Player Matchup

Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
DeathByMe260
Poseidon
Level 40
God Stats
4W - 4L
1,600 SR
Queue Stats
111W - 154L
1,346 Elo+
Party 1
Danzaburou
Danzaburou
Kyo-Hallawell
Danzaburou
Level 29
God Stats
2W - 9L
1,209 SR
Queue Stats
22W - 46L
1,249 Elo+
Party 1
Cthulhu
Cthulhu
Magstar1670
Cthulhu
Level 47
God Stats
31W - 37L
1,517 SR
Queue Stats
226W - 276L
1,336 Elo+
Party 1
Team Averages
Level 50
1,465 SR
1,386 Elo+

VS

Team Averages
Level 75
1,485 SR
1,506 Elo+
Skadi
Skadi
 
Skadi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Abu__SaVaGe
Athena
Level 81
God Stats
52W - 61L
1,459 SR
Queue Stats
268W - 267L
1,462 Elo+
Solo
Izanami
Izanami
CROBER G17
Izanami
Level 86
God Stats
25W - 17L
1,538 SR
Queue Stats
165W - 150L
1,518 Elo+
Solo
Merlin
Merlin
MisterLoud
Merlin
Level 89
God Stats
29W - 25L
1,317 SR
Queue Stats
136W - 92L
1,519 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iKloud
Tsukuyomi
Level 48
God Stats
39W - 22L
1,612 SR
Queue Stats
90W - 78L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
12 / 8 / 7
11,431
572
15,073
18,510
7,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
 
Gilgamesh
14
3 / 8 / 5
9,100
455
14,856
16,854
12,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
DeathByMe260
Poseidon
13
4 / 9 / 8
9,052
453
7,790
13,767
4,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Kyo-Hallawell
Danzaburou
13
0 / 8 / 3
8,361
418
4,428
15,256
5,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Magstar1670
Cthulhu
13
3 / 6 / 4
8,362
418
7,059
14,901
7,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
5 / 5 / 9
11,468
573
10,334
14,921
5,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Athena
15
5 / 5 / 20
11,066
553
10,651
22,696
21,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
CROBER G17
Izanami
18
5 / 4 / 6
12,225
611
8,094
9,360
3,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
MisterLoud
Merlin
19
16 / 2 / 6
12,597
630
22,145
14,726
6,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
iKloud
Tsukuyomi
16
7 / 6 / 13
11,050
553
10,618
13,601
8,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
92
22
Kills
38
39
Deaths
22
27
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
12
8
7
1.94
L
Gilgamesh
 
Gilgamesh
3
8
5
0.69
W
Skadi
 
Skadi
5
5
9
1.9
W
Athena
5
5
20
3
W
Izanami
CROBER G17
Izanami
5
4
6
2
L
Poseidon
DeathByMe260
Poseidon
4
9
8
0.89
L
Danzaburou
Kyo-Hallawell
Danzaburou
0
8
3
0.19
L
Cthulhu
Magstar1670
Cthulhu
3
6
4
0.83
W
Merlin
MisterLoud
Merlin
16
2
6
9.5
W
Tsukuyomi
iKloud
Tsukuyomi
7
6
13
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,206
Damage
61,842
79,288
Taken
75,304
37,872
Mitigated
45,841
13,412
Healing
21,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
15,073
3,094
0
4,100
18,510
7,387
0
5,359
13,001
0
71,037
L
Gilgamesh
 
Gilgamesh
14,856
3,492
0
820
16,854
12,468
6
5,056
11,680
393
52,249
W
Skadi
 
Skadi
10,334
4,763
0
5,153
14,921
5,677
0
849
14,028
0
78,749
W
Athena
10,651
3,776
0
4,410
22,696
21,642
286
4,633
17,971
25,909
0
W
Izanami
CROBER G17
Izanami
8,094
5,723
0
3,039
9,360
3,446
862
2,560
6,706
0
91,759
L
Poseidon
DeathByMe260
Poseidon
7,790
1,712
0
1,564
13,767
4,758
0
8,749
4,498
30,733
0
L
Danzaburou
Kyo-Hallawell
Danzaburou
4,428
2,421
0
3,931
15,256
5,414
341
5,428
9,670
0
36,605
L
Cthulhu
Magstar1670
Cthulhu
7,059
356
1,099
1,898
14,901
7,845
147
7,094
7,643
41,264
0
W
Merlin
MisterLoud
Merlin
22,145
1,409
1,353
6,039
14,726
6,921
1,630
2,900
11,566
101,437
0
W
Tsukuyomi
iKloud
Tsukuyomi
10,618
2,290
0
1,504
13,601
8,155
584
3,593
9,791
0
27,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,306
Gold Earned
58,406
388
Minions Killed
494
0
Camps Cleared
0
1,748,846
Distance Traveled
1,816,096
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,431
572
116
6
0
405,454
0
L
Gilgamesh
9,100
455
83
4
0
347,954
0
W
Skadi
11,468
573
119
6
0
335,480
3
W
Athena
11,066
553
20
1
0
394,510
1
W
Izanami
12,225
611
166
8
0
334,206
6
L
Poseidon
9,052
453
56
3
0
329,800
1
L
Danzaburou
8,361
418
72
4
0
304,784
0
L
Cthulhu
8,362
418
61
3
0
360,854
0
W
Merlin
12,597
630
148
7
0
395,687
3
W
Tsukuyomi
11,050
553
41
2
0
356,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role