Player Matchup

Sobek
Sobek
Demonizo
Sobek
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,633 Elo+
Party 3
Neith
Neith
Jejak
Neith
Level 67
God Stats
2W - 0L
1,226 SR
Queue Stats
12W - 14L
1,405 Elo+
Party 3
Anubis
Anubis
ShinifAlkus
Anubis
Level 14
God Stats
3W - 0L
1,733 SR
Queue Stats
12W - 12L
1,380 Elo+
Party 3
Guan Yu
Guan Yu
阿烨不吃辣
Guan Yu
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
35W - 28L
1,239 Elo+
Party 2
Loki
Loki
阿煜永远的爹
Loki
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 21
1,492 SR
1,431 Elo+

VS

Team Averages
Level 14
1,513 SR
1,433 Elo+
Osiris
Osiris
ElTiburon86
Osiris
Level 29
God Stats
30W - 42L
1,399 SR
Queue Stats
133W - 190L
1,364 Elo+
Solo
Hera
Hera
FaireePlatinum
Hera
Level 17
God Stats
1W - 3L
1,757 SR
Queue Stats
50W - 45L
1,410 Elo+
Solo
Hachiman
Hachiman
Kezken00
Hachiman
Level 16
God Stats
1W - 2L
1,410 SR
Queue Stats
3W - 4L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
MinchiusMaximus
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
PezzeArCulo69
Ao Kuang
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Demonizo
Sobek
5
1 / 0 / 3
4,177
696
1,101
2,557
1,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Jejak
Neith
5
1 / 1 / 3
3,794
632
2,199
2,479
565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
7
3 / 1 / 0
4,146
691
1,491
2,195
873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 0 / 0
3,938
656
680
2,065
1,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

6
0 / 0 / 1
3,556
593
893
2,995
596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
4
0 / 3 / 0
2,994
499
820
4,627
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
2,592
432
0
0
0
Hachiman
Kezken00
Hachiman
5
0 / 1 / 0
3,234
539
1,733
2,021
360
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
0 / 2 / 0
3,038
506
699
2,207
693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
PezzeArCulo69
Ao Kuang
6
1 / 1 / 0
3,519
587
832
2,750
531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
6
Kills
1
2
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
Demonizo
Sobek
1
0
3
2.5
L
Osiris
0
3
0
0
L
0
0
0
0
W
Neith
Jejak
Neith
1
1
3
2.5
L
Hachiman
Kezken00
Hachiman
0
1
0
0
L
0
2
0
0
L
Ao Kuang
PezzeArCulo69
Ao Kuang
1
1
0
1
W
Anubis
3
1
0
3
W
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,364
Damage
4,084
12,291
Taken
11,605
4,250
Mitigated
2,658
5,694
Healing
2,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Demonizo
Sobek
1,101
286
0
930
2,557
1,127
189
0
2,557
3,189
0
L
Osiris
820
356
0
1,442
4,627
1,074
240
1,188
3,439
0
8,090
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Jejak
Neith
2,199
1,468
0
1,110
2,479
565
576
0
2,479
0
15,772
L
Hachiman
Kezken00
Hachiman
1,733
543
0
630
2,021
360
225
522
1,499
0
9,560
L
699
413
0
250
2,207
693
0
0
2,117
4,473
0
L
Ao Kuang
PezzeArCulo69
Ao Kuang
832
324
0
517
2,750
531
0
882
1,868
10,683
0
W
Anubis
1,491
283
0
717
2,195
873
1,164
832
1,363
13,686
0
W
680
0
275
492
2,065
1,089
0
373
1,692
0
10,063
W
893
352
0
2,170
2,995
596
0
326
2,669
0
8,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,611
Gold Earned
15,377
143
Minions Killed
70
0
Camps Cleared
0
559,638
Distance Traveled
414,513
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,177
696
2
0
0
108,142
1
L
Osiris
2,994
499
15
3
0
98,791
0
L
Hera
2,592
432
0
0
0
0
0
W
Neith
3,794
632
44
7
0
91,791
2
L
Hachiman
3,234
539
20
3
0
106,721
1
L
Cthulhu
3,038
506
5
1
0
100,475
0
L
Ao Kuang
3,519
587
30
5
0
108,526
0
W
Anubis
4,146
691
34
6
0
98,017
2
W
Guan Yu
3,938
656
35
6
0
131,395
0
W
Loki
3,556
593
28
5
0
130,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role