Player Matchup

Cernunnos
Cernunnos
AmM0nky
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,334 Elo+
Solo
Ares
Ares
Anon_The_Eternal
Ares
Level 145
God Stats
8W - 9L
1,802 SR
Queue Stats
294W - 323L
1,410 Elo+
Party 1
Nemesis
Nemesis
CornerShift
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,276 Elo+
Solo
Sun Wukong
Sun Wukong
KelvinG_
Sun Wukong
Level 127
God Stats
9W - 5L
1,694 SR
Queue Stats
230W - 260L
1,430 Elo+
Party 1
Hades
Hades
MulattoEricton
Hades
Level 38
God Stats
1W - 2L
1,631 SR
Queue Stats
7W - 7L
1,590 Elo+
Solo
Team Averages
Level 75
1,625 SR
1,408 Elo+

VS

Team Averages
Level 112
1,467 SR
1,535 Elo+
Odin
Odin
FenixStroud
Odin
Level 103
God Stats
1W - 0L
1,382 SR
Queue Stats
72W - 60L
1,492 Elo+
Solo
Hachiman
Hachiman
NxG Storm
Hachiman
Level 125
God Stats
2W - 3L
1,302 SR
Queue Stats
102W - 107L
1,531 Elo+
Solo
Fafnir
Fafnir
Tyrano10
Fafnir
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
487W - 449L
1,536 Elo+
Solo
Merlin
Merlin
Z3uS52
Merlin
Level 148
God Stats
9W - 7L
1,538 SR
Queue Stats
48W - 52L
1,569 Elo+
Solo
Jormungandr
Jormungandr
tastybacon8r
Jormungandr
Level 27
God Stats
34W - 28L
1,614 SR
Queue Stats
67W - 65L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AmM0nky
Cernunnos
13
0 / 4 / 8
7,328
666
8,056
9,365
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 5 / 8
7,451
677
4,559
16,270
13,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
CornerShift
Nemesis
11
0 / 5 / 4
6,594
599
3,127
11,045
7,661
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
KelvinG_
Sun Wukong
15
6 / 4 / 4
9,593
872
8,077
13,201
12,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 4 / 2
9,393
854
11,139
13,652
7,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 11
8,318
756
6,628
8,843
4,374
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
NxG Storm
Hachiman
16
11 / 2 / 6
11,072
1,007
13,723
10,057
4,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Tyrano10
Fafnir
12
0 / 4 / 16
7,685
699
5,478
12,206
12,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Z3uS52
Merlin
16
6 / 1 / 12
10,017
911
13,952
6,236
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
tastybacon8r
Jormungandr
14
3 / 2 / 16
8,944
813
10,434
13,737
14,019
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
83
12
Kills
22
22
Deaths
12
26
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AmM0nky
Cernunnos
0
4
8
1
L
1
5
8
1
L
Nemesis
CornerShift
Nemesis
0
5
4
0.4
W
2
3
11
2.5
L
Sun Wukong
KelvinG_
Sun Wukong
6
4
4
2
L
5
4
2
1.5
W
Hachiman
NxG Storm
Hachiman
11
2
6
7
W
Fafnir
Tyrano10
Fafnir
0
4
16
2
W
Merlin
Z3uS52
Merlin
6
1
12
12
W
Jormungandr
tastybacon8r
Jormungandr
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,958
Damage
50,215
63,533
Taken
51,079
45,576
Mitigated
38,133
11,579
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AmM0nky
Cernunnos
8,056
1,749
0
1,393
9,365
4,506
434
4,701
4,664
0
23,629
L
4,559
253
559
1,467
16,270
13,150
190
8,465
7,805
8,944
0
L
Nemesis
CornerShift
Nemesis
3,127
731
0
514
11,045
7,661
206
3,980
7,065
0
9,064
W
6,628
1,517
976
563
8,843
4,374
66
2,697
6,071
0
15,354
L
Sun Wukong
KelvinG_
Sun Wukong
8,077
891
0
2,344
13,201
12,319
1
6,495
6,706
0
21,398
L
11,139
783
536
4,766
13,652
7,940
369
6,759
6,893
31,434
0
W
Hachiman
NxG Storm
Hachiman
13,723
7,770
0
1,236
10,057
4,392
1,645
4,215
5,767
0
33,881
W
Fafnir
Tyrano10
Fafnir
5,478
634
0
1,682
12,206
12,565
22
3,302
8,704
8,933
0
W
Merlin
Z3uS52
Merlin
13,952
537
0
2,272
6,236
2,783
728
1,275
4,936
38,464
0
W
Jormungandr
tastybacon8r
Jormungandr
10,434
2,127
498
2,137
13,737
14,019
243
4,807
8,752
30,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,359
Gold Earned
46,036
156
Minions Killed
199
8
Camps Cleared
8
988,252
Distance Traveled
1,045,423
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,328
666
49
4
1
191,036
0
L
Ares
7,451
677
6
1
1
194,485
1
L
Nemesis
6,594
599
16
1
1
202,593
1
W
Odin
8,318
756
28
3
0
218,169
1
L
Sun Wukong
9,593
872
36
3
0
225,290
1
L
Hades
9,393
854
49
4
5
174,848
2
W
Hachiman
11,072
1,007
50
5
6
197,596
0
W
Fafnir
7,685
699
6
1
0
195,079
0
W
Merlin
10,017
911
73
7
2
218,519
1
W
Jormungandr
8,944
813
42
4
0
216,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role