Player Matchup

Loki
Loki
Camlus
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
JohZan93
Yemoja
Level 27
God Stats
0W - 1L
1,530 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
Kurt130698
Set
Level 28
God Stats
6W - 7L
1,738 SR
Queue Stats
74W - 84L
1,447 Elo+
Party 2
Gilgamesh
Gilgamesh
Kuuwka
Gilgamesh
Level 29
God Stats
27W - 35L
1,500 SR
Queue Stats
285W - 316L
1,518 Elo+
Party 2
Zeus
Zeus
Ronnylele
Zeus
Level 17
God Stats
2W - 4L
1,383 SR
Queue Stats
6W - 5L
1,368 Elo+
Solo
Team Averages
Level 24
1,530 SR
1,467 Elo+

VS

Team Averages
Level 25
1,613 SR
1,505 Elo+
Cerberus
Cerberus
ErBuho
Cerberus
Level 22
God Stats
5W - 5L
1,653 SR
Queue Stats
44W - 50L
1,496 Elo+
Solo
Vulcan
Vulcan
LoverTaco
Vulcan
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
SaltManWasTaken
Loki
Level 29
God Stats
4W - 2L
1,705 SR
Queue Stats
296W - 267L
1,506 Elo+
Solo
Medusa
Medusa
Thanarchon
Medusa
Level 27
God Stats
5W - 7L
1,518 SR
Queue Stats
91W - 85L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
xCrazyLemon
Sun Wukong
Level 29
God Stats
3W - 1L
1,690 SR
Queue Stats
161W - 160L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Camlus
Loki
8
0 / 9 / 1
5,002
385
3,374
8,761
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
JohZan93
Yemoja
8
0 / 5 / 2
5,168
398
2,412
5,339
1,017
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 2
6,625
510
5,246
8,674
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Kuuwka
Gilgamesh
11
3 / 7 / 1
6,789
522
3,761
11,827
5,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
9
1 / 4 / 2
5,898
454
5,470
7,014
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ErBuho
Cerberus
12
6 / 2 / 8
8,054
620
5,615
9,055
5,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
LoverTaco
Vulcan
12
3 / 1 / 3
7,435
572
4,409
3,041
1,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
4 / 2 / 4
7,891
607
4,675
8,959
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Thanarchon
Medusa
13
10 / 0 / 6
8,559
658
7,741
9,102
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
xCrazyLemon
Sun Wukong
12
5 / 0 / 4
8,024
617
7,741
8,379
4,206
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
5
Kills
28
28
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
Camlus
Loki
0
9
1
0.06
W
Cerberus
ErBuho
Cerberus
6
2
8
5
L
Yemoja
JohZan93
Yemoja
0
5
2
0.2
L
1
3
2
0.67
L
Gilgamesh
Kuuwka
Gilgamesh
3
7
1
0.5
W
Vulcan
LoverTaco
Vulcan
3
1
3
4.5
L
Zeus
1
4
2
0.5
W
4
2
4
3
W
Medusa
Thanarchon
Medusa
10
0
6
13
W
Sun Wukong
xCrazyLemon
Sun Wukong
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,263
Damage
30,181
41,615
Taken
38,536
12,717
Mitigated
17,454
6,776
Healing
13,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Camlus
Loki
3,374
671
0
302
8,761
1,894
0
3,052
5,673
0
13,663
W
Cerberus
ErBuho
Cerberus
5,615
187
0
3,097
9,055
5,924
768
3,018
5,785
21,269
0
L
Yemoja
JohZan93
Yemoja
2,412
246
755
198
5,339
1,017
0
2,534
2,769
15,317
0
L
5,246
2,100
0
2,858
8,674
2,886
0
1,250
7,402
0
32,855
L
Gilgamesh
Kuuwka
Gilgamesh
3,761
1,326
0
1,814
11,827
5,206
0
1,495
10,292
0
22,494
W
Vulcan
LoverTaco
Vulcan
4,409
1,331
0
396
3,041
1,066
1,916
1,090
1,831
33,329
0
L
Zeus
5,470
521
115
734
7,014
1,714
324
1,425
5,455
24,664
0
W
4,675
1,436
0
3,654
8,959
3,051
0
274
8,639
0
44,427
W
Medusa
Thanarchon
Medusa
7,741
4,489
0
4,080
9,102
3,207
2,523
1,677
7,325
0
51,366
W
Sun Wukong
xCrazyLemon
Sun Wukong
7,741
1,781
0
2,762
8,379
4,206
624
1,193
7,074
0
36,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,482
Gold Earned
39,963
213
Minions Killed
342
0
Camps Cleared
0
1,248,284
Distance Traveled
1,246,759
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,002
385
25
2
0
264,428
0
W
Cerberus
8,054
620
32
2
0
245,832
2
L
Yemoja
5,168
398
26
2
0
244,994
0
L
Set
6,625
510
71
5
0
278,445
1
L
Gilgamesh
6,789
522
45
3
0
228,129
0
W
Vulcan
7,435
572
63
5
0
219,799
0
L
Zeus
5,898
454
46
4
0
232,288
0
W
Loki
7,891
607
94
7
0
272,797
2
W
Medusa
8,559
658
81
6
0
236,783
3
W
Sun Wukong
8,024
617
72
6
0
271,548
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role