Player Matchup

Thanatos
Thanatos
Ersty
Thanatos
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 15L
1,501 Elo+
Party 1
The Morrigan
The Morrigan
NoblesseGG
The Morrigan
Level 126
God Stats
1W - 0L
1,399 SR
Queue Stats
12W - 13L
1,501 Elo+
Party 1
Merlin
Merlin
owecore
Merlin
Level 19
God Stats
8W - 3L
1,499 SR
Queue Stats
10W - 5L
1,501 Elo+
Party 1
Team Averages
Level 87
1,466 SR
1,501 Elo+

VS

Team Averages
Level 28
1,528 SR
1,373 Elo+
Merlin
Merlin
Aytee
Merlin
Level 14
God Stats
1W - 4L
1,613 SR
Queue Stats
1W - 6L
1,297 Elo+
Party 2
Medusa
Medusa
Bambiii2010
Medusa
Level 15
God Stats
3W - 8L
1,470 SR
Queue Stats
3W - 9L
1,321 Elo+
Party 2
Bacchus
Bacchus
Кitsunе
Bacchus
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ersty
Thanatos
11
4 / 3 / 6
8,495
772
9,419
8,406
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
NoblesseGG
The Morrigan
12
5 / 5 / 5
9,330
848
6,558
7,946
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
owecore
Merlin
12
3 / 3 / 5
8,283
753
5,095
5,569
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aytee
Merlin
12
6 / 4 / 2
8,558
778
7,281
7,872
2,110
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
10
2 / 7 / 7
7,816
711
4,440
10,014
3,162
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Кitsunе
Bacchus
12
3 / 1 / 7
8,950
814
5,844
9,693
8,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
12
Kills
11
11
Deaths
12
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aytee
Merlin
6
4
2
1.75
L
Medusa
2
7
7
0.79
W
Thanatos
Ersty
Thanatos
4
3
6
2.33
W
The Morrigan
NoblesseGG
The Morrigan
5
5
5
1.5
W
Merlin
owecore
Merlin
3
3
5
1.83
L
Bacchus
Кitsunе
Bacchus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,072
Damage
17,565
21,921
Taken
27,579
9,189
Mitigated
14,070
8,078
Healing
1,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aytee
Merlin
7,281
620
0
435
7,872
2,110
58
1,561
6,229
30,290
0
L
Medusa
4,440
2,377
111
892
10,014
3,162
259
4,586
5,200
0
18,638
W
Thanatos
Ersty
Thanatos
9,419
2,556
0
6,065
8,406
2,701
423
4,955
3,451
0
22,489
W
The Morrigan
NoblesseGG
The Morrigan
6,558
1,871
0
2,013
7,946
4,639
470
4,185
3,685
21,454
3,300
W
Merlin
owecore
Merlin
5,095
188
0
0
5,569
1,849
526
3,997
1,572
26,191
0
L
Bacchus
Кitsunе
Bacchus
5,844
821
0
250
9,693
8,798
0
3,027
6,410
24,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,108
Gold Earned
25,324
122
Minions Killed
118
0
Camps Cleared
0
611,958
Distance Traveled
560,789
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,558
778
50
5
0
181,016
2
L
Medusa
7,816
711
35
3
0
165,371
0
W
Thanatos
8,495
772
25
2
0
224,743
3
W
The Morrigan
9,330
848
35
3
0
185,804
3
W
Merlin
8,283
753
62
6
0
201,411
0
L
Bacchus
8,950
814
33
3
0
214,402
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role