Player Matchup

Chaac
Chaac
DaikiCZ
Chaac
Level 107
God Stats
2W - 1L
1,543 SR
Queue Stats
19W - 16L
1,479 Elo+
Party 3
Kukulkan
Kukulkan
Horox
Kukulkan
Level 128
God Stats
5W - 3L
1,604 SR
Queue Stats
62W - 39L
1,608 Elo+
Party 3
Ares
Ares
MildaCZ
Ares
Level 45
God Stats
4W - 1L
1,526 SR
Queue Stats
30W - 18L
1,596 Elo+
Party 3
Hachiman
Hachiman
Redecko
Hachiman
Level 143
God Stats
2W - 0L
1,819 SR
Queue Stats
58W - 39L
1,580 Elo+
Party 3
Susano
Susano
greymonalfa
Susano
Level 30
God Stats
3W - 5L
1,365 SR
Queue Stats
52W - 35L
1,576 Elo+
Party 3
Team Averages
Level 91
1,571 SR
1,568 Elo+

VS

Team Averages
Level 49
1,304 SR
1,326 Elo+
Bellona
Bellona
Halmouch
Bellona
Level 29
God Stats
5W - 8L
1,294 SR
Queue Stats
87W - 115L
1,349 Elo+
Party 1
Nemesis
Nemesis
Lpibe14
Nemesis
Level 46
God Stats
2W - 10L
1,163 SR
Queue Stats
229W - 272L
1,244 Elo+
Party 2
Ares
Ares
NerdWorkshop
Ares
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
441W - 401L
1,447 Elo+
Solo
Neith
Neith
saif2002
Neith
Level 40
God Stats
13W - 21L
1,427 SR
Queue Stats
98W - 146L
1,341 Elo+
Party 1
Scylla
Scylla
ssilva2994
Scylla
Level 28
God Stats
2W - 5L
1,136 SR
Queue Stats
74W - 121L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DaikiCZ
Chaac
10
2 / 1 / 5
6,024
602
5,442
7,203
5,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Horox
Kukulkan
11
2 / 0 / 2
6,444
644
4,195
3,032
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
MildaCZ
Ares
9
2 / 3 / 4
5,649
565
2,665
6,529
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Redecko
Hachiman
11
7 / 0 / 2
6,900
690
6,093
5,375
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
10
2 / 2 / 0
5,924
592
2,638
6,252
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Halmouch
Bellona
10
1 / 1 / 1
5,200
520
2,273
4,071
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Lpibe14
Nemesis
9
1 / 2 / 2
5,251
525
3,797
7,594
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 3
4,769
477
2,829
8,373
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
saif2002
Neith
7
3 / 4 / 0
4,699
470
5,023
5,388
1,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
ssilva2994
Scylla
8
1 / 3 / 1
4,636
464
1,650
4,723
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
15
Kills
6
6
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
DaikiCZ
Chaac
2
1
5
4.5
L
Bellona
Halmouch
Bellona
1
1
1
1.5
W
Kukulkan
Horox
Kukulkan
2
0
2
3
L
Nemesis
Lpibe14
Nemesis
1
2
2
1
W
Ares
MildaCZ
Ares
2
3
4
1.33
L
0
5
3
0.3
W
Hachiman
Redecko
Hachiman
7
0
2
8
W
Susano
2
2
0
1
L
Neith
saif2002
Neith
3
4
0
0.75
L
Scylla
ssilva2994
Scylla
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,033
Damage
15,572
28,391
Taken
30,149
12,433
Mitigated
11,657
12,905
Healing
6,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
DaikiCZ
Chaac
5,442
1,191
0
3,393
7,203
5,163
1,197
52
7,151
0
27,470
L
Bellona
Halmouch
Bellona
2,273
379
0
698
4,071
2,323
0
0
4,071
0
20,180
W
Kukulkan
Horox
Kukulkan
4,195
723
0
889
3,032
933
1,348
634
2,382
35,951
0
L
Nemesis
Lpibe14
Nemesis
3,797
2,150
0
1,514
7,594
2,563
0
327
7,241
0
29,726
W
Ares
MildaCZ
Ares
2,665
160
99
1,848
6,529
3,116
542
2,244
4,199
10,171
0
L
2,829
179
0
1,682
8,373
3,795
0
2,774
5,539
15,205
0
W
Hachiman
Redecko
Hachiman
6,093
3,233
0
3,881
5,375
1,384
1,063
1,295
4,080
0
34,273
W
Susano
2,638
748
0
2,795
6,252
1,837
0
112
6,100
0
28,781
L
Neith
saif2002
Neith
5,023
2,444
0
1,221
5,388
1,599
0
1,049
4,309
0
14,686
L
Scylla
ssilva2994
Scylla
1,650
220
0
1,290
4,723
1,377
0
2,396
2,129
16,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,941
Gold Earned
24,555
298
Minions Killed
177
0
Camps Cleared
0
907,908
Distance Traveled
882,685
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,024
602
62
6
0
168,884
0
L
Bellona
5,200
520
44
4
0
204,110
0
W
Kukulkan
6,444
644
82
8
0
179,695
1
L
Nemesis
5,251
525
59
6
0
192,989
2
W
Ares
5,649
565
15
2
0
196,044
2
L
Ares
4,769
477
21
2
0
182,070
2
W
Hachiman
6,900
690
68
7
0
153,021
2
W
Susano
5,924
592
71
7
0
210,264
1
L
Neith
4,699
470
22
2
0
164,718
0
L
Scylla
4,636
464
31
3
0
138,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role