Player Matchup

King Arthur
King Arthur
CanetaBrabo
King Arthur
Level 123
God Stats
2W - 1L
1,638 SR
Queue Stats
23W - 22L
1,769 Elo+
Party 2
Aphrodite
Aphrodite
SetforexPT
Aphrodite
Level 153
God Stats
1W - 0L
1,513 SR
Queue Stats
16W - 12L
1,690 Elo+
Party 2
Neith
Neith
afonso12asd
Neith
Level 9
God Stats
3W - 3L
1,531 SR
Queue Stats
9W - 7L
1,397 Elo+
Party 2
Team Averages
Level 95
1,561 SR
1,619 Elo+

VS

Team Averages
Level 79
1,717 SR
1,470 Elo+
Cu Chulainn
Cu Chulainn
Felios
Cu Chulainn
Level 148
God Stats
1W - 1L
1,705 SR
Queue Stats
114W - 101L
1,677 Elo+
Solo
Ah Puch
Ah Puch
Shinobi66
Ah Puch
Level 61
God Stats
12W - 10L
1,662 SR
Queue Stats
162W - 202L
1,397 Elo+
Party 1
Cupid
Cupid
ЛехаСекс
Cupid
Level 29
God Stats
3W - 2L
1,784 SR
Queue Stats
88W - 113L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CanetaBrabo
King Arthur
17
8 / 2 / 6
12,945
719
17,412
20,781
16,318
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
SetforexPT
Aphrodite
18
6 / 4 / 8
12,898
717
18,436
19,077
10,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 4 / 7
12,115
673
11,240
11,735
5,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Felios
Cu Chulainn
15
4 / 8 / 5
11,278
627
15,556
26,465
17,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Shinobi66
Ah Puch
15
4 / 5 / 5
12,004
667
15,708
15,436
7,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 5 / 4
11,062
615
8,503
14,206
5,089
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
18
Kills
10
10
Deaths
18
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CanetaBrabo
King Arthur
8
2
6
5.5
L
Cu Chulainn
Felios
Cu Chulainn
4
8
5
0.81
W
Aphrodite
SetforexPT
Aphrodite
6
4
8
2.5
L
Ah Puch
Shinobi66
Ah Puch
4
5
5
1.3
W
4
4
7
1.88
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,088
Damage
39,767
51,593
Taken
56,107
32,308
Mitigated
30,251
21,940
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CanetaBrabo
King Arthur
17,412
2,476
0
4,507
20,781
16,318
520
6,635
14,146
0
54,205
L
Cu Chulainn
Felios
Cu Chulainn
15,556
2,878
0
0
26,465
17,353
0
5,751
20,714
4,058
53,752
W
Aphrodite
SetforexPT
Aphrodite
18,436
1,945
3,596
11,739
19,077
10,423
968
6,019
13,058
100,525
0
L
Ah Puch
Shinobi66
Ah Puch
15,708
586
1,169
4,542
15,436
7,809
0
6,423
9,013
50,411
0
W
11,240
5,168
0
2,098
11,735
5,567
619
4,039
7,696
0
44,394
L
8,503
5,955
752
1,741
14,206
5,089
0
6,342
7,864
0
33,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,958
Gold Earned
34,344
255
Minions Killed
190
0
Camps Cleared
0
997,307
Distance Traveled
856,672
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,945
719
78
4
0
366,489
0
L
Cu Chulainn
11,278
627
59
3
0
295,007
3
W
Aphrodite
12,898
717
117
7
0
314,682
1
L
Ah Puch
12,004
667
68
4
0
299,357
1
W
Neith
12,115
673
60
3
0
316,136
2
L
Cupid
11,062
615
63
4
0
262,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role