Player Matchup

Bellona
Bellona
Andrey197904
Bellona
Level 25
God Stats
1W - 5L
1,294 SR
Queue Stats
72W - 68L
1,388 Elo+
Solo
Neith
Neith
Freestylecombo
Neith
Level 27
God Stats
0W - 1L
1,530 SR
Queue Stats
12W - 5L
1,584 Elo+
Solo
Cthulhu
Cthulhu
RoTerRuSSe
Cthulhu
Level 12
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Anhur
Anhur
ShakurHD
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ra
Ra
topchilos
Ra
Level 14
God Stats
2W - 2L
1,439 SR
Queue Stats
19W - 41L
1,369 Elo+
Solo
Team Averages
Level 20
1,410 SR
1,468 Elo+

VS

Team Averages
Level 18
1,454 SR
1,426 Elo+
Serqet
Serqet
Darklifs
Serqet
Level 26
God Stats
4W - 6L
1,268 SR
Queue Stats
67W - 58L
1,517 Elo+
Solo
Bellona
Bellona
DripTrip88
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
FSO45
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,338 Elo+
Solo
Heimdallr
Heimdallr
Krcaan
Heimdallr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Talonflamer
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Andrey197904
Bellona
16
2 / 15 / 8
10,142
922
6,853
25,656
17,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
1 / 6 / 10
10,335
940
9,543
15,290
6,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
RoTerRuSSe
Cthulhu
17
4 / 4 / 8
11,472
1,043
14,302
20,537
24,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
ShakurHD
Anhur
16
5 / 9 / 4
11,171
1,016
12,239
18,174
7,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 16 / 10
9,937
903
10,173
24,712
11,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Darklifs
Serqet
19
10 / 0 / 25
12,722
1,157
14,730
9,842
4,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Bellona
DripTrip88
Bellona
20
4 / 6 / 31
12,139
1,104
10,537
16,222
9,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
FSO45
Baron Samedi
19
5 / 3 / 27
12,101
1,100
17,838
9,398
4,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Krcaan
Heimdallr
19
4 / 1 / 25
11,633
1,058
7,499
10,278
5,140
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
20
27 / 3 / 20
15,936
1,449
47,474
13,112
5,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
178
13
Kills
50
50
Deaths
13
40
Assists
128
Player
Kills
Deaths
Assists
KDA
L
Bellona
Andrey197904
Bellona
2
15
8
0.4
W
Serqet
Darklifs
Serqet
10
0
25
22.5
W
Bellona
DripTrip88
Bellona
4
6
31
3.25
W
Baron Samedi
FSO45
Baron Samedi
5
3
27
6.17
L
1
6
10
1
W
Heimdallr
Krcaan
Heimdallr
4
1
25
16.5
L
Cthulhu
RoTerRuSSe
Cthulhu
4
4
8
2
L
Anhur
ShakurHD
Anhur
5
9
4
0.78
W
Medusa
27
3
20
12.33
L
1
16
10
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,110
Damage
98,078
104,369
Taken
58,852
67,718
Mitigated
29,801
5,458
Healing
11,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Andrey197904
Bellona
6,853
923
0
316
25,656
17,358
0
4,291
21,313
0
18,823
W
Serqet
Darklifs
Serqet
14,730
6,543
0
0
9,842
4,549
0
2,781
7,061
0
24,596
W
Bellona
DripTrip88
Bellona
10,537
2,693
0
821
16,222
9,945
0
7,283
8,939
65
23,671
W
Baron Samedi
FSO45
Baron Samedi
17,838
1,221
2,323
1,883
9,398
4,434
0
4,996
4,402
35,005
0
L
9,543
3,572
0
1,540
15,290
6,780
0
3,265
12,025
0
33,602
W
Heimdallr
Krcaan
Heimdallr
7,499
3,836
0
2,114
10,278
5,140
0
4,830
5,448
0
31,450
L
Cthulhu
RoTerRuSSe
Cthulhu
14,302
272
0
740
20,537
24,830
0
4,500
16,037
46,854
0
L
Anhur
ShakurHD
Anhur
12,239
4,527
0
707
18,174
7,624
0
2,638
15,244
0
20,953
W
Medusa
47,474
25,260
742
3,533
13,112
5,733
0
4,585
8,527
0
65,947
L
10,173
690
1,051
1,104
24,712
11,126
0
3,209
21,111
20,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,057
Gold Earned
64,531
173
Minions Killed
197
4
Camps Cleared
8
953,296
Distance Traveled
1,007,594
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,142
922
18
2
1
175,949
0
W
Serqet
12,722
1,157
22
2
6
246,761
0
W
Bellona
12,139
1,104
27
2
0
208,836
1
W
Baron Samedi
12,101
1,100
45
4
0
177,212
0
L
Neith
10,335
940
31
3
1
187,524
0
W
Heimdallr
11,633
1,058
52
5
2
170,909
0
L
Cthulhu
11,472
1,043
77
7
1
211,079
0
L
Anhur
11,171
1,016
23
2
1
177,916
0
W
Medusa
15,936
1,449
51
5
0
203,876
0
L
Ra
9,937
903
24
2
0
200,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role