Player Matchup

Discordia
Discordia
ALWAYSWANNADIE
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Bentchris
Thor
Level 160
God Stats
14W - 12L
1,421 SR
Queue Stats
568W - 606L
1,514 Elo+
Solo
Ah Puch
Ah Puch
Gh0stSamurai92
Ah Puch
Level 160
God Stats
0W - 2L
1,865 SR
Queue Stats
220W - 203L
1,600 Elo+
Solo
Skadi
Skadi
Rendohil
Skadi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,592 Elo+
Solo
Mercury
Mercury
RichySKCZ
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 132
1,557 SR
1,541 Elo+

VS

Team Averages
Level 108
1,457 SR
1,572 Elo+
Hachiman
Hachiman
Archidamus
Hachiman
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 59L
1,589 Elo+
Party 1
Eset
Eset
Belrice
Eset
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 53L
1,605 Elo+
Party 1
Artio
Artio
Voltarien
Artio
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 50L
1,575 Elo+
Party 1
Zeus
Zeus
lorezioezio69__
Zeus
Level 89
God Stats
1W - 1L
1,285 SR
Queue Stats
119W - 124L
1,592 Elo+
Solo
Mercury
Mercury
uad0000
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ALWAYSWANNADIE
Discordia
18
1 / 3 / 5
8,903
685
16,302
9,187
4,532
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
16
3 / 6 / 8
9,464
728
8,898
14,326
12,121
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
9 / 2 / 2
10,312
793
14,794
8,626
4,060
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Rendohil
Skadi
14
0 / 7 / 8
8,035
618
9,346
11,581
6,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
RichySKCZ
Mercury
6
0 / 2 / 0
6,459
497
73
1,923
635
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Archidamus
Hachiman
20
9 / 2 / 9
11,529
887
12,818
11,111
5,752
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eset
Belrice
Eset
16
4 / 4 / 9
10,154
781
8,248
11,676
5,852
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artio
Voltarien
Artio
17
0 / 2 / 13
10,533
810
6,172
18,915
19,348
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
2 / 2 / 12
10,139
780
6,853
9,800
4,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
uad0000
Mercury
15
5 / 3 / 9
10,314
793
7,677
8,232
3,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
13
Kills
20
20
Deaths
13
23
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Discordia
ALWAYSWANNADIE
Discordia
1
3
5
1.17
W
Hachiman
Archidamus
Hachiman
9
2
9
6.75
W
Eset
Belrice
Eset
4
4
9
2.13
L
Thor
3
6
8
1.17
L
9
2
2
5
L
Skadi
Rendohil
Skadi
0
7
8
0.57
L
Mercury
RichySKCZ
Mercury
0
2
0
0
W
Artio
Voltarien
Artio
0
2
13
3.25
W
2
2
12
4
W
Mercury
uad0000
Mercury
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,413
Damage
41,768
45,643
Taken
59,734
27,363
Mitigated
39,475
11,782
Healing
27,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ALWAYSWANNADIE
Discordia
16,302
706
1,949
2,732
9,187
4,532
0
2,831
6,356
30,536
0
W
Hachiman
Archidamus
Hachiman
12,818
8,003
1,754
2,158
11,111
5,752
1,738
5,717
5,394
0
30,283
W
Eset
Belrice
Eset
8,248
352
4,338
2,436
11,676
5,852
567
5,601
6,075
24,882
0
L
Thor
8,898
1,159
418
2,239
14,326
12,121
0
6,653
7,673
0
12,427
L
14,794
517
747
2,984
8,626
4,060
0
5,122
3,504
38,982
0
L
Skadi
Rendohil
Skadi
9,346
3,604
425
288
11,581
6,015
0
6,501
5,080
0
14,711
L
Mercury
RichySKCZ
Mercury
73
0
0
0
1,923
635
0
166
1,757
0
1,691
W
Artio
Voltarien
Artio
6,172
369
2,941
7,541
18,915
19,348
328
8,157
10,758
16,693
0
W
6,853
274
1,397
1,417
9,800
4,593
913
6,806
2,994
24,263
0
W
Mercury
uad0000
Mercury
7,677
2,133
2,358
1,135
8,232
3,930
1,327
4,815
3,417
0
14,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,173
Gold Earned
52,669
105
Minions Killed
167
0
Camps Cleared
0
850,719
Distance Traveled
1,253,131
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,903
685
39
3
0
231,408
5
W
Hachiman
11,529
887
46
4
0
222,882
0
W
Eset
10,154
781
36
3
0
246,409
0
L
Thor
9,464
728
13
1
0
180,976
4
L
Ah Puch
10,312
793
41
3
0
193,413
1
L
Skadi
8,035
618
11
1
0
222,892
0
L
Mercury
6,459
497
1
0
0
22,030
0
W
Artio
10,533
810
18
1
0
271,626
0
W
Zeus
10,139
780
53
4
0
239,132
0
W
Mercury
10,314
793
14
1
0
273,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role