Player Matchup

Awilix
Awilix
AlexRektYou
Awilix
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,744 Elo+
Party 2
Tyr
Tyr
AlfredRektYou
Tyr
Level 100
God Stats
3W - 4L
1,465 SR
Queue Stats
127W - 103L
1,533 Elo+
Party 2
Hou Yi
Hou Yi
Nagatookot
Hou Yi
Level 64
God Stats
0W - 3L
1,284 SR
Queue Stats
19W - 18L
1,543 Elo+
Party 1
Ymir
Ymir
antybedzin
Ymir
Level 35
God Stats
6W - 6L
1,692 SR
Queue Stats
15W - 12L
1,645 Elo+
Party 1
Ra
Ra
zillaslays
Ra
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
129W - 124L
1,470 Elo+
Party 2
Team Averages
Level 57
1,488 SR
1,587 Elo+

VS

Team Averages
Level 95
1,585 SR
1,536 Elo+
Anhur
Anhur
DDEMISMITE
Anhur
Level 40
God Stats
23W - 39L
1,721 SR
Queue Stats
108W - 125L
1,525 Elo+
Solo
Sylvanus
Sylvanus
MrBohannon
Sylvanus
Level 125
God Stats
5W - 1L
1,688 SR
Queue Stats
66W - 60L
1,577 Elo+
Party 3
Guan Yu
Guan Yu
Patrook
Guan Yu
Level 128
God Stats
9W - 9L
1,194 SR
Queue Stats
409W - 379L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
Pussicat
Baron Samedi
Level 143
God Stats
2W - 2L
1,586 SR
Queue Stats
74W - 67L
1,539 Elo+
Party 3
Fenrir
Fenrir
iHeizu
Fenrir
Level 38
God Stats
2W - 0L
1,738 SR
Queue Stats
109W - 111L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
3 / 7 / 6
9,944
432
10,319
20,799
6,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 5 / 2
12,552
546
10,392
28,375
21,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Nagatookot
Hou Yi
17
3 / 5 / 4
10,841
471
12,661
15,304
5,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 10 / 8
9,587
417
9,679
20,404
15,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 10 / 1
10,939
476
9,289
16,955
5,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
4 / 3 / 5
15,036
654
10,140
19,533
8,181
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
MrBohannon
Sylvanus
19
4 / 1 / 18
13,904
605
15,380
16,962
20,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
Patrook
Guan Yu
20
6 / 2 / 9
14,114
614
20,758
22,030
27,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Pussicat
Baron Samedi
20
14 / 3 / 11
14,541
632
24,782
18,609
10,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
iHeizu
Fenrir
20
9 / 5 / 7
14,118
614
10,646
26,157
16,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
87
14
Kills
37
37
Deaths
14
21
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Awilix
3
7
6
0.86
L
6
5
2
1.4
W
Anhur
4
3
5
2.17
W
Sylvanus
MrBohannon
Sylvanus
4
1
18
13
L
Hou Yi
Nagatookot
Hou Yi
3
5
4
1
W
Guan Yu
Patrook
Guan Yu
6
2
9
5.25
W
Baron Samedi
Pussicat
Baron Samedi
14
3
11
6.5
L
1
10
8
0.5
W
Fenrir
iHeizu
Fenrir
9
5
7
2.5
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,340
Damage
81,706
101,837
Taken
103,291
52,915
Mitigated
83,994
21,596
Healing
54,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
10,319
5,085
0
4,131
20,799
6,393
0
6,661
13,837
0
58,209
L
10,392
1,293
0
8,092
28,375
21,081
0
7,186
20,965
0
55,681
W
Anhur
10,140
5,702
0
8,450
19,533
8,181
7,628
3,750
15,767
0
142,140
W
Sylvanus
MrBohannon
Sylvanus
15,380
2,379
7,235
9,814
16,962
20,351
1,281
4,866
11,998
39,718
0
L
Hou Yi
Nagatookot
Hou Yi
12,661
7,767
0
4,843
15,304
5,003
0
7,169
8,019
0
64,630
W
Guan Yu
Patrook
Guan Yu
20,758
3,021
1,339
7,858
22,030
27,677
504
2,400
19,550
0
87,747
W
Baron Samedi
Pussicat
Baron Samedi
24,782
2,926
1,645
7,213
18,609
10,970
1,805
7,793
10,506
83,035
0
L
9,679
2,116
0
1,553
20,404
15,031
0
7,919
12,362
21,327
0
W
Fenrir
iHeizu
Fenrir
10,646
4,586
0
10,701
26,157
16,815
2,674
3,157
22,956
0
111,796
L
9,289
907
440
2,537
16,955
5,407
216
10,277
6,219
76,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,863
Gold Earned
71,713
474
Minions Killed
673
0
Camps Cleared
0
2,125,235
Distance Traveled
2,090,154
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,944
432
74
3
0
456,528
2
L
Tyr
12,552
546
114
5
0
468,920
5
W
Anhur
15,036
654
199
9
0
394,219
2
W
Sylvanus
13,904
605
42
2
0
410,585
3
L
Hou Yi
10,841
471
105
5
0
393,340
3
W
Guan Yu
14,114
614
171
7
0
449,421
2
W
Baron Samedi
14,541
632
122
5
0
426,726
2
L
Ymir
9,587
417
17
1
0
412,964
2
W
Fenrir
14,118
614
139
6
0
409,203
6
L
Ra
10,939
476
164
7
0
393,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role