Player Matchup

Bacchus
Bacchus
Ananero
Bacchus
Level 126
God Stats
40W - 44L
1,450 SR
Queue Stats
665W - 673L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
BlackPhantøm
Danzaburou
Level 158
God Stats
21W - 9L
1,879 SR
Queue Stats
620W - 583L
1,561 Elo+
Party 3
Scylla
Scylla
Färore
Scylla
Level 143
God Stats
6W - 2L
1,656 SR
Queue Stats
301W - 292L
1,582 Elo+
Party 3
Nemesis
Nemesis
MIghtyFighty1
Nemesis
Level 85
God Stats
7W - 5L
1,864 SR
Queue Stats
316W - 314L
1,567 Elo+
Party 2
Chaac
Chaac
kupest
Chaac
Level 127
God Stats
37W - 29L
1,637 SR
Queue Stats
420W - 406L
1,593 Elo+
Party 2
Team Averages
Level 128
1,697 SR
1,559 Elo+

VS

Team Averages
Level 112
1,403 SR
1,515 Elo+
Ravana
Ravana
Brenchm8
Ravana
Level 159
God Stats
0W - 3L
1,339 SR
Queue Stats
176W - 143L
1,566 Elo+
Party 1
Izanami
Izanami
Duffonzicus
Izanami
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 42L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
Joericks
Danzaburou
Level 125
God Stats
2W - 6L
1,345 SR
Queue Stats
143W - 129L
1,552 Elo+
Party 1
Anubis
Anubis
jimmyrez
Anubis
Level 67
God Stats
10W - 17L
1,334 SR
Queue Stats
185W - 203L
1,425 Elo+
Solo
Tiamat
Tiamat
ragonussano
Tiamat
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ananero
Bacchus
9
2 / 0 / 6
5,885
589
1,650
5,551
2,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
BlackPhantøm
Danzaburou
10
3 / 1 / 2
6,590
659
3,011
4,511
1,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Färore
Scylla
12
5 / 0 / 3
7,010
701
5,330
4,415
1,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
11
4 / 1 / 6
6,577
658
5,520
7,058
2,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
kupest
Chaac
12
3 / 1 / 0
6,595
660
6,113
10,559
6,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Brenchm8
Ravana
11
1 / 2 / 1
6,029
603
8,293
8,857
3,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Duffonzicus
Izanami
8
0 / 4 / 1
4,625
463
2,187
4,083
770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
Joericks
Danzaburou
9
2 / 3 / 1
5,718
572
3,289
6,044
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
jimmyrez
Anubis
8
0 / 2 / 1
4,754
475
2,148
4,113
1,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
7
0 / 6 / 0
4,613
461
3,307
6,369
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
17
Kills
3
3
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ananero
Bacchus
2
0
6
5
W
Danzaburou
BlackPhantøm
Danzaburou
3
1
2
4
L
Ravana
Brenchm8
Ravana
1
2
1
0.75
L
Izanami
Duffonzicus
Izanami
0
4
1
0.13
W
Scylla
Färore
Scylla
5
0
3
6.5
L
Danzaburou
Joericks
Danzaburou
2
3
1
0.83
W
Nemesis
4
1
6
7
L
Anubis
jimmyrez
Anubis
0
2
1
0.25
W
Chaac
kupest
Chaac
3
1
0
3
L
Tiamat
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,624
Damage
19,224
32,094
Taken
29,466
13,421
Mitigated
9,802
13,031
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ananero
Bacchus
1,650
248
0
920
5,551
2,765
72
750
4,765
11,947
0
W
Danzaburou
BlackPhantøm
Danzaburou
3,011
1,816
0
1,828
4,511
1,155
0
778
3,733
0
35,380
L
Ravana
Brenchm8
Ravana
8,293
2,304
0
4,461
8,857
3,174
0
407
8,450
0
40,078
L
Izanami
Duffonzicus
Izanami
2,187
1,713
0
274
4,083
770
0
719
3,364
0
20,072
W
Scylla
Färore
Scylla
5,330
729
0
2,344
4,415
1,182
178
2,684
1,309
41,126
0
L
Danzaburou
Joericks
Danzaburou
3,289
1,226
0
1,759
6,044
1,883
0
526
5,478
0
23,263
W
Nemesis
5,520
3,280
0
1,752
7,058
2,201
0
781
6,273
0
39,985
L
Anubis
jimmyrez
Anubis
2,148
0
0
917
4,113
1,436
0
1,019
3,066
21,266
0
W
Chaac
kupest
Chaac
6,113
2,113
0
6,187
10,559
6,118
0
0
10,559
2,139
36,250
L
Tiamat
3,307
249
0
1,194
6,369
2,539
29
4,355
1,721
18,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,657
Gold Earned
25,739
345
Minions Killed
268
0
Camps Cleared
0
1,016,391
Distance Traveled
870,480
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,885
589
11
1
0
210,732
6
W
Danzaburou
6,590
659
83
8
0
184,853
1
L
Ravana
6,029
603
78
8
0
191,910
0
L
Izanami
4,625
463
49
5
0
148,921
0
W
Scylla
7,010
701
97
10
0
184,417
3
L
Danzaburou
5,718
572
55
6
0
188,990
3
W
Nemesis
6,577
658
72
7
0
233,806
5
L
Anubis
4,754
475
44
4
0
188,573
0
W
Chaac
6,595
660
82
8
0
202,583
5
L
Tiamat
4,613
461
42
4
0
152,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role