Player Matchup

Merlin
Merlin
Deskust
Merlin
Level 21
God Stats
11W - 13L
1,420 SR
Queue Stats
263W - 255L
1,415 Elo+
Party 1
Fafnir
Fafnir
GoodGuyTrey
Fafnir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,399 Elo+
Party 2
Neith
Neith
IanCraig
Neith
Level 7
God Stats
6W - 7L
1,323 SR
Queue Stats
14W - 11L
1,396 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kylew1600
Cu Chulainn
Level 16
God Stats
15W - 16L
1,412 SR
Queue Stats
101W - 121L
1,394 Elo+
Party 1
Thor
Thor
YonkouDemp
Thor
Level 18
God Stats
19W - 23L
1,401 SR
Queue Stats
44W - 41L
1,380 Elo+
Solo
Team Averages
Level 30
1,411 SR
1,397 Elo+

VS

Team Averages
Level 29
1,500 SR
1,509 Elo+
Guan Yu
Guan Yu
BenziReborn
Guan Yu
Level 24
God Stats
0W - 1L
1,502 SR
Queue Stats
22W - 32L
1,352 Elo+
Solo
Tiamat
Tiamat
Kalizuki
Tiamat
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,692 Elo+
Party 3
Tsukuyomi
Tsukuyomi
OmgNeptune
Tsukuyomi
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
lieskos
Danzaburou
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 3
Ymir
Ymir
poobearhoney
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Deskust
Merlin
15
8 / 0 / 6
9,604
565
7,155
3,783
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
14
6 / 2 / 13
10,331
608
7,424
10,779
10,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
IanCraig
Neith
16
10 / 0 / 10
10,090
594
12,622
8,737
3,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Kylew1600
Cu Chulainn
13
2 / 4 / 3
8,406
494
6,435
12,084
6,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 1 / 4
9,472
557
5,823
9,820
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BenziReborn
Guan Yu
13
3 / 4 / 0
7,763
457
6,066
12,523
9,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Kalizuki
Tiamat
11
0 / 8 / 0
6,877
405
2,730
10,130
4,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
OmgNeptune
Tsukuyomi
15
3 / 2 / 1
8,580
505
5,073
10,392
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
lieskos
Danzaburou
11
1 / 8 / 0
7,000
412
5,426
10,759
3,350
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 8 / 0
6,301
371
1,584
11,311
8,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
30
Kills
7
7
Deaths
30
36
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BenziReborn
Guan Yu
3
4
0
0.75
W
Merlin
Deskust
Merlin
8
0
6
11
W
Fafnir
6
2
13
6.25
W
Neith
IanCraig
Neith
10
0
10
15
L
Tiamat
Kalizuki
Tiamat
0
8
0
0
W
Cu Chulainn
Kylew1600
Cu Chulainn
2
4
3
0.88
L
Tsukuyomi
OmgNeptune
Tsukuyomi
3
2
1
1.75
W
4
1
4
6
L
Danzaburou
lieskos
Danzaburou
1
8
0
0.13
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,459
Damage
20,879
45,203
Taken
55,115
25,224
Mitigated
30,267
12,372
Healing
10,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BenziReborn
Guan Yu
6,066
827
128
2,116
12,523
9,766
0
1,335
11,136
0
34,724
W
Merlin
Deskust
Merlin
7,155
711
0
855
3,783
1,195
1,319
653
3,048
47,672
0
W
Fafnir
7,424
2,418
0
3,074
10,779
10,121
1,659
1,385
9,266
31,138
0
W
Neith
IanCraig
Neith
12,622
6,511
0
2,631
8,737
3,461
2,244
1,547
7,122
0
57,713
L
Tiamat
Kalizuki
Tiamat
2,730
279
0
1,007
10,130
4,925
78
4,572
5,286
29,321
0
W
Cu Chulainn
Kylew1600
Cu Chulainn
6,435
1,794
0
1,597
12,084
6,745
0
109
11,961
0
36,637
L
Tsukuyomi
OmgNeptune
Tsukuyomi
5,073
1,585
0
4,925
10,392
3,694
0
2,158
8,118
0
53,205
W
5,823
2,001
0
4,215
9,820
3,702
1,062
288
9,492
0
58,202
L
Danzaburou
lieskos
Danzaburou
5,426
2,647
0
1,889
10,759
3,350
569
3,102
7,573
0
36,776
L
1,584
983
0
307
11,311
8,532
429
2,858
8,423
13,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,903
Gold Earned
36,521
418
Minions Killed
325
0
Camps Cleared
0
1,523,012
Distance Traveled
1,447,050
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,763
457
74
4
0
321,927
1
W
Merlin
9,604
565
89
5
0
314,398
0
W
Fafnir
10,331
608
45
3
0
329,703
3
W
Neith
10,090
594
105
6
0
270,508
0
L
Tiamat
6,877
405
67
4
0
234,874
0
W
Cu Chulainn
8,406
494
71
4
0
299,553
2
L
Tsukuyomi
8,580
505
91
5
0
331,020
0
W
Thor
9,472
557
108
6
0
308,850
0
L
Danzaburou
7,000
412
57
3
0
242,798
3
L
Ymir
6,301
371
36
2
0
316,431
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role