Player Matchup

Hel
Hel
Buranku0408
Hel
Level 63
God Stats
27W - 38L
1,406 SR
Queue Stats
229W - 258L
1,380 Elo+
Party 2
Anubis
Anubis
INORICL2
Anubis
Level 42
God Stats
4W - 10L
1,324 SR
Queue Stats
32W - 46L
1,392 Elo+
Party 2
Gilgamesh
Gilgamesh
JacobFlight
Gilgamesh
Level 27
God Stats
9W - 13L
1,315 SR
Queue Stats
19W - 31L
1,253 Elo+
Party 1
Cernunnos
Cernunnos
Lisu_9x
Cernunnos
Level 58
God Stats
4W - 6L
1,330 SR
Queue Stats
14W - 30L
1,234 Elo+
Party 1
Khepri
Khepri
Tsogtbilegt69
Khepri
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,083 Elo+
Party 2
Team Averages
Level 45
1,375 SR
1,268 Elo+

VS

Team Averages
Level 47
1,577 SR
1,409 Elo+
Mercury
Mercury
Masterwolf3408
Mercury
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 103L
1,497 Elo+
Party 4
Discordia
Discordia
Tiamaismine
Discordia
Level 11
God Stats
2W - 0L
1,730 SR
Queue Stats
12W - 13L
1,447 Elo+
Party 4
Jormungandr
Jormungandr
Tiny Turtle3434
Jormungandr
Level 45
God Stats
17W - 9L
1,500 SR
Queue Stats
239W - 307L
1,283 Elo+
Party 3
Cupid
Cupid
my name jeff406
Cupid
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
350W - 414L
1,281 Elo+
Party 3
Gilgamesh
Gilgamesh
robert645123
Gilgamesh
Level 87
God Stats
42W - 20L
1,657 SR
Queue Stats
196W - 190L
1,536 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 2
9,697
539
11,041
16,189
6,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
INORICL2
Anubis
14
2 / 4 / 2
7,626
424
6,046
12,747
6,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
JacobFlight
Gilgamesh
14
6 / 4 / 4
9,437
524
10,029
17,068
10,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Lisu_9x
Cernunnos
13
1 / 4 / 8
7,869
437
8,167
9,591
5,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 3 / 1
6,013
334
1,207
5,824
3,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 5
9,548
530
5,496
13,349
5,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Tiamaismine
Discordia
15
3 / 2 / 8
9,665
537
15,978
9,788
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Tiny Turtle3434
Jormungandr
12
2 / 2 / 4
8,246
458
5,619
13,043
9,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 0 / 5
8,328
463
8,486
6,104
1,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Gilgamesh
robert645123
Gilgamesh
16
9 / 5 / 5
10,130
563
12,723
14,067
6,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
16
Kills
21
21
Deaths
16
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
7
6
2
1.33
L
Anubis
INORICL2
Anubis
2
4
2
0.75
L
Gilgamesh
JacobFlight
Gilgamesh
6
4
4
2
L
Cernunnos
Lisu_9x
Cernunnos
1
4
8
1.25
W
4
7
5
0.93
W
Discordia
Tiamaismine
Discordia
3
2
8
3.5
W
Jormungandr
Tiny Turtle3434
Jormungandr
2
2
4
2
L
0
3
1
0.17
W
3
0
5
5.5
W
Gilgamesh
robert645123
Gilgamesh
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,490
Damage
48,302
61,419
Taken
56,351
32,958
Mitigated
27,133
15,025
Healing
13,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,041
1,147
1,644
7,258
16,189
6,025
0
8,373
7,816
45,878
0
L
Anubis
INORICL2
Anubis
6,046
87
0
4,375
12,747
6,748
0
4,429
8,318
48,910
0
L
Gilgamesh
JacobFlight
Gilgamesh
10,029
2,659
0
1,661
17,068
10,386
0
4,393
12,675
0
52,247
L
Cernunnos
Lisu_9x
Cernunnos
8,167
3,623
0
78
9,591
5,821
0
2,473
7,118
0
30,069
W
5,496
3,656
0
690
13,349
5,036
0
2,997
10,352
0
58,903
W
Discordia
Tiamaismine
Discordia
15,978
1,299
243
4,507
9,788
3,527
1,114
4,615
5,173
67,887
0
W
Jormungandr
Tiny Turtle3434
Jormungandr
5,619
1,534
0
1,095
13,043
9,986
192
6,611
6,432
27,606
0
L
1,207
75
0
9
5,824
3,978
0
1,929
3,895
10,725
0
W
8,486
4,641
2,015
3,650
6,104
1,779
1,578
1,924
4,180
0
44,107
W
Gilgamesh
robert645123
Gilgamesh
12,723
2,763
0
1,628
14,067
6,805
396
2,147
11,920
0
49,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,642
Gold Earned
45,917
333
Minions Killed
413
0
Camps Cleared
0
1,531,710
Distance Traveled
1,594,767
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,697
539
76
4
0
327,511
4
L
Anubis
7,626
424
86
5
0
289,169
3
L
Gilgamesh
9,437
524
97
5
0
384,197
0
L
Cernunnos
7,869
437
55
3
0
324,224
2
W
Mercury
9,548
530
114
6
0
357,161
0
W
Discordia
9,665
537
104
6
0
306,863
3
W
Jormungandr
8,246
458
44
2
0
312,149
0
L
Khepri
6,013
334
19
1
0
206,609
0
W
Cupid
8,328
463
88
5
0
309,191
0
W
Gilgamesh
10,130
563
63
4
0
309,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role