Player Matchup

Fenrir
Fenrir
Fives1555
Fenrir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,620 Elo+
Party 1
Merlin
Merlin
Mufudog
Merlin
Level 27
God Stats
5W - 1L
1,714 SR
Queue Stats
33W - 26L
1,435 Elo+
Solo
Cerberus
Cerberus
RyotaroJR
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,639 Elo+
Party 1
Neith
Neith
Shirano020
Neith
Level 5
God Stats
3W - 1L
1,702 SR
Queue Stats
5W - 5L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
bonlib
Cthulhu
Level 29
God Stats
2W - 1L
1,428 SR
Queue Stats
14W - 10L
1,516 Elo+
Solo
Team Averages
Level 20
1,569 SR
1,538 Elo+

VS

Team Averages
Level 17
1,554 SR
1,478 Elo+
Ares
Ares
R0r0n04Z0r099
Ares
Level 18
God Stats
2W - 1L
1,811 SR
Queue Stats
40W - 37L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
RedShinobi997
Baron Samedi
Level 16
God Stats
2W - 1L
1,782 SR
Queue Stats
129W - 134L
1,373 Elo+
Solo
Neith
Neith
SweetEvilGirl
Neith
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,436 Elo+
Solo
Hou Yi
Hou Yi
eWay ShOtO
Hou Yi
Level 25
God Stats
0W - 2L
1,172 SR
Queue Stats
3W - 2L
1,635 Elo+
Solo
Danzaburou
Danzaburou
macaulincrack
Danzaburou
Level 18
God Stats
23W - 22L
1,505 SR
Queue Stats
40W - 41L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fives1555
Fenrir
20
10 / 10 / 16
15,675
1,045
19,244
26,896
17,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Mufudog
Merlin
20
9 / 9 / 12
15,067
1,004
24,269
15,157
6,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
RyotaroJR
Cerberus
20
5 / 3 / 25
14,724
982
23,668
27,970
37,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
20
4 / 6 / 12
14,067
938
14,763
12,630
5,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
bonlib
Cthulhu
20
5 / 0 / 23
14,744
983
29,018
23,028
28,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 12
16,789
1,119
21,027
24,266
33,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baron Samedi
RedShinobi997
Baron Samedi
20
5 / 3 / 13
14,897
993
19,486
19,516
7,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 6 / 16
13,390
893
14,902
16,059
5,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
eWay ShOtO
Hou Yi
20
1 / 11 / 18
13,416
894
20,348
28,827
10,185
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
macaulincrack
Danzaburou
20
6 / 9 / 11
15,071
1,005
23,779
28,896
10,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
98
33
Kills
28
28
Deaths
33
88
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Fives1555
Fenrir
10
10
16
1.8
W
Merlin
Mufudog
Merlin
9
9
12
1.67
L
14
4
12
5
L
Baron Samedi
RedShinobi997
Baron Samedi
5
3
13
3.83
W
Cerberus
RyotaroJR
Cerberus
5
3
25
5.83
W
Neith
4
6
12
1.67
L
2
6
16
1.67
W
Cthulhu
bonlib
Cthulhu
5
0
23
16.5
L
Hou Yi
eWay ShOtO
Hou Yi
1
11
18
0.91
L
Danzaburou
macaulincrack
Danzaburou
6
9
11
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,962
Damage
99,542
105,681
Taken
117,564
96,097
Mitigated
66,552
9,581
Healing
22,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Fives1555
Fenrir
19,244
6,393
0
1,479
26,896
17,328
0
11,007
15,889
0
28,884
W
Merlin
Mufudog
Merlin
24,269
3,447
0
626
15,157
6,487
0
7,308
7,849
63,286
0
L
21,027
587
0
0
24,266
33,194
0
13,019
11,247
37,442
0
L
Baron Samedi
RedShinobi997
Baron Samedi
19,486
349
7,020
6,240
19,516
7,476
0
14,224
5,292
52,074
0
W
Cerberus
RyotaroJR
Cerberus
23,668
831
0
4,805
27,970
37,832
0
8,935
19,035
40,776
0
W
Neith
14,763
9,931
0
2,170
12,630
5,649
0
5,171
7,459
0
49,424
L
14,902
8,001
0
1,254
16,059
5,621
0
11,270
4,789
0
27,904
W
Cthulhu
bonlib
Cthulhu
29,018
582
501
0
23,028
28,801
0
8,092
14,936
57,755
0
L
Hou Yi
eWay ShOtO
Hou Yi
20,348
11,664
0
1,742
28,827
10,185
0
20,868
7,959
0
53,519
L
Danzaburou
macaulincrack
Danzaburou
23,779
13,323
204
5,707
28,896
10,076
0
17,574
11,322
0
53,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,277
Gold Earned
73,563
315
Minions Killed
272
4
Camps Cleared
5
1,286,507
Distance Traveled
1,325,794
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,675
1,045
15
1
2
236,137
0
W
Merlin
15,067
1,004
111
7
0
220,326
1
L
Ares
16,789
1,119
17
1
1
296,166
0
L
Baron Samedi
14,897
993
88
6
1
322,339
0
W
Cerberus
14,724
982
50
3
0
304,861
4
W
Neith
14,067
938
83
6
1
215,228
1
L
Neith
13,390
893
20
1
1
219,666
0
W
Cthulhu
14,744
983
56
4
1
309,955
1
L
Hou Yi
13,416
894
77
5
0
229,233
0
L
Danzaburou
15,071
1,005
70
5
2
258,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role