Player Matchup

Gilgamesh
Gilgamesh
PikaLord
Gilgamesh
Level 29
God Stats
3W - 3L
1,746 SR
Queue Stats
27W - 19L
1,494 Elo+
Solo
Aphrodite
Aphrodite
SeaAcer Games
Aphrodite
Level 24
God Stats
21W - 11L
1,636 SR
Queue Stats
486W - 503L
1,428 Elo+
Solo
Nike
Nike
Tre_112_
Nike
Level 29
God Stats
2W - 1L
1,587 SR
Queue Stats
51W - 61L
1,320 Elo+
Solo
Artemis
Artemis
austinxxredxx
Artemis
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 16L
1,281 Elo+
Solo
Neith
Neith
the黑洞
Neith
Level 7
God Stats
1W - 1L
1,217 SR
Queue Stats
7W - 6L
1,392 Elo+
Solo
Team Averages
Level 21
1,537 SR
1,383 Elo+

VS

Team Averages
Level 23
1,485 SR
1,371 Elo+
Vulcan
Vulcan
EchoSix2449
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,362 Elo+
Solo
Ymir
Ymir
Manu98891
Ymir
Level 25
God Stats
16W - 11L
1,632 SR
Queue Stats
97W - 111L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
Real-ko_ki-CR710
Gilgamesh
Level 15
God Stats
15W - 13L
1,668 SR
Queue Stats
77W - 66L
1,456 Elo+
Solo
Skadi
Skadi
neo_ninja943
Skadi
Level 29
God Stats
2W - 1L
1,342 SR
Queue Stats
90W - 101L
1,261 Elo+
Solo
King Arthur
King Arthur
youreintense
King Arthur
Level 18
God Stats
2W - 10L
1,285 SR
Queue Stats
127W - 159L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PikaLord
Gilgamesh
19
5 / 0 / 3
11,500
605
6,681
11,911
6,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
SeaAcer Games
Aphrodite
14
2 / 5 / 8
8,813
464
8,096
12,941
6,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
13
3 / 7 / 6
8,352
440
8,522
12,471
6,522
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
16
2 / 1 / 2
10,216
538
2,905
4,941
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
the黑洞
Neith
17
6 / 1 / 6
11,042
581
12,969
10,306
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
3 / 6 / 5
8,491
447
12,336
8,475
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
4 / 3 / 2
7,822
412
7,578
19,632
14,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
14
3 / 5 / 4
8,496
447
8,934
14,470
6,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

1
0 / 1 / 0
5,145
271
46
594
91
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
youreintense
King Arthur
14
4 / 3 / 1
8,916
469
4,118
13,482
8,684
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
18
Kills
14
14
Deaths
18
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
6
5
0.92
L
Ymir
4
3
2
1.67
W
Gilgamesh
PikaLord
Gilgamesh
5
0
3
6.5
L
Gilgamesh
3
5
4
1
W
Aphrodite
SeaAcer Games
Aphrodite
2
5
8
1.2
W
Nike
3
7
6
0.86
W
Artemis
2
1
2
3
L
0
1
0
0
W
Neith
the黑洞
Neith
6
1
6
9
L
King Arthur
youreintense
King Arthur
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,173
Damage
33,012
52,570
Taken
56,653
25,916
Mitigated
32,927
18,266
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
12,336
3,264
0
668
8,475
3,181
599
1,390
7,085
40,183
0
L
Ymir
7,578
992
147
3,132
19,632
14,913
191
3,620
16,012
40,420
0
W
Gilgamesh
PikaLord
Gilgamesh
6,681
1,785
0
2,039
11,911
6,925
1,616
1,156
10,685
0
92,746
L
Gilgamesh
8,934
1,663
0
3,898
14,470
6,058
0
2,747
11,723
0
44,273
W
Aphrodite
SeaAcer Games
Aphrodite
8,096
2,523
3,694
7,376
12,941
6,754
1,513
6,765
5,909
35,572
0
W
Nike
8,522
2,213
0
29
12,471
6,522
1,466
6,701
5,682
0
31,077
W
Artemis
2,905
1,052
0
720
4,941
1,951
3,153
272
4,605
0
43,112
L
46
0
0
0
594
91
72
0
594
0
1,027
W
Neith
the黑洞
Neith
12,969
8,365
0
4,408
10,306
3,764
2,169
4,295
5,775
0
76,206
L
King Arthur
youreintense
King Arthur
4,118
627
0
547
13,482
8,684
0
339
13,143
0
49,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,923
Gold Earned
38,870
510
Minions Killed
296
0
Camps Cleared
0
1,614,665
Distance Traveled
1,384,560
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,491
447
69
4
0
298,776
2
L
Ymir
7,822
412
52
3
0
334,766
2
W
Gilgamesh
11,500
605
171
9
0
382,255
4
L
Gilgamesh
8,496
447
84
4
0
354,406
5
W
Aphrodite
8,813
464
59
3
0
302,126
4
W
Nike
8,352
440
53
3
0
311,796
0
W
Artemis
10,216
538
98
5
0
326,474
6
L
Skadi
5,145
271
2
0
0
43,217
0
W
Neith
11,042
581
129
7
0
292,014
3
L
King Arthur
8,916
469
89
5
0
353,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role