Player Matchup

Kukulkan
Kukulkan
DeathxX34
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Solo
Arachne
Arachne
Desante2440
Arachne
Level 26
God Stats
3W - 4L
1,575 SR
Queue Stats
45W - 56L
1,426 Elo+
Solo
Artemis
Artemis
Mcdoh1
Artemis
Level 17
God Stats
1W - 2L
1,446 SR
Queue Stats
18W - 29L
1,303 Elo+
Party 1
Amaterasu
Amaterasu
YukikazeKujo
Amaterasu
Level 23
God Stats
3W - 2L
1,687 SR
Queue Stats
29W - 34L
1,380 Elo+
Party 1
Jormungandr
Jormungandr
mifavanila
Jormungandr
Level 20
God Stats
1W - 3L
1,581 SR
Queue Stats
25W - 21L
1,445 Elo+
Party 1
Team Averages
Level 18
1,558 SR
1,358 Elo+

VS

Team Averages
Level 26
1,574 SR
1,426 Elo+
Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
BeanHeadSenpai
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,423 Elo+
Solo
Set
Set
FrankGarcia5
Set
Level 4
God Stats
13W - 10L
1,745 SR
Queue Stats
68W - 45L
1,363 Elo+
Party 2
Gilgamesh
Gilgamesh
Real-ko_ki-CR710
Gilgamesh
Level 15
God Stats
15W - 13L
1,465 SR
Queue Stats
77W - 66L
1,431 Elo+
Solo
Anhur
Anhur
tr3www
Anhur
Level 27
God Stats
10W - 6L
1,659 SR
Queue Stats
79W - 79L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeathxX34
Kukulkan
10
1 / 6 / 1
8,563
317
2,748
5,764
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Desante2440
Arachne
15
0 / 8 / 3
9,630
357
4,473
19,303
6,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
Mcdoh1
Artemis
19
2 / 6 / 4
11,455
424
11,002
20,861
8,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
YukikazeKujo
Amaterasu
20
7 / 7 / 4
13,029
483
19,802
27,644
20,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
mifavanila
Jormungandr
18
6 / 4 / 2
11,446
424
25,545
20,685
21,822
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
10 / 1 / 10
16,528
612
18,925
19,495
10,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
3 / 2 / 15
14,147
524
11,694
17,284
16,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 4 / 10
12,896
478
7,441
20,409
9,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
18
6 / 6 / 11
14,046
520
16,476
25,684
19,822
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
tr3www
Anhur
19
9 / 4 / 4
13,781
510
17,558
24,835
10,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
16
Kills
30
31
Deaths
17
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
10
1
10
15
W
3
2
15
5.25
L
Kukulkan
DeathxX34
Kukulkan
1
6
1
0.25
L
Arachne
Desante2440
Arachne
0
8
3
0.19
W
2
4
10
1.75
L
Artemis
Mcdoh1
Artemis
2
6
4
0.67
W
Gilgamesh
6
6
11
1.92
L
Amaterasu
YukikazeKujo
Amaterasu
7
7
4
1.29
L
Jormungandr
mifavanila
Jormungandr
6
4
2
1.75
W
Anhur
tr3www
Anhur
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,570
Damage
72,094
94,257
Taken
107,707
58,868
Mitigated
67,919
14,671
Healing
51,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
18,925
1,850
8,947
13,003
19,495
10,689
2,513
4,934
14,391
141,397
0
W
11,694
1,953
7,871
5,098
17,284
16,960
1,238
8,556
8,690
49,653
0
L
Kukulkan
DeathxX34
Kukulkan
2,748
143
0
0
5,764
1,747
0
2,030
3,734
21,389
0
L
Arachne
Desante2440
Arachne
4,473
2,820
0
2,091
19,303
6,579
27
3,514
15,783
0
42,300
W
7,441
2,976
0
2,038
20,409
9,475
375
5,805
14,592
0
66,269
L
Artemis
Mcdoh1
Artemis
11,002
3,208
0
2,111
20,861
8,311
0
8,990
11,835
0
81,729
W
Gilgamesh
16,476
5,015
0
5,341
25,684
19,822
2,420
4,350
21,334
0
67,593
L
Amaterasu
YukikazeKujo
Amaterasu
19,802
7,503
0
7,536
27,644
20,409
1,805
8,284
19,328
0
75,175
L
Jormungandr
mifavanila
Jormungandr
25,545
2,950
726
2,207
20,685
21,822
190
7,673
12,958
65,400
0
W
Anhur
tr3www
Anhur
17,558
9,447
0
8,841
24,835
10,973
7,655
8,198
16,599
0
99,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,123
Gold Earned
71,398
422
Minions Killed
628
0
Camps Cleared
0
2,147,963
Distance Traveled
2,587,341
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,528
612
234
9
0
553,822
0
W
Yemoja
14,147
524
52
2
0
548,560
2
L
Kukulkan
8,563
317
38
1
0
148,612
1
L
Arachne
9,630
357
70
3
0
543,328
0
W
Set
12,896
478
116
4
0
536,439
1
L
Artemis
11,455
424
129
5
0
459,822
3
W
Gilgamesh
14,046
520
105
4
0
487,131
4
L
Amaterasu
13,029
483
113
4
0
453,858
0
L
Jormungandr
11,446
424
72
3
0
542,343
4
W
Anhur
13,781
510
121
4
0
461,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role