Player Matchup

Hun Batz
Hun Batz
Blackadder115
Hun Batz
Level 27
God Stats
3W - 6L
1,300 SR
Queue Stats
171W - 158L
1,517 Elo+
Party 1
Ra
Ra
C0RB0T
Ra
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Neith
Neith
DoubleDiceMike
Neith
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 69L
1,513 Elo+
Party 1
Anhur
Anhur
GrizzlyBearMack
Anhur
Level 22
God Stats
17W - 10L
1,823 SR
Queue Stats
187W - 119L
1,646 Elo+
Solo
Ao Kuang
Ao Kuang
JipSkipFlipTip
Ao Kuang
Level 16
God Stats
28W - 14L
1,829 SR
Queue Stats
158W - 181L
1,487 Elo+
Solo
Team Averages
Level 23
1,590 SR
1,533 Elo+

VS

Team Averages
Level 22
1,526 SR
1,547 Elo+
Hercules
Hercules
Fennikk
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,529 Elo+
Party 2
Thoth
Thoth
StoneKnight2277
Thoth
Level 44
God Stats
1W - 2L
1,532 SR
Queue Stats
11W - 17L
1,462 Elo+
Party 2
Hachiman
Hachiman
Xanderplay93
Hachiman
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 179L
1,565 Elo+
Solo
Janus
Janus
grajita
Janus
Level 26
God Stats
55W - 86L
1,400 SR
Queue Stats
569W - 596L
1,474 Elo+
Solo
Thor
Thor
guerreroelpro10
Thor
Level 4
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 2L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blackadder115
Hun Batz
15
4 / 2 / 12
9,731
973
12,594
11,115
4,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
16
5 / 2 / 13
10,390
1,039
9,703
6,674
2,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 0 / 14
10,250
1,025
11,063
9,118
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
11 / 2 / 11
11,832
1,183
19,603
10,612
4,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
16
6 / 0 / 8
10,112
1,011
10,294
9,519
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

302

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fennikk
Hercules
14
0 / 4 / 3
8,874
887
4,650
18,862
14,721
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 4 / 2
8,518
852
9,832
11,069
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Xanderplay93
Hachiman
15
4 / 5 / 1
9,769
977
8,489
15,467
4,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
grajita
Janus
15
1 / 5 / 3
9,305
931
15,406
9,990
3,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 10 / 4
8,418
842
3,471
12,892
4,006
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
19
28
Kills
6
6
Deaths
28
58
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Blackadder115
Hun Batz
4
2
12
5
W
Ra
5
2
13
5.75
W
2
0
14
9
L
Hercules
Fennikk
Hercules
0
4
3
0.38
W
11
2
11
8.25
W
Ao Kuang
6
0
8
10
L
1
4
2
0.5
L
Hachiman
Xanderplay93
Hachiman
4
5
1
0.9
L
Janus
grajita
Janus
1
5
3
0.5
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,257
Damage
41,848
47,038
Taken
68,280
18,714
Mitigated
29,799
17,445
Healing
3,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Blackadder115
Hun Batz
12,594
3,682
0
2,006
11,115
4,849
0
6,209
4,906
0
17,620
W
Ra
9,703
1,605
3,943
3,326
6,674
2,455
0
3,126
3,548
28,378
0
W
11,063
5,650
0
3,217
9,118
3,545
0
5,077
4,041
0
41,054
L
Hercules
Fennikk
Hercules
4,650
1,218
0
2,723
18,862
14,721
0
7,344
11,324
0
8,949
W
19,603
13,108
0
1,937
10,612
4,318
0
4,896
5,716
0
33,949
W
Ao Kuang
10,294
2,356
0
3,016
9,519
3,547
0
5,930
3,589
21,922
0
L
9,832
96
0
45
11,069
3,278
0
2,654
8,415
20,702
0
L
Hachiman
Xanderplay93
Hachiman
8,489
5,122
0
685
15,467
4,794
0
4,306
11,081
0
28,084
L
Janus
grajita
Janus
15,406
606
0
0
9,990
3,000
0
3,550
6,368
41,654
0
L
3,471
573
0
0
12,892
4,006
0
1,707
11,095
0
11,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,315
Gold Earned
44,884
198
Minions Killed
146
8
Camps Cleared
4
989,212
Distance Traveled
836,446
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,731
973
11
1
1
184,198
0
W
Ra
10,390
1,039
45
5
2
198,627
1
W
Neith
10,250
1,025
86
9
1
198,449
0
L
Hercules
8,874
887
1
0
0
175,594
0
W
Anhur
11,832
1,183
36
4
4
196,377
1
W
Ao Kuang
10,112
1,011
20
2
0
211,561
1
L
Thoth
8,518
852
23
2
2
181,481
0
L
Hachiman
9,769
977
34
3
1
167,972
2
L
Janus
9,305
931
67
7
1
169,511
0
L
Thor
8,418
842
21
2
0
141,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role