Player Matchup

Hades
Hades
Jeep007
Hades
Level 29
God Stats
36W - 30L
1,565 SR
Queue Stats
109W - 157L
1,389 Elo+
Solo
Nemesis
Nemesis
Kapicay
Nemesis
Level 15
God Stats
4W - 5L
1,462 SR
Queue Stats
25W - 29L
1,101 Elo+
Solo
Nox
Nox
PhenixPt
Nox
Level 27
God Stats
10W - 2L
1,806 SR
Queue Stats
156W - 150L
1,385 Elo+
Solo
Medusa
Medusa
Pinkelfee
Medusa
Level 27
God Stats
16W - 13L
1,649 SR
Queue Stats
81W - 94L
1,294 Elo+
Solo
Neith
Neith
jesusM24
Neith
Level 25
God Stats
63W - 87L
1,316 SR
Queue Stats
64W - 98L
1,238 Elo+
Solo
Team Averages
Level 25
1,560 SR
1,281 Elo+

VS

Team Averages
Level 25
1,445 SR
1,305 Elo+
Cthulhu
Cthulhu
TheAnonymeMLG
Cthulhu
Level 24
God Stats
1W - 1L
1,718 SR
Queue Stats
6W - 2L
1,546 Elo+
Solo
Apollo
Apollo
Tiny5867
Apollo
Level 30
God Stats
0W - 4L
1,212 SR
Queue Stats
41W - 50L
1,321 Elo+
Solo
Bellona
Bellona
boyka_477
Bellona
Level 12
God Stats
4W - 6L
1,500 SR
Queue Stats
5W - 12L
1,098 Elo+
Solo
Persephone
Persephone
marijan_stefan
Persephone
Level 29
God Stats
44W - 47L
1,441 SR
Queue Stats
69W - 80L
1,259 Elo+
Solo
Arachne
Arachne
zack1604za
Arachne
Level 28
God Stats
3W - 3L
1,352 SR
Queue Stats
78W - 118L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Jeep007
Hades
20
15 / 5 / 7
16,220
523
37,148
42,741
27,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Kapicay
Nemesis
18
3 / 11 / 6
12,872
415
9,114
26,886
15,461
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
6 / 4 / 5
13,833
446
25,012
16,370
7,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Pinkelfee
Medusa
20
10 / 8 / 5
14,895
480
19,353
20,820
9,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
jesusM24
Neith
17
0 / 8 / 7
12,418
401
12,033
17,878
7,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
16 / 2 / 8
16,085
519
40,615
38,736
39,368
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
Tiny5867
Apollo
19
5 / 7 / 6
13,050
421
15,094
23,067
7,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
boyka_477
Bellona
17
6 / 7 / 6
12,391
400
12,963
28,364
26,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
marijan_stefan
Persephone
17
3 / 13 / 3
12,869
415
16,765
18,698
6,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
zack1604za
Arachne
18
5 / 6 / 4
13,193
426
11,828
29,528
14,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
62
34
Kills
35
36
Deaths
35
30
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hades
Jeep007
Hades
15
5
7
3.7
W
Nemesis
Kapicay
Nemesis
3
11
6
0.55
W
6
4
5
2.13
W
Medusa
Pinkelfee
Medusa
10
8
5
1.56
L
Cthulhu
16
2
8
10
L
Apollo
Tiny5867
Apollo
5
7
6
1.14
L
Bellona
boyka_477
Bellona
6
7
6
1.29
W
Neith
jesusM24
Neith
0
8
7
0.44
L
Persephone
marijan_stefan
Persephone
3
13
3
0.35
L
Arachne
zack1604za
Arachne
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,660
Damage
97,265
124,695
Taken
138,393
66,882
Mitigated
94,133
44,499
Healing
40,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Jeep007
Hades
37,148
8,295
279
26,159
42,741
27,299
3,255
21,773
19,518
106,492
0
W
Nemesis
Kapicay
Nemesis
9,114
2,615
510
7,948
26,886
15,461
815
9,456
16,912
0
43,137
W
25,012
544
0
1,512
16,370
7,297
3,643
5,794
10,266
90,315
0
W
Medusa
Pinkelfee
Medusa
19,353
9,876
0
3,658
20,820
9,711
6,209
5,735
14,859
0
78,749
L
Cthulhu
40,615
1,383
1,601
16,963
38,736
39,368
148
21,320
17,416
102,330
0
L
Apollo
Tiny5867
Apollo
15,094
9,501
0
5,247
23,067
7,619
0
15,030
8,037
0
56,341
L
Bellona
boyka_477
Bellona
12,963
4,040
0
3,345
28,364
26,652
435
10,437
17,927
0
35,643
W
Neith
jesusM24
Neith
12,033
6,450
0
4,433
17,878
7,114
1,651
11,453
5,760
0
62,967
L
Persephone
marijan_stefan
Persephone
16,765
891
234
2,530
18,698
6,321
1,159
10,775
7,910
61,748
0
L
Arachne
zack1604za
Arachne
11,828
6,771
0
10,659
29,528
14,173
398
4,589
24,939
0
121,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,238
Gold Earned
67,588
591
Minions Killed
482
0
Camps Cleared
0
2,412,247
Distance Traveled
2,449,742
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
16,220
523
158
5
0
451,723
1
W
Nemesis
12,872
415
78
3
0
522,013
4
W
Nox
13,833
446
131
4
0
489,173
9
W
Medusa
14,895
480
116
4
0
475,497
0
L
Cthulhu
16,085
519
135
4
0
567,555
6
L
Apollo
13,050
421
92
3
0
476,438
1
L
Bellona
12,391
400
37
1
0
583,734
0
W
Neith
12,418
401
108
3
0
473,841
1
L
Persephone
12,869
415
93
3
0
391,015
0
L
Arachne
13,193
426
125
4
0
431,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role