Player Matchup

Odin
Odin
EnCoWo
Odin
Level 72
God Stats
7W - 3L
1,500 SR
Queue Stats
404W - 401L
1,574 Elo+
Solo
Ra
Ra
Mistakeneder
Ra
Level 80
God Stats
4W - 4L
1,473 SR
Queue Stats
249W - 233L
1,537 Elo+
Party 2
Bakasura
Bakasura
ScriptConnect
Bakasura
Level 79
God Stats
26W - 20L
1,628 SR
Queue Stats
255W - 227L
1,547 Elo+
Party 2
Pele
Pele
WilliamByers
Pele
Level 124
God Stats
2W - 0L
1,827 SR
Queue Stats
169W - 161L
1,532 Elo+
Solo
Ymir
Ymir
samariwookje182
Ymir
Level 156
God Stats
22W - 12L
1,592 SR
Queue Stats
156W - 114L
1,547 Elo+
Solo
Team Averages
Level 102
1,604 SR
1,547 Elo+

VS

Team Averages
Level 70
1,346 SR
1,389 Elo+
Anhur
Anhur
Chi11Di11
Anhur
Level 121
God Stats
39W - 40L
1,551 SR
Queue Stats
85W - 93L
1,543 Elo+
Party 3
Guan Yu
Guan Yu
iAbdulla
Guan Yu
Level 27
God Stats
27W - 54L
1,295 SR
Queue Stats
37W - 81L
1,173 Elo+
Party 1
Cerberus
Cerberus
iliDanTheManili
Cerberus
Level 125
God Stats
0W - 3L
1,322 SR
Queue Stats
50W - 60L
1,535 Elo+
Party 3
Fenrir
Fenrir
omarioos
Fenrir
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xiiBABULiix
Tsukuyomi
Level 26
God Stats
1W - 11L
1,061 SR
Queue Stats
30W - 71L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
EnCoWo
Odin
7
0 / 0 / 0
3,772
754
0
1,881
878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

7
1 / 0 / 1
4,027
805
2,041
1,316
254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ScriptConnect
Bakasura
4
0 / 0 / 0
3,073
615
375
2,214
368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
3 / 1 / 1
4,090
818
2,354
3,532
670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

5
1 / 1 / 0
3,329
666
1,289
3,335
644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chi11Di11
Anhur
5
1 / 1 / 1
3,436
687
1,741
1,978
461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
iAbdulla
Guan Yu
1
0 / 0 / 0
2,525
505
0
136
49
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
5
0 / 1 / 2
3,432
686
1,237
2,778
1,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
omarioos
Fenrir
4
1 / 0 / 0
3,143
629
1,128
3,174
795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
xiiBABULiix
Tsukuyomi
4
0 / 3 / 0
2,945
589
545
2,818
644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
5
Kills
2
2
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
Chi11Di11
Anhur
1
1
1
1.5
W
Odin
EnCoWo
Odin
0
0
0
0
W
1
0
1
1.5
W
Bakasura
ScriptConnect
Bakasura
0
0
0
0
W
3
1
1
3.5
L
Guan Yu
iAbdulla
Guan Yu
0
0
0
0
L
Cerberus
0
1
2
1
L
Fenrir
omarioos
Fenrir
1
0
0
1
W
1
1
0
1
L
Tsukuyomi
xiiBABULiix
Tsukuyomi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,059
Damage
4,651
12,278
Taken
10,884
2,814
Mitigated
2,966
4,906
Healing
3,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Chi11Di11
Anhur
1,741
1,394
0
825
1,978
461
0
556
1,412
0
8,682
W
Odin
EnCoWo
Odin
0
0
0
805
1,881
878
202
0
1,881
0
13,062
W
2,041
443
71
818
1,316
254
714
0
1,316
14,517
0
W
Bakasura
ScriptConnect
Bakasura
375
325
0
1,021
2,214
368
0
469
1,745
0
7,261
W
2,354
1,217
0
589
3,532
670
0
40
3,492
0
15,098
L
Guan Yu
iAbdulla
Guan Yu
0
0
0
0
136
49
0
0
136
0
1,169
L
Cerberus
1,237
0
0
1,494
2,778
1,017
0
733
2,005
7,774
0
L
Fenrir
omarioos
Fenrir
1,128
284
0
654
3,174
795
0
953
2,097
0
8,952
W
1,289
379
206
1,396
3,335
644
0
728
2,607
4,894
0
L
Tsukuyomi
xiiBABULiix
Tsukuyomi
545
289
0
457
2,818
644
0
850
1,854
0
6,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,291
Gold Earned
15,481
133
Minions Killed
73
0
Camps Cleared
0
492,707
Distance Traveled
408,760
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,436
687
26
5
0
85,332
1
W
Odin
3,772
754
32
6
0
75,601
2
W
Ra
4,027
805
38
8
0
100,368
1
W
Bakasura
3,073
615
24
5
0
108,028
0
W
Pele
4,090
818
32
6
0
98,046
0
L
Guan Yu
2,525
505
6
1
0
33,234
0
L
Cerberus
3,432
686
12
2
0
97,452
1
L
Fenrir
3,143
629
16
3
0
96,951
0
W
Ymir
3,329
666
7
1
0
110,664
1
L
Tsukuyomi
2,945
589
13
3
0
95,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role