Player Matchup

Neith
Neith
NAZAMLA_35
Neith
Level 84
God Stats
64W - 43L
1,620 SR
Queue Stats
75W - 53L
1,594 Elo+
Party 2
Persephone
Persephone
Serpent-Charmer_
Persephone
Level 129
God Stats
18W - 20L
1,600 SR
Queue Stats
127W - 93L
1,703 Elo+
Party 2
Horus
Horus
shrek350
Horus
Level 45
God Stats
49W - 23L
1,689 SR
Queue Stats
110W - 84L
1,633 Elo+
Party 2
Team Averages
Level 86
1,636 SR
1,643 Elo+

VS

Team Averages
Level 88
1,406 SR
1,518 Elo+
Hera
Hera
Asuka Eva U02
Hera
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
311W - 271L
1,508 Elo+
Party 1
Ravana
Ravana
GengetsuMizukage
Ravana
Level 44
God Stats
5W - 2L
1,254 SR
Queue Stats
371W - 301L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
minimoosh
Gilgamesh
Level 84
God Stats
15W - 12L
1,463 SR
Queue Stats
409W - 451L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 3 / 0
7,387
672
7,590
7,969
2,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Persephone
Serpent-Charmer_
Persephone
10
1 / 5 / 1
7,247
659
5,721
10,607
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
shrek350
Horus
9
0 / 4 / 1
7,090
645
1,313
10,011
6,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 6
8,651
786
10,469
5,145
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 0 / 9
8,960
815
6,715
7,361
4,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
minimoosh
Gilgamesh
11
3 / 1 / 9
8,213
747
6,442
8,113
6,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
12
12
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
3
0
9
7.5
L
Neith
2
3
0
0.67
L
Persephone
Serpent-Charmer_
Persephone
1
5
1
0.3
W
Gilgamesh
minimoosh
Gilgamesh
3
1
9
7.5
L
Horus
shrek350
Horus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,624
Damage
23,626
28,587
Taken
20,619
12,476
Mitigated
12,340
8,703
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,469
1,932
0
884
5,145
1,636
689
1,360
3,705
43,920
0
W
6,715
1,086
867
2,990
7,361
4,543
0
1,498
5,648
0
21,128
L
Neith
7,590
3,386
0
1,607
7,969
2,360
0
2,614
5,229
0
34,653
L
Persephone
Serpent-Charmer_
Persephone
5,721
158
88
2,199
10,607
3,121
0
3,360
7,018
24,399
0
W
Gilgamesh
minimoosh
Gilgamesh
6,442
1,120
1,003
977
8,113
6,161
490
2,422
5,503
0
31,535
L
Horus
shrek350
Horus
1,313
652
1,596
3,213
10,011
6,995
0
3,894
5,857
0
8,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,724
Gold Earned
25,824
114
Minions Killed
151
0
Camps Cleared
0
595,106
Distance Traveled
641,980
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,651
786
81
7
0
188,862
1
W
Ravana
8,960
815
33
3
0
232,100
0
L
Neith
7,387
672
51
5
0
205,744
2
L
Persephone
7,247
659
44
4
0
191,462
0
W
Gilgamesh
8,213
747
37
3
0
221,018
2
L
Horus
7,090
645
19
2
0
197,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role