Player Matchup

Hercules
Hercules
Areshhh666
Hercules
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 118L
1,521 Elo+
Party 2
Kukulkan
Kukulkan
KirbyGer92
Kukulkan
Level 16
God Stats
2W - 2L
1,637 SR
Queue Stats
6W - 7L
1,547 Elo+
Solo
Fafnir
Fafnir
MilkTHEETH
Fafnir
Level 27
God Stats
1W - 1L
1,683 SR
Queue Stats
109W - 113L
1,516 Elo+
Party 2
Sol
Sol
Nata1ya
Sol
Level 25
God Stats
24W - 30L
1,461 SR
Queue Stats
77W - 91L
1,441 Elo+
Solo
Hou Yi
Hou Yi
RJPNBB
Hou Yi
Level 27
God Stats
5W - 4L
1,667 SR
Queue Stats
191W - 172L
1,539 Elo+
Solo
Team Averages
Level 23
1,589 SR
1,513 Elo+

VS

Team Averages
Level 17
1,537 SR
1,533 Elo+
Baron Samedi
Baron Samedi
Badmman
Baron Samedi
Level 25
God Stats
5W - 7L
1,313 SR
Queue Stats
109W - 100L
1,448 Elo+
Solo
Neith
Neith
GIAPECCT
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,243 Elo+
Party 3
Nu Wa
Nu Wa
ImFentex
Nu Wa
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
34W - 30L
1,645 Elo+
Party 3
Ares
Ares
Pycerion
Ares
Level 7
God Stats
13W - 5L
1,500 SR
Queue Stats
73W - 23L
1,666 Elo+
Party 1
Izanami
Izanami
Stabilekarotte
Izanami
Level 7
God Stats
10W - 5L
1,869 SR
Queue Stats
23W - 11L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Areshhh666
Hercules
15
0 / 7 / 2
9,459
860
7,406
24,582
20,996
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
KirbyGer92
Kukulkan
16
1 / 4 / 2
10,604
964
15,556
12,158
4,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
MilkTHEETH
Fafnir
16
0 / 6 / 4
9,938
903
5,898
19,796
17,113
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
16
1 / 7 / 3
10,103
918
12,052
16,385
5,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
RJPNBB
Hou Yi
16
2 / 2 / 1
10,294
936
8,539
12,973
4,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

134

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Badmman
Baron Samedi
19
5 / 1 / 15
12,096
1,100
19,292
8,744
4,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
GIAPECCT
Neith
16
2 / 2 / 4
10,002
909
6,131
10,962
5,823
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
ImFentex
Nu Wa
19
6 / 0 / 19
11,976
1,089
22,616
8,511
4,531
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
18
8 / 0 / 14
12,013
1,092
17,985
14,537
19,141
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
5 / 1 / 14
11,420
1,038
15,057
9,832
5,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
92
4
Kills
26
26
Deaths
4
12
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hercules
Areshhh666
Hercules
0
7
2
0.14
W
Baron Samedi
Badmman
Baron Samedi
5
1
15
12.5
W
Neith
GIAPECCT
Neith
2
2
4
2
W
Nu Wa
ImFentex
Nu Wa
6
0
19
15.5
L
Kukulkan
KirbyGer92
Kukulkan
1
4
2
0.5
L
Fafnir
MilkTHEETH
Fafnir
0
6
4
0.33
L
Sol
1
7
3
0.36
W
Ares
8
0
14
15
L
Hou Yi
RJPNBB
Hou Yi
2
2
1
1.25
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,451
Damage
81,081
85,894
Taken
52,586
52,456
Mitigated
39,827
10,239
Healing
13,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Areshhh666
Hercules
7,406
1,208
0
4,761
24,582
20,996
0
14,808
9,774
0
19,482
W
Baron Samedi
Badmman
Baron Samedi
19,292
1,206
3,654
2,337
8,744
4,899
0
6,838
1,906
47,217
0
W
Neith
GIAPECCT
Neith
6,131
3,308
0
376
10,962
5,823
0
6,039
4,923
0
23,680
W
Nu Wa
ImFentex
Nu Wa
22,616
6,390
1,439
3,191
8,511
4,531
0
5,744
2,767
42,225
0
L
Kukulkan
KirbyGer92
Kukulkan
15,556
1,429
0
0
12,158
4,660
0
10,503
1,655
65,464
0
L
Fafnir
MilkTHEETH
Fafnir
5,898
713
0
1,718
19,796
17,113
0
14,301
5,495
20,015
0
L
Sol
12,052
2,554
0
2,521
16,385
5,038
0
10,858
5,527
32,936
0
W
Ares
17,985
903
0
438
14,537
19,141
0
8,389
6,148
22,820
0
L
Hou Yi
RJPNBB
Hou Yi
8,539
2,702
0
1,239
12,973
4,649
0
9,423
3,550
0
41,641
W
15,057
10,781
1,078
1,044
9,832
5,433
0
6,496
3,336
0
27,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,398
Gold Earned
57,507
272
Minions Killed
196
8
Camps Cleared
5
1,026,910
Distance Traveled
1,051,472
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,459
860
18
2
1
212,581
3
W
Baron Samedi
12,096
1,100
67
6
0
213,859
2
W
Neith
10,002
909
42
4
1
169,443
3
W
Nu Wa
11,976
1,089
45
4
1
214,428
2
L
Kukulkan
10,604
964
125
11
3
198,468
0
L
Fafnir
9,938
903
24
2
0
217,327
2
L
Sol
10,103
918
39
4
2
199,666
0
W
Ares
12,013
1,092
10
1
1
236,207
0
L
Hou Yi
10,294
936
66
6
2
198,868
1
W
Izanami
11,420
1,038
32
3
2
217,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role