Player Matchup

Cerberus
Cerberus
AerHart
Cerberus
Level 108
God Stats
2W - 2L
1,327 SR
Queue Stats
12W - 17L
1,490 Elo+
Solo
Chang'e
Chang'e
TheSingingNature
Chang'e
Level 109
God Stats
12W - 8L
1,701 SR
Queue Stats
380W - 299L
1,585 Elo+
Party 2
Anhur
Anhur
Toigan
Anhur
Level 145
God Stats
9W - 8L
1,545 SR
Queue Stats
280W - 261L
1,534 Elo+
Party 2
Team Averages
Level 121
1,524 SR
1,536 Elo+

VS

Team Averages
Level 89
1,531 SR
1,475 Elo+
Hou Yi
Hou Yi
GenericSitrusIV
Hou Yi
Level 98
God Stats
23W - 12L
1,562 SR
Queue Stats
429W - 346L
1,453 Elo+
Party 1
Anubis
Anubis
SirRickAstley
Anubis
Level 81
God Stats
91W - 96L
1,493 SR
Queue Stats
615W - 648L
1,489 Elo+
Solo
Odin
Odin
heatron
Odin
Level 87
God Stats
5W - 3L
1,538 SR
Queue Stats
762W - 651L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AerHart
Cerberus
11
2 / 5 / 2
9,072
648
4,980
20,050
11,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 4 / 3
8,547
611
5,076
11,866
2,939
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Toigan
Anhur
11
1 / 7 / 3
8,566
612
3,795
11,875
3,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 7
9,844
703
11,669
7,488
2,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 0 / 6
10,575
755
15,537
6,753
3,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
heatron
Odin
12
2 / 2 / 12
9,198
657
10,331
10,912
6,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
4
Kills
16
16
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AerHart
Cerberus
2
5
2
0.6
W
6
2
7
4.75
W
8
0
6
11
L
1
4
3
0.63
L
Anhur
Toigan
Anhur
1
7
3
0.36
W
Odin
heatron
Odin
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,851
Damage
37,537
43,791
Taken
25,153
18,000
Mitigated
12,357
13,011
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AerHart
Cerberus
4,980
335
962
6,271
20,050
11,893
0
9,713
10,162
29,055
0
W
11,669
4,852
0
2,017
7,488
2,664
1,589
2,968
4,484
0
41,620
W
15,537
1,425
0
3,559
6,753
3,125
750
3,698
2,923
68,128
0
L
5,076
790
2,106
2,952
11,866
2,939
0
3,739
8,102
34,951
0
L
Anhur
Toigan
Anhur
3,795
2,288
0
720
11,875
3,168
0
2,125
9,450
0
23,401
W
Odin
heatron
Odin
10,331
1,523
931
1,481
10,912
6,568
201
3,206
7,636
0
23,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,185
Gold Earned
29,617
184
Minions Killed
173
0
Camps Cleared
0
692,235
Distance Traveled
758,676
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,072
648
65
5
0
251,985
3
W
Hou Yi
9,844
703
53
4
0
247,723
2
W
Anubis
10,575
755
100
7
0
244,800
2
L
Chang'e
8,547
611
61
4
0
223,533
6
L
Anhur
8,566
612
58
4
0
216,717
0
W
Odin
9,198
657
20
1
0
266,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role