Player Matchup

Cthulhu
Cthulhu
Froakip
Cthulhu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,322 Elo+
Party 1
Jing Wei
Jing Wei
Lizardman07
Jing Wei
Level 106
God Stats
0W - 5L
1,500 SR
Queue Stats
47W - 45L
1,404 Elo+
Party 1
Gilgamesh
Gilgamesh
Monkey854Berg
Gilgamesh
Level 65
God Stats
18W - 15L
1,384 SR
Queue Stats
107W - 125L
1,440 Elo+
Party 1
Team Averages
Level 80
1,461 SR
1,389 Elo+

VS

Team Averages
Level 100
1,511 SR
1,457 Elo+
Sol
Sol
DevilDogSmurf
Sol
Level 132
God Stats
2W - 1L
1,603 SR
Queue Stats
94W - 101L
1,513 Elo+
Party 2
Mercury
Mercury
EdBoi42069
Mercury
Level 62
God Stats
13W - 8L
1,529 SR
Queue Stats
85W - 102L
1,391 Elo+
Party 2
Gilgamesh
Gilgamesh
WaterSandwich74
Gilgamesh
Level 107
God Stats
2W - 2L
1,403 SR
Queue Stats
377W - 472L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Froakip
Cthulhu
19
8 / 5 / 6
15,933
637
20,812
25,132
13,370
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Lizardman07
Jing Wei
17
2 / 5 / 9
14,541
582
13,913
18,303
8,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Monkey854Berg
Gilgamesh
17
6 / 5 / 7
14,859
594
17,328
26,268
15,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 11
15,234
609
32,060
23,256
9,067
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
EdBoi42069
Mercury
20
8 / 2 / 6
16,758
670
14,206
12,887
5,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
WaterSandwich74
Gilgamesh
19
5 / 7 / 8
16,245
650
10,809
32,035
24,976
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
16
Kills
15
15
Deaths
16
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
7
11
1.07
W
Mercury
EdBoi42069
Mercury
8
2
6
5.5
L
Cthulhu
Froakip
Cthulhu
8
5
6
2.2
L
Jing Wei
Lizardman07
Jing Wei
2
5
9
1.3
L
Gilgamesh
Monkey854Berg
Gilgamesh
6
5
7
1.9
W
Gilgamesh
WaterSandwich74
Gilgamesh
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,053
Damage
57,075
69,703
Taken
68,178
36,738
Mitigated
39,211
6,973
Healing
21,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,060
9,459
0
8,999
23,256
9,067
3,599
9,177
14,079
133,413
0
W
Mercury
EdBoi42069
Mercury
14,206
6,425
0
1,648
12,887
5,168
508
5,131
7,756
0
66,057
L
Cthulhu
Froakip
Cthulhu
20,812
222
1,488
1,779
25,132
13,370
240
11,707
13,425
92,193
0
L
Jing Wei
Lizardman07
Jing Wei
13,913
12,635
930
843
18,303
8,061
2,483
8,898
9,276
0
93,642
L
Gilgamesh
Monkey854Berg
Gilgamesh
17,328
3,615
0
1,933
26,268
15,307
0
11,491
14,777
0
42,988
W
Gilgamesh
WaterSandwich74
Gilgamesh
10,809
2,605
1,548
9,667
32,035
24,976
188
6,874
25,161
0
42,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,333
Gold Earned
48,237
250
Minions Killed
250
0
Camps Cleared
0
1,389,756
Distance Traveled
1,474,705
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,234
609
132
5
0
435,100
0
W
Mercury
16,758
670
85
3
0
581,951
2
L
Cthulhu
15,933
637
105
4
0
489,144
2
L
Jing Wei
14,541
582
102
4
0
465,106
3
L
Gilgamesh
14,859
594
43
2
0
435,506
3
W
Gilgamesh
16,245
650
33
1
0
457,654
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role