Player Matchup

Arachne
Arachne
ArkhalisKolibri
Arachne
Level 29
God Stats
7W - 0L
1,908 SR
Queue Stats
72W - 58L
1,569 Elo+
Solo
Khepri
Khepri
Luke3924
Khepri
Level 29
God Stats
1W - 3L
1,352 SR
Queue Stats
2W - 6L
1,251 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MontaindewXIX
Ah Muzen Cab
Level 26
God Stats
20W - 21L
1,508 SR
Queue Stats
338W - 328L
1,494 Elo+
Solo
Janus
Janus
adrienh
Janus
Level 17
God Stats
4W - 8L
1,294 SR
Queue Stats
67W - 70L
1,434 Elo+
Solo
Osiris
Osiris
cklader
Osiris
Level 29
God Stats
18W - 19L
1,415 SR
Queue Stats
231W - 230L
1,457 Elo+
Solo
Team Averages
Level 26
1,495 SR
1,441 Elo+

VS

Team Averages
Level 21
1,612 SR
1,485 Elo+
Ymir
Ymir
BippyOn
Ymir
Level 11
God Stats
19W - 22L
1,611 SR
Queue Stats
24W - 28L
1,542 Elo+
Party 1
King Arthur
King Arthur
CalebTheWhite
King Arthur
Level 27
God Stats
4W - 6L
1,767 SR
Queue Stats
186W - 183L
1,539 Elo+
Party 1
Zeus
Zeus
ChePibi
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,416 Elo+
Party 2
Bellona
Bellona
ConfusedJhinMain
Bellona
Level 10
God Stats
3W - 1L
1,681 SR
Queue Stats
13W - 9L
1,427 Elo+
Party 1
Cupid
Cupid
Stekev
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 2
7,488
624
4,890
7,349
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Luke3924
Khepri
9
0 / 1 / 1
5,780
482
1,503
3,882
1,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
MontaindewXIX
Ah Muzen Cab
11
1 / 0 / 1
6,295
525
3,165
2,493
787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
adrienh
Janus
13
3 / 0 / 4
7,591
633
4,185
3,252
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
cklader
Osiris
12
4 / 0 / 3
7,103
592
6,100
7,984
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BippyOn
Ymir
8
0 / 1 / 1
5,489
457
1,268
6,171
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
CalebTheWhite
King Arthur
7
0 / 2 / 0
4,744
395
1,024
6,568
2,907
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
ChePibi
Zeus
10
0 / 7 / 0
5,525
460
2,911
6,709
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 5 / 0
5,987
499
4,091
9,665
6,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Stekev
Cupid
9
1 / 1 / 0
5,265
439
1,698
5,239
1,406
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
16
Kills
1
1
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
0
2
9
L
Ymir
BippyOn
Ymir
0
1
1
0.5
L
King Arthur
CalebTheWhite
King Arthur
0
2
0
0
L
Zeus
ChePibi
Zeus
0
7
0
0
L
0
5
0
0
W
Khepri
Luke3924
Khepri
0
1
1
0.5
W
Ah Muzen Cab
MontaindewXIX
Ah Muzen Cab
1
0
1
1.5
L
Cupid
Stekev
Cupid
1
1
0
1
W
Janus
adrienh
Janus
3
0
4
5
W
Osiris
cklader
Osiris
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,843
Damage
10,992
24,960
Taken
34,352
11,043
Mitigated
15,066
12,350
Healing
8,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,890
3,232
0
3,719
7,349
3,000
0
601
6,706
0
37,364
L
Ymir
BippyOn
Ymir
1,268
652
0
1,274
6,171
2,532
0
1,011
5,160
18,772
0
L
King Arthur
CalebTheWhite
King Arthur
1,024
92
0
1,391
6,568
2,907
0
651
5,917
0
17,888
L
Zeus
ChePibi
Zeus
2,911
555
0
437
6,709
2,037
0
3,034
3,675
28,173
0
L
4,091
1,336
0
2,087
9,665
6,184
0
0
9,665
213
22,770
W
Khepri
Luke3924
Khepri
1,503
225
0
956
3,882
1,722
0
1,007
2,875
14,366
0
W
Ah Muzen Cab
MontaindewXIX
Ah Muzen Cab
3,165
971
0
1,795
2,493
787
140
191
2,302
0
36,742
L
Cupid
Stekev
Cupid
1,698
972
0
2,893
5,239
1,406
0
992
4,247
0
27,755
W
Janus
adrienh
Janus
4,185
96
0
806
3,252
998
0
1,474
1,582
44,972
0
W
Osiris
cklader
Osiris
6,100
2,610
0
5,074
7,984
4,536
948
829
7,113
0
33,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,257
Gold Earned
27,010
345
Minions Killed
252
0
Camps Cleared
0
1,149,841
Distance Traveled
998,848
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,488
624
76
6
0
258,039
3
L
Ymir
5,489
457
31
3
0
204,113
3
L
King Arthur
4,744
395
40
3
0
197,363
1
L
Zeus
5,525
460
64
5
0
185,706
3
L
Bellona
5,987
499
52
4
0
213,494
1
W
Khepri
5,780
482
23
2
0
225,718
1
W
Ah Muzen Cab
6,295
525
81
7
0
223,412
3
L
Cupid
5,265
439
65
5
0
198,172
0
W
Janus
7,591
633
87
7
0
218,885
2
W
Osiris
7,103
592
78
7
0
223,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role