Player Matchup

Ullr
Ullr
CRISTIANINI1453
Ullr
Level 126
God Stats
68W - 63L
1,587 SR
Queue Stats
531W - 509L
1,645 Elo+
Solo
Janus
Janus
JLLVdestroyer
Janus
Level 129
God Stats
4W - 4L
1,473 SR
Queue Stats
164W - 97L
1,800 Elo+
Party 1
Tyr
Tyr
ThePearston
Tyr
Level 159
God Stats
8W - 4L
1,800 SR
Queue Stats
212W - 146L
1,723 Elo+
Party 1
Team Averages
Level 138
1,620 SR
1,723 Elo+

VS

Team Averages
Level 122
1,488 SR
1,623 Elo+
Athena
Athena
PhoenixofFate
Athena
Level 106
God Stats
0W - 2L
1,320 SR
Queue Stats
44W - 39L
1,631 Elo+
Party 2
Ah Puch
Ah Puch
Shiskabi
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
VlladamirPutin
Nemesis
Level 135
God Stats
184W - 123L
1,645 SR
Queue Stats
395W - 325L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 9
7,826
783
6,665
8,191
2,710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 1 / 5
8,325
833
8,371
5,373
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 2 / 6
8,157
816
9,284
11,578
6,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
7,062
706
4,262
9,656
7,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
Shiskabi
Ah Puch
9
0 / 3 / 3
6,283
628
5,837
8,953
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
4 / 5 / 0
7,304
730
6,604
9,464
3,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
11
Kills
5
5
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
W
6
1
5
8.5
L
1
3
4
1
L
Ah Puch
Shiskabi
Ah Puch
0
3
3
0.5
W
3
2
6
3
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,320
Damage
16,703
25,142
Taken
28,073
10,382
Mitigated
13,338
6,973
Healing
4,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,665
2,492
0
1,784
8,191
2,710
974
3,595
4,596
0
33,281
W
8,371
527
30
1,248
5,373
1,564
1,455
1,916
3,457
35,870
0
L
4,262
863
0
627
9,656
7,064
0
3,172
6,484
15,165
0
L
Ah Puch
Shiskabi
Ah Puch
5,837
244
0
2,824
8,953
2,697
0
1,929
7,024
27,410
0
W
9,284
1,122
0
3,911
11,578
6,108
0
4,615
6,963
0
18,013
L
6,604
2,512
0
1,365
9,464
3,577
0
3,302
6,162
0
14,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,308
Gold Earned
20,649
135
Minions Killed
85
0
Camps Cleared
0
636,661
Distance Traveled
607,084
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,826
783
64
6
0
184,650
5
W
Janus
8,325
833
54
5
0
225,977
1
L
Athena
7,062
706
25
3
0
205,634
2
L
Ah Puch
6,283
628
51
5
0
189,907
5
W
Tyr
8,157
816
17
2
0
226,034
5
L
Nemesis
7,304
730
9
1
0
211,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role