Player Matchup

Apollo
Apollo
Platinum I
MoneyGram
Apollo
Platinum I
Level 128
God Stats
9W - 5L
1,700 SR
Queue Stats
102W - 79L
1,981 MMR
Solo
Ymir
Ymir
Platinum I
RadicalM
Ymir
Platinum I
Level 146
God Stats
11W - 6L
1,613 SR
Queue Stats
167W - 148L
1,942 MMR
Solo
Chang'e
Chang'e
Platinum I
SaberExcaliburX
Chang'e
Platinum I
Level 160
God Stats
1W - 0L
1,691 SR
Queue Stats
48W - 30L
1,966 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Witthens
Cu Chulainn
Gold I
Level 41
God Stats
2W - 0L
2,013 SR
Queue Stats
12W - 2L
1,948 MMR
Solo
Kali
Kali
Diamond IV
furbycard
Kali
Diamond IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,704 SR
1,867 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,690 SR
1,961 MMR
Ullr
Ullr
Platinum I
Achyles
Ullr
Platinum I
Level 153
God Stats
6W - 8L
1,636 SR
Queue Stats
262W - 236L
1,933 MMR
Solo
Tyr
Tyr
Diamond V
Fapidz
Tyr
Diamond V
Level 87
God Stats
4W - 5L
1,835 SR
Queue Stats
310W - 294L
2,041 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
Myeka
Guan Yu
Platinum II
Level 141
God Stats
1W - 1L
1,802 SR
Queue Stats
120W - 120L
1,969 MMR
Solo
Janus
Janus
Platinum I
ZaZiggi
Janus
Platinum I
Level 159
God Stats
19W - 21L
1,595 SR
Queue Stats
237W - 231L
1,896 MMR
Party 1
Cerberus
Cerberus
Platinum I
lather666
Cerberus
Platinum I
Level 141
God Stats
3W - 3L
1,584 SR
Queue Stats
263W - 253L
1,964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MoneyGram
Apollo
17
5 / 4 / 5
11,634
612
7,433
12,726
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
4 / 1 / 18
11,546
608
9,627
16,727
13,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 0 / 12
11,988
631
20,839
12,971
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Witthens
Cu Chulainn
17
7 / 2 / 12
11,538
607
18,975
19,968
14,854
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kali
19
11 / 5 / 13
12,743
671
13,023
23,092
12,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetTiamatAthenaTsukuyomiGilgamesh

VS

Bans
SobekKing ArthurAnhurLokiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Achyles
Ullr
18
3 / 4 / 3
10,760
566
11,607
13,174
5,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tyr
Fapidz
Tyr
14
4 / 7 / 2
9,329
491
9,958
16,765
7,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
Myeka
Guan Yu
17
1 / 9 / 2
9,971
525
5,705
21,283
20,028
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
ZaZiggi
Janus
15
3 / 8 / 2
9,223
485
6,570
15,101
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
lather666
Cerberus
12
1 / 7 / 5
8,680
457
6,448
21,052
11,733
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
26
35
Kills
12
12
Deaths
35
60
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ullr
Achyles
Ullr
3
4
3
1.13
L
Tyr
Fapidz
Tyr
4
7
2
0.71
W
Apollo
MoneyGram
Apollo
5
4
5
1.88
L
Guan Yu
Myeka
Guan Yu
1
9
2
0.22
W
Ymir
4
1
18
13
W
8
0
12
14
W
Cu Chulainn
Witthens
Cu Chulainn
7
2
12
6.5
L
Janus
ZaZiggi
Janus
3
8
2
0.5
W
Kali
11
5
13
3.5
L
Cerberus
lather666
Cerberus
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,897
Damage
40,288
85,484
Taken
87,375
49,545
Mitigated
48,896
38,480
Healing
16,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Achyles
Ullr
11,607
4,957
0
2,544
13,174
5,533
934
1,063
12,103
0
94,640
L
Tyr
Fapidz
Tyr
9,958
1,035
0
5,135
16,765
7,048
0
7,018
9,553
0
45,864
W
Apollo
MoneyGram
Apollo
7,433
5,431
0
4,140
12,726
4,138
3,577
1,589
11,093
0
72,027
L
Guan Yu
Myeka
Guan Yu
5,705
399
63
3,524
21,283
20,028
0
5,989
15,222
0
57,963
W
Ymir
9,627
2,030
0
5,020
16,727
13,329
319
4,358
12,194
30,184
0
W
20,839
2,200
4,922
7,995
12,971
4,334
1,226
3,572
9,090
94,647
0
W
Cu Chulainn
Witthens
Cu Chulainn
18,975
3,344
0
6,310
19,968
14,854
615
2,741
16,911
8,590
67,510
L
Janus
ZaZiggi
Janus
6,570
798
0
2,074
15,101
4,554
0
6,078
8,813
52,092
0
W
Kali
13,023
6,980
0
10,093
23,092
12,890
3,708
2,187
20,779
0
79,195
L
Cerberus
lather666
Cerberus
6,448
289
0
2,825
21,052
11,733
0
11,964
8,712
19,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,449
Gold Earned
47,963
545
Minions Killed
520
0
Camps Cleared
0
1,965,858
Distance Traveled
1,700,103
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,760
566
166
9
0
310,526
2
L
Tyr
9,329
491
86
5
0
349,459
2
W
Apollo
11,634
612
122
6
0
367,207
4
L
Guan Yu
9,971
525
127
7
0
351,811
2
W
Ymir
11,546
608
46
2
0
406,878
5
W
Chang'e
11,988
631
155
8
0
414,771
5
W
Cu Chulainn
11,538
607
115
6
0
377,053
5
L
Janus
9,223
485
116
6
0
346,734
5
W
Kali
12,743
671
107
6
0
399,949
4
L
Cerberus
8,680
457
25
1
0
341,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role