Player Matchup

Ares
Ares
GHJEXCOMMANDER
Ares
Level 19
God Stats
25W - 20L
1,677 SR
Queue Stats
337W - 334L
1,511 Elo+
Party 1
Olorun
Olorun
Lumetirmo
Olorun
Level 18
God Stats
26W - 23L
1,740 SR
Queue Stats
251W - 279L
1,460 Elo+
Party 1
Apollo
Apollo
MiniMyjik
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,401 Elo+
Party 3
Anubis
Anubis
PotOfNoodles
Anubis
Level 10
God Stats
7W - 7L
1,402 SR
Queue Stats
12W - 13L
1,412 Elo+
Solo
Bastet
Bastet
ShykTermiT
Bastet
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,319 Elo+
Party 3
Team Averages
Level 20
1,564 SR
1,421 Elo+

VS

Team Averages
Level 16
1,461 SR
1,328 Elo+
Nemesis
Nemesis
Apfelkomplott
Nemesis
Level 24
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 3L
1,271 Elo+
Party 2
Artemis
Artemis
RaffsNix
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 2
Ymir
Ymir
Schmaucholaus
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 2
Scylla
Scylla
chrisgo11
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,492 Elo+
Party 2
Kuzenbo
Kuzenbo
leifboi
Kuzenbo
Level 13
God Stats
2W - 3L
1,498 SR
Queue Stats
8W - 17L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 1
7,108
547
4,790
4,291
2,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
Lumetirmo
Olorun
13
6 / 3 / 0
8,286
637
4,705
7,628
2,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
MiniMyjik
Apollo
10
2 / 4 / 4
6,407
493
3,224
6,383
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Anubis
14
7 / 1 / 0
8,631
664
9,225
7,537
3,924
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bastet
ShykTermiT
Bastet
9
0 / 2 / 7
6,428
494
4,708
6,481
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
2 / 2 / 2
6,179
475
4,332
8,126
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
RaffsNix
Artemis
9
1 / 4 / 0
6,271
482
2,404
7,073
2,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 6 / 3
6,165
474
4,215
10,783
7,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
chrisgo11
Scylla
11
3 / 5 / 2
6,779
521
4,955
5,952
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
leifboi
Kuzenbo
10
2 / 3 / 3
6,317
486
4,493
10,975
7,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
20
Kills
10
11
Deaths
20
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
2
2
2
1.5
W
5
1
1
5.5
W
Olorun
Lumetirmo
Olorun
6
3
0
2
W
Apollo
MiniMyjik
Apollo
2
4
4
1
W
Anubis
7
1
0
7
L
Artemis
RaffsNix
Artemis
1
4
0
0.25
L
2
6
3
0.58
W
Bastet
ShykTermiT
Bastet
0
2
7
1.75
L
Scylla
chrisgo11
Scylla
3
5
2
0.8
L
Kuzenbo
leifboi
Kuzenbo
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,652
Damage
20,399
32,320
Taken
42,909
13,840
Mitigated
21,894
10,379
Healing
4,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
4,332
1,618
0
2,872
8,126
2,589
0
2,423
5,703
0
30,997
W
4,790
335
0
188
4,291
2,849
399
1,380
2,839
13,090
0
W
Olorun
Lumetirmo
Olorun
4,705
1,788
75
2,958
7,628
2,864
3,086
4,071
3,307
38,401
2,010
W
Apollo
MiniMyjik
Apollo
3,224
2,081
0
457
6,383
2,303
383
2,281
4,032
0
20,787
W
Anubis
9,225
1,050
0
5,745
7,537
3,924
1,585
3,881
3,656
54,859
0
L
Artemis
RaffsNix
Artemis
2,404
1,342
0
0
7,073
2,364
563
4,293
2,780
0
17,013
L
4,215
1,352
0
96
10,783
7,974
0
6,666
4,117
23,411
0
W
Bastet
ShykTermiT
Bastet
4,708
2,045
0
956
6,481
1,900
615
1,658
4,823
0
22,551
L
Scylla
chrisgo11
Scylla
4,955
1,209
0
410
5,952
1,707
156
2,100
3,852
27,524
0
L
Kuzenbo
leifboi
Kuzenbo
4,493
1,580
0
949
10,975
7,260
0
2,969
8,006
20,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,860
Gold Earned
31,711
294
Minions Killed
203
0
Camps Cleared
0
1,127,996
Distance Traveled
1,144,625
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,179
475
60
5
0
267,557
1
W
Ares
7,108
547
20
2
0
229,039
2
W
Olorun
8,286
637
94
7
0
212,692
1
W
Apollo
6,407
493
50
4
0
264,373
2
W
Anubis
8,631
664
96
7
0
162,888
2
L
Artemis
6,271
482
31
2
0
199,784
0
L
Ymir
6,165
474
22
2
0
197,763
0
W
Bastet
6,428
494
34
3
0
259,004
0
L
Scylla
6,779
521
59
5
0
239,446
1
L
Kuzenbo
6,317
486
31
2
0
240,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role