16
5.75
L
Hercules
Robdimple
Hercules
7
9
6
1.11
W
Yemoja
Stormcdt
Yemoja
2
0
22
13
L
Vulcan
safires
Vulcan
4
1
6
7
L
Cthulhu
saltibeoch
Cthulhu
2
10
12
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,965
Damage
126,379
139,133
Taken
96,848
142,877
Mitigated
62,339
13,782
Healing
17,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Beyill
Merlin
38,466
4,196
0
0
18,134
8,884
0
7,923
10,211
74,678
0
W
Thor
Ekidna7
Thor
15,458
3,824
0
0
19,199
7,924
0
9,148
10,051
0
30,703
L
Gilgamesh
ItsP0lley
Gilgamesh
13,058
2,500
0
441
36,170
31,424
0
19,953
16,217
5,548
18,542
L
Loki
Jo33pH
Loki
7,341
107
0
0
12,395
4,977
0
5,311
7,084
0
36,515
W
Anubis
22,214
2,589
342
7,473
17,650
10,130
0
7,773
9,877
56,519
0
W
38,194
25,174
0
4,025
22,364
9,707
0
12,797
9,567
0
57,463
L
Hercules
Robdimple
Hercules
25,585
6,912
0
9,071
40,294
56,697
0
21,806
18,488
574
48,625
W
Yemoja
Stormcdt
Yemoja
12,047
2,400
3,061
2,586
19,501
25,694
0
12,185
7,316
22,971
0
L
Vulcan
safires
Vulcan
23,378
6,847
188
267
11,070
4,444
0
5,213
5,857
51,939
0
L
Cthulhu
saltibeoch
Cthulhu
22,603
744
1,415
2,400
39,204
45,335
0
20,444
18,760
40,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,167
Gold Earned
77,746
248
Minions Killed
295
2
Camps Cleared
4
1,539,437
Distance Traveled
1,305,082
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,694
1,043
96
6
3
247,966
0
W
Thor
13,725
858
39
2
0
215,995
1
L
Gilgamesh
16,117
1,007
17
1
1
285,959
1
L
Loki
12,813
801
62
4
1
325,814
1
W
Anubis
14,921
933
100
6
0
265,445
0
W
Rama
17,212
1,076
45
3
0
261,770
3
L
Hercules
15,286
955
53
3
0
285,864
0
W
Yemoja
15,194
950
15
1
1
313,906
1
L
Vulcan
14,001
875
60
4
0
353,753
1
L
Cthulhu
14,950
934
56
4
0
288,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role