Player Matchup

Ao Kuang
Ao Kuang
GenghisChad
Ao Kuang
Level 30
God Stats
1W - 4L
1,297 SR
Queue Stats
44W - 52L
1,474 Elo+
Solo
Bellona
Bellona
JavaJive3
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,619 Elo+
Solo
Tiamat
Tiamat
Naelgs
Tiamat
Level 8
God Stats
0W - 1L
1,185 SR
Queue Stats
3W - 7L
1,225 Elo+
Solo
Bacchus
Bacchus
PrinceMija
Bacchus
Level 27
God Stats
1W - 4L
1,331 SR
Queue Stats
144W - 117L
1,610 Elo+
Solo
Athena
Athena
Swampfox241
Athena
Level 28
God Stats
3W - 11L
1,188 SR
Queue Stats
265W - 292L
1,414 Elo+
Solo
Team Averages
Level 20
1,300 SR
1,469 Elo+

VS

Team Averages
Level 16
1,519 SR
1,517 Elo+
Merlin
Merlin
ArchAngel423
Merlin
Level 27
God Stats
26W - 42L
1,470 SR
Queue Stats
230W - 419L
1,325 Elo+
Solo
Tsukuyomi
Tsukuyomi
Blznk
Tsukuyomi
Level 5
God Stats
40W - 10L
1,507 SR
Queue Stats
146W - 99L
1,836 Elo+
Solo
Cthulhu
Cthulhu
NNarukamii
Cthulhu
Level 27
God Stats
24W - 22L
1,549 SR
Queue Stats
131W - 118L
1,536 Elo+
Solo
Neith
Neith
bigtoezoe
Neith
Level 14
God Stats
1W - 2L
1,318 SR
Queue Stats
21W - 23L
1,504 Elo+
Solo
Artemis
Artemis
kaikycreeper
Artemis
Level 6
God Stats
1W - 0L
1,750 SR
Queue Stats
2W - 3L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GenghisChad
Ao Kuang
18
5 / 7 / 12
12,782
983
10,329
28,179
12,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
JavaJive3
Bellona
18
2 / 7 / 10
11,634
895
9,174
21,682
35,221
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Naelgs
Tiamat
20
9 / 7 / 12
13,822
1,063
18,361
20,440
16,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bacchus
PrinceMija
Bacchus
18
4 / 2 / 14
11,863
913
12,749
15,342
12,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
19
3 / 9 / 18
12,378
952
13,148
30,713
35,575
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
0 / 11 / 10
11,237
864
4,993
14,555
4,773
Tsukuyomi
Blznk
Tsukuyomi
20
11 / 3 / 18
15,588
1,199
33,090
17,229
10,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
NNarukamii
Cthulhu
20
9 / 3 / 18
15,161
1,166
24,422
17,076
20,735
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Neith
bigtoezoe
Neith
20
12 / 1 / 14
15,714
1,209
27,801
11,143
4,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
kaikycreeper
Artemis
19
0 / 5 / 20
12,083
929
16,679
10,818
4,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
112
23
Kills
32
32
Deaths
23
66
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
11
10
0.45
W
Tsukuyomi
Blznk
Tsukuyomi
11
3
18
6.67
L
Ao Kuang
GenghisChad
Ao Kuang
5
7
12
1.57
L
Bellona
JavaJive3
Bellona
2
7
10
1
W
Cthulhu
NNarukamii
Cthulhu
9
3
18
6
L
Tiamat
Naelgs
Tiamat
9
7
12
2.14
L
Bacchus
PrinceMija
Bacchus
4
2
14
5.5
L
Athena
3
9
18
1.33
W
Neith
bigtoezoe
Neith
12
1
14
19
W
Artemis
kaikycreeper
Artemis
0
5
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,761
Damage
106,985
116,356
Taken
70,821
112,612
Mitigated
44,599
12,257
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
4,993
668
0
0
14,555
4,773
0
12,646
1,909
11,548
0
W
Tsukuyomi
Blznk
Tsukuyomi
33,090
9,069
0
2,428
17,229
10,229
0
11,892
4,603
0
61,010
L
Ao Kuang
GenghisChad
Ao Kuang
10,329
968
0
4,930
28,179
12,673
0
6,277
21,902
30,550
0
L
Bellona
JavaJive3
Bellona
9,174
2,196
0
312
21,682
35,221
0
4,440
17,242
0
22,564
W
Cthulhu
NNarukamii
Cthulhu
24,422
2,205
1,952
953
17,076
20,735
0
13,162
3,914
50,155
0
L
Tiamat
Naelgs
Tiamat
18,361
1,768
0
2,443
20,440
16,158
0
7,701
12,739
49,101
0
L
Bacchus
PrinceMija
Bacchus
12,749
889
0
474
15,342
12,985
0
5,062
10,280
27,306
0
L
Athena
13,148
4,565
1,737
2,361
30,713
35,575
0
5,935
24,357
24,853
0
W
Neith
bigtoezoe
Neith
27,801
18,009
0
3,828
11,143
4,446
0
8,676
2,467
0
67,198
W
Artemis
kaikycreeper
Artemis
16,679
7,466
0
966
10,818
4,416
0
8,211
2,607
0
30,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,479
Gold Earned
69,783
212
Minions Killed
253
3
Camps Cleared
12
970,417
Distance Traveled
1,033,831
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,237
864
19
1
0
76,087
6
W
Tsukuyomi
15,588
1,199
60
5
3
270,295
0
L
Ao Kuang
12,782
983
35
3
0
192,263
0
L
Bellona
11,634
895
34
3
0
202,187
0
W
Cthulhu
15,161
1,166
58
4
2
248,722
0
L
Tiamat
13,822
1,063
82
6
2
212,747
0
L
Bacchus
11,863
913
35
3
0
180,354
0
L
Athena
12,378
952
26
2
1
182,866
0
W
Neith
15,714
1,209
85
7
6
246,701
0
W
Artemis
12,083
929
31
2
1
192,026
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role