Player Matchup

Kukulkan
Kukulkan
Cienana08
Kukulkan
Level 28
God Stats
2W - 1L
1,567 SR
Queue Stats
43W - 45L
1,367 Elo+
Solo
Baron Samedi
Baron Samedi
MaxKlas21
Baron Samedi
Level 15
God Stats
14W - 2L
1,821 SR
Queue Stats
30W - 19L
1,484 Elo+
Solo
Hou Yi
Hou Yi
VamVahVah
Hou Yi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 75L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
VeggieSaleed
Gilgamesh
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
140W - 126L
1,510 Elo+
Party 2
Sun Wukong
Sun Wukong
Victor0132
Sun Wukong
Level 29
God Stats
3W - 10L
1,500 SR
Queue Stats
199W - 209L
1,498 Elo+
Solo
Team Averages
Level 23
1,578 SR
1,477 Elo+

VS

Team Averages
Level 21
1,484 SR
1,384 Elo+
Mulan
Mulan
KoalaGangGen3ral
Mulan
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 26L
1,495 Elo+
Solo
Merlin
Merlin
Mcdoh1
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,293 Elo+
Party 1
Bellona
Bellona
SpellSellsBtw-
Bellona
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,333 Elo+
Solo
Skadi
Skadi
YukikazeKujo
Skadi
Level 23
God Stats
7W - 8L
1,462 SR
Queue Stats
29W - 34L
1,369 Elo+
Party 1
Jormungandr
Jormungandr
mifavanila
Jormungandr
Level 20
God Stats
1W - 3L
1,460 SR
Queue Stats
25W - 21L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cienana08
Kukulkan
20
4 / 8 / 10
18,817
495
19,760
23,940
13,208
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
MaxKlas21
Baron Samedi
20
9 / 10 / 8
19,620
516
18,255
27,950
28,243
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
VamVahVah
Hou Yi
20
7 / 14 / 9
20,086
529
28,507
36,188
14,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
VeggieSaleed
Gilgamesh
20
12 / 5 / 10
21,082
555
34,001
41,620
32,686
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Victor0132
Sun Wukong
20
8 / 5 / 7
20,229
532
21,190
48,567
53,107
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 8 / 11
21,722
572
41,561
44,481
46,697
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Mcdoh1
Merlin
20
10 / 10 / 12
18,846
496
22,686
28,366
13,895
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 11 / 4
16,194
426
12,135
34,119
36,829
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
12 / 7 / 18
19,488
513
24,966
25,678
12,959
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
mifavanila
Jormungandr
20
6 / 4 / 22
16,832
443
28,375
31,449
42,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
109
40
Kills
42
42
Deaths
40
44
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cienana08
Kukulkan
4
8
10
1.13
L
13
8
11
2.31
W
Baron Samedi
MaxKlas21
Baron Samedi
9
10
8
1.3
L
Merlin
Mcdoh1
Merlin
10
10
12
1.6
L
1
11
4
0.27
W
Hou Yi
VamVahVah
Hou Yi
7
14
9
0.82
W
Gilgamesh
VeggieSaleed
Gilgamesh
12
5
10
3.4
W
Sun Wukong
Victor0132
Sun Wukong
8
5
7
2.3
L
12
7
18
3
L
Jormungandr
mifavanila
Jormungandr
6
4
22
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,713
Damage
129,723
178,265
Taken
164,093
141,947
Mitigated
152,623
56,686
Healing
38,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cienana08
Kukulkan
19,760
1,874
115
3,737
23,940
13,208
1,815
11,264
12,370
92,622
0
L
41,561
10,973
0
19,962
44,481
46,697
0
5,361
38,566
0
213,420
W
Baron Samedi
MaxKlas21
Baron Samedi
18,255
1,766
1,948
5,426
27,950
28,243
216
8,894
18,415
85,106
0
L
Merlin
Mcdoh1
Merlin
22,686
1,236
103
5,616
28,366
13,895
1,040
7,829
20,095
139,437
0
L
12,135
5,813
0
5,759
34,119
36,829
2,304
8,771
25,000
0
108,044
W
Hou Yi
VamVahVah
Hou Yi
28,507
20,629
472
12,575
36,188
14,703
10,635
10,417
25,615
0
137,126
W
Gilgamesh
VeggieSaleed
Gilgamesh
34,001
8,176
0
10,209
41,620
32,686
1,243
14,132
27,304
0
146,675
W
Sun Wukong
Victor0132
Sun Wukong
21,190
5,698
0
22,204
48,567
53,107
4,153
9,863
37,896
0
160,443
L
24,966
11,959
0
3,677
25,678
12,959
4,150
7,889
17,315
0
110,888
L
Jormungandr
mifavanila
Jormungandr
28,375
3,048
1,238
2,146
31,449
42,243
462
7,739
22,913
81,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,834
Gold Earned
93,082
808
Minions Killed
923
0
Camps Cleared
0
3,366,126
Distance Traveled
3,400,469
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
18,817
495
174
5
0
636,970
0
L
Mulan
21,722
572
269
7
0
677,801
9
W
Baron Samedi
19,620
516
97
3
0
700,230
5
L
Merlin
18,846
496
230
6
0
614,435
0
L
Bellona
16,194
426
201
5
0
696,642
0
W
Hou Yi
20,086
529
178
5
0
618,216
7
W
Gilgamesh
21,082
555
164
4
0
772,338
8
W
Sun Wukong
20,229
532
195
5
0
638,372
3
L
Skadi
19,488
513
134
4
0
665,737
0
L
Jormungandr
16,832
443
89
2
0
745,854
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role