Player Matchup

Izanami
Izanami
DedOfGod
Izanami
Level 20
God Stats
7W - 7L
1,436 SR
Queue Stats
26W - 26L
1,455 Elo+
Party 3
Pele
Pele
GolosFire
Pele
Level 39
God Stats
6W - 3L
1,265 SR
Queue Stats
29W - 29L
1,477 Elo+
Party 3
Anubis
Anubis
Skumpicul
Anubis
Level 25
God Stats
44W - 44L
1,497 SR
Queue Stats
172W - 218L
1,359 Elo+
Solo
Odin
Odin
Smokay
Odin
Level 14
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 11L
1,470 Elo+
Party 1
Yemoja
Yemoja
marandi
Yemoja
Level 14
God Stats
4W - 4L
1,505 SR
Queue Stats
13W - 17L
1,470 Elo+
Party 1
Team Averages
Level 22
1,441 SR
1,446 Elo+

VS

Team Averages
Level 17
1,423 SR
1,445 Elo+
Artio
Artio
Echu
Artio
Level 15
God Stats
0W - 4L
1,303 SR
Queue Stats
31W - 29L
1,517 Elo+
Party 2
Skadi
Skadi
Madimaa
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,517 Elo+
Party 2
Bellona
Bellona
PsNac
Bellona
Level 17
God Stats
2W - 3L
1,538 SR
Queue Stats
7W - 11L
1,459 Elo+
Solo
Thoth
Thoth
TrenAoZhoriK
Thoth
Level 28
God Stats
3W - 5L
1,276 SR
Queue Stats
24W - 33L
1,341 Elo+
Solo
Bakasura
Bakasura
qwertzui888999
Bakasura
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 11L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DedOfGod
Izanami
17
3 / 5 / 2
10,813
515
7,069
17,245
6,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
19
6 / 1 / 6
11,824
563
9,960
15,401
6,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Skumpicul
Anubis
18
9 / 2 / 6
11,468
546
16,142
14,047
7,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Odin
Smokay
Odin
14
3 / 2 / 3
9,301
443
3,511
10,541
10,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
marandi
Yemoja
15
4 / 3 / 6
10,189
485
7,132
13,305
10,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Echu
Artio
12
2 / 6 / 5
8,287
395
7,858
17,130
9,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
Madimaa
Skadi
15
2 / 5 / 5
9,359
446
9,790
12,281
4,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
PsNac
Bellona
15
2 / 7 / 0
9,175
437
8,049
15,423
11,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 5 / 0
9,489
452
15,711
11,329
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
3
0 / 2 / 0
5,688
271
202
1,471
237

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
25
Kills
13
13
Deaths
25
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
DedOfGod
Izanami
3
5
2
0.8
L
Artio
Echu
Artio
2
6
5
0.75
W
Pele
6
1
6
9
L
Skadi
Madimaa
Skadi
2
5
5
0.9
L
Bellona
PsNac
Bellona
2
7
0
0.29
W
Anubis
Skumpicul
Anubis
9
2
6
6
W
Odin
Smokay
Odin
3
2
3
2.25
L
7
5
0
1.4
W
Yemoja
marandi
Yemoja
4
3
6
2.33
L
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,814
Damage
41,610
70,539
Taken
57,634
40,080
Mitigated
28,544
29,243
Healing
7,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DedOfGod
Izanami
7,069
4,886
0
7,814
17,245
6,310
2,461
5,289
11,834
0
107,129
L
Artio
Echu
Artio
7,858
1,435
1,084
4,065
17,130
9,612
78
8,472
8,633
26,824
0
W
Pele
9,960
3,538
0
6,649
15,401
6,205
644
2,469
12,749
0
82,870
L
Skadi
Madimaa
Skadi
9,790
4,859
0
219
12,281
4,173
230
6,479
5,777
0
58,292
L
Bellona
PsNac
Bellona
8,049
2,703
0
480
15,423
11,531
732
3,080
11,993
0
56,049
W
Anubis
Skumpicul
Anubis
16,142
1,049
0
7,966
14,047
7,428
0
6,218
7,385
71,927
0
W
Odin
Smokay
Odin
3,511
883
0
786
10,541
10,091
127
2,931
7,450
0
28,453
L
15,711
597
0
1,788
11,329
2,991
222
4,437
6,867
51,205
0
W
Yemoja
marandi
Yemoja
7,132
1,447
3,008
3,020
13,305
10,046
431
5,616
7,487
25,218
0
L
Bakasura
202
137
0
180
1,471
237
0
806
665
0
1,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,595
Gold Earned
41,998
526
Minions Killed
321
0
Camps Cleared
0
1,955,958
Distance Traveled
1,583,830
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,813
515
171
8
0
363,830
6
L
Artio
8,287
395
40
2
0
407,465
6
W
Pele
11,824
563
154
7
0
473,518
3
L
Skadi
9,359
446
93
4
0
351,635
2
L
Bellona
9,175
437
107
5
0
351,768
0
W
Anubis
11,468
546
106
5
0
377,167
0
W
Odin
9,301
443
50
2
0
343,205
0
L
Thoth
9,489
452
73
3
0
401,171
5
W
Yemoja
10,189
485
45
2
0
398,238
4
L
Bakasura
5,688
271
8
0
0
71,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role