Player Matchup

Medusa
Medusa
BEREND311
Medusa
Level 22
God Stats
8W - 5L
1,589 SR
Queue Stats
148W - 142L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
FireManiac97
Sylvanus
Level 64
God Stats
2W - 8L
1,687 SR
Queue Stats
80W - 68L
1,532 Elo+
Party 1
Da Ji
Da Ji
Xfighter4321
Da Ji
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 140L
1,576 Elo+
Party 1
Bakasura
Bakasura
gijskepower
Bakasura
Level 46
God Stats
2W - 3L
1,769 SR
Queue Stats
253W - 203L
1,607 Elo+
Party 1
Thoth
Thoth
greatgod
Thoth
Level 67
God Stats
1W - 3L
1,360 SR
Queue Stats
7W - 14L
1,370 Elo+
Party 1
Team Averages
Level 68
1,581 SR
1,518 Elo+

VS

Team Averages
Level 81
1,514 SR
1,496 Elo+
Gilgamesh
Gilgamesh
DoctorCizzle
Gilgamesh
Level 123
God Stats
3W - 2L
1,678 SR
Queue Stats
399W - 406L
1,575 Elo+
Party 2
Aphrodite
Aphrodite
Drunkyhedgy
Aphrodite
Level 138
God Stats
4W - 1L
1,500 SR
Queue Stats
366W - 376L
1,569 Elo+
Party 2
Ymir
Ymir
Kuboloss
Ymir
Level 28
God Stats
53W - 41L
1,561 SR
Queue Stats
226W - 224L
1,541 Elo+
Party 2
Artemis
Artemis
LaRaNaMasMaRRaNa
Artemis
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
91W - 87L
1,283 Elo+
Party 3
Khepri
Khepri
Leminscata
Khepri
Level 86
God Stats
10W - 4L
1,329 SR
Queue Stats
202W - 200L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BEREND311
Medusa
19
5 / 10 / 4
12,054
482
16,468
25,077
10,619
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
FireManiac97
Sylvanus
18
5 / 4 / 7
13,367
535
12,175
23,403
28,814
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 6 / 6
13,683
547
23,608
21,450
10,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
gijskepower
Bakasura
19
7 / 7 / 6
12,589
504
11,271
25,846
11,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
greatgod
Thoth
17
3 / 5 / 5
11,588
464
18,941
13,805
5,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DoctorCizzle
Gilgamesh
19
2 / 11 / 11
12,192
488
8,806
24,918
29,949
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
Drunkyhedgy
Aphrodite
20
8 / 3 / 12
15,103
604
25,546
25,665
11,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
20
13 / 6 / 11
14,605
584
17,057
27,375
19,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 3 / 7
12,960
518
21,398
13,108
6,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Leminscata
Khepri
18
2 / 6 / 14
12,117
485
9,934
24,715
23,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
87
29
Kills
32
32
Deaths
29
28
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Medusa
BEREND311
Medusa
5
10
4
0.7
W
Gilgamesh
DoctorCizzle
Gilgamesh
2
11
11
0.68
W
Aphrodite
Drunkyhedgy
Aphrodite
8
3
12
4.67
L
Sylvanus
FireManiac97
Sylvanus
5
4
7
2.13
W
Ymir
13
6
11
3.08
W
7
3
7
3.5
W
Khepri
Leminscata
Khepri
2
6
14
1.5
L
9
6
6
2
L
Bakasura
gijskepower
Bakasura
7
7
6
1.43
L
Thoth
greatgod
Thoth
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,463
Damage
82,741
109,581
Taken
115,781
67,747
Mitigated
90,694
27,069
Healing
48,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BEREND311
Medusa
16,468
7,289
0
5,630
25,077
10,619
764
9,141
15,936
0
83,956
W
Gilgamesh
DoctorCizzle
Gilgamesh
8,806
2,196
0
2,711
24,918
29,949
797
2,502
22,195
0
60,544
W
Aphrodite
Drunkyhedgy
Aphrodite
25,546
3,380
11,766
18,181
25,665
11,402
2,381
9,532
15,073
120,025
0
L
Sylvanus
FireManiac97
Sylvanus
12,175
3,741
3,175
6,906
23,403
28,814
459
10,825
12,578
40,798
0
W
Ymir
17,057
3,139
0
4,592
27,375
19,150
462
6,931
19,384
82,569
0
W
21,398
9,098
0
3,679
13,108
6,916
4,186
2,136
10,972
0
105,438
W
Khepri
Leminscata
Khepri
9,934
1,056
895
6,629
24,715
23,277
941
8,678
15,683
43,437
0
L
23,608
4,848
0
3,770
21,450
10,936
0
9,356
12,094
0
85,293
L
Bakasura
gijskepower
Bakasura
11,271
7,762
0
5,966
25,846
11,563
0
12,960
12,886
0
75,704
L
Thoth
greatgod
Thoth
18,941
1,675
0
1,622
13,805
5,815
0
10,255
3,550
71,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,281
Gold Earned
66,977
586
Minions Killed
670
0
Camps Cleared
0
2,091,298
Distance Traveled
2,206,080
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,054
482
126
5
0
403,865
2
W
Gilgamesh
12,192
488
111
4
0
426,187
1
W
Aphrodite
15,103
604
210
8
0
452,941
3
L
Sylvanus
13,367
535
56
2
0
376,977
3
W
Ymir
14,605
584
115
5
0
478,102
8
W
Artemis
12,960
518
178
7
0
393,745
8
W
Khepri
12,117
485
56
2
0
455,105
4
L
Da Ji
13,683
547
137
5
0
406,125
5
L
Bakasura
12,589
504
138
6
0
475,567
2
L
Thoth
11,588
464
129
5
0
428,764
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role