Player Matchup

Danzaburou
Danzaburou
Junkmunky03
Danzaburou
Level 67
God Stats
28W - 25L
1,566 SR
Queue Stats
486W - 476L
1,476 Elo+
Party 2
Arachne
Arachne
KAZU_EDITZM
Arachne
Level 114
God Stats
61W - 54L
1,520 SR
Queue Stats
532W - 526L
1,432 Elo+
Solo
Odin
Odin
KinGbBadBoy
Odin
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
492W - 501L
1,526 Elo+
Solo
Olorun
Olorun
NotEternalEcho
Olorun
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
325W - 313L
1,596 Elo+
Solo
Athena
Athena
SynK Addy
Athena
Level 48
God Stats
31W - 21L
1,714 SR
Queue Stats
237W - 221L
1,539 Elo+
Party 2
Team Averages
Level 80
1,560 SR
1,514 Elo+

VS

Team Averages
Level 61
1,496 SR
1,478 Elo+
Gilgamesh
Gilgamesh
CaillouKillsYou
Gilgamesh
Level 90
God Stats
0W - 2L
1,541 SR
Queue Stats
47W - 33L
1,604 Elo+
Party 1
Set
Set
Chased4321
Set
Level 45
God Stats
7W - 21L
1,360 SR
Queue Stats
324W - 401L
1,344 Elo+
Solo
Ymir
Ymir
CoffeeCascade26
Ymir
Level 37
God Stats
45W - 35L
1,633 SR
Queue Stats
609W - 606L
1,440 Elo+
Solo
Chang'e
Chang'e
FNG-WnCruz
Chang'e
Level 89
God Stats
4W - 4L
1,286 SR
Queue Stats
373W - 404L
1,520 Elo+
Solo
Danzaburou
Danzaburou
david4scrummy
Danzaburou
Level 44
God Stats
0W - 1L
1,659 SR
Queue Stats
1W - 4L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Junkmunky03
Danzaburou
11
3 / 2 / 1
6,553
655
5,570
4,570
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
KAZU_EDITZM
Arachne
11
5 / 3 / 3
6,539
654
6,122
6,353
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 2
6,115
612
3,862
5,886
4,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 1 / 4
6,034
603
4,456
5,352
1,999
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
SynK Addy
Athena
9
2 / 2 / 4
5,820
582
2,470
5,063
1,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaillouKillsYou
Gilgamesh
10
1 / 3 / 0
5,825
583
3,112
7,630
3,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 1
5,137
514
1,766
5,865
1,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 2 / 3
5,146
515
2,855
8,398
3,283
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
FNG-WnCruz
Chang'e
9
4 / 4 / 0
6,021
602
3,933
8,505
2,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
david4scrummy
Danzaburou
9
2 / 4 / 1
5,303
530
2,613
5,446
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
14
Kills
9
9
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CaillouKillsYou
Gilgamesh
1
3
0
0.33
L
1
1
1
1.5
L
1
2
3
1.25
L
Chang'e
FNG-WnCruz
Chang'e
4
4
0
1
W
Danzaburou
Junkmunky03
Danzaburou
3
2
1
1.75
W
Arachne
KAZU_EDITZM
Arachne
5
3
3
2.17
W
2
1
2
3
W
2
1
4
4
W
Athena
SynK Addy
Athena
2
2
4
2
L
Danzaburou
david4scrummy
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,480
Damage
14,279
27,224
Taken
35,844
12,989
Mitigated
12,803
6,381
Healing
10,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CaillouKillsYou
Gilgamesh
3,112
693
0
1,740
7,630
3,551
546
0
7,330
0
31,771
L
1,766
929
0
2,330
5,865
1,920
0
1,048
4,742
0
22,841
L
2,855
370
0
1,797
8,398
3,283
0
1,075
7,323
13,348
0
L
Chang'e
FNG-WnCruz
Chang'e
3,933
787
0
3,391
8,505
2,813
0
3,934
4,546
27,056
0
W
Danzaburou
Junkmunky03
Danzaburou
5,570
2,773
0
949
4,570
1,228
1,064
721
3,849
0
37,062
W
Arachne
KAZU_EDITZM
Arachne
6,122
4,409
0
1,775
6,353
2,936
0
2,375
3,978
0
30,837
W
3,862
1,194
0
1,150
5,886
4,933
0
0
5,886
0
27,483
W
4,456
2,722
275
913
5,352
1,999
1,008
2,277
3,075
28,030
0
W
Athena
SynK Addy
Athena
2,470
597
111
1,208
5,063
1,893
75
1,415
3,648
11,886
0
L
Danzaburou
david4scrummy
Danzaburou
2,613
787
0
874
5,446
1,236
0
869
4,577
0
23,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,061
Gold Earned
27,432
277
Minions Killed
243
0
Camps Cleared
0
1,022,129
Distance Traveled
918,521
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,825
583
68
7
0
186,022
2
L
Set
5,137
514
51
5
0
216,746
0
L
Ymir
5,146
515
18
2
0
168,866
1
L
Chang'e
6,021
602
57
6
0
177,867
2
W
Danzaburou
6,553
655
66
7
0
184,909
0
W
Arachne
6,539
654
57
6
0
204,675
1
W
Odin
6,115
612
76
8
0
212,580
1
W
Olorun
6,034
603
51
5
0
211,308
1
W
Athena
5,820
582
27
3
0
208,657
2
L
Danzaburou
5,303
530
49
5
0
169,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role