Player Matchup

Hera
Hera
Platinum IV
Aktionz
Hera
Platinum IV
Level 127
God Stats
0W - 1L
1,707 SR
Queue Stats
130W - 122L
1,717 MMR
Solo
Anhur
Anhur
Gold V
Kazkade
Anhur
Gold V
Level 159
God Stats
2W - 2L
1,892 SR
Queue Stats
149W - 122L
1,723 MMR
Solo
Cerberus
Cerberus
Platinum V
NootNootPlayz
Cerberus
Platinum V
Level 153
God Stats
1W - 2L
1,567 SR
Queue Stats
187W - 184L
1,708 MMR
Solo
Arachne
Arachne
Gold II
Tecko94
Arachne
Gold II
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 137L
1,722 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Voltegen
Gilgamesh
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,633 SR
1,674 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,573 SR
1,693 MMR
Rama
Rama
Platinum IV
Dimitron25
Rama
Platinum IV
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Gold I
IceAngel62
Awilix
Gold I
Level 65
God Stats
1W - 0L
1,746 SR
Queue Stats
82W - 74L
1,676 MMR
Solo
Janus
Janus
Platinum I
ItsMo0se
Janus
Platinum I
Level 134
God Stats
23W - 18L
1,733 SR
Queue Stats
124W - 119L
1,896 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum IV
SoFlyKight
Tsukuyomi
Platinum IV
Level 145
God Stats
2W - 2L
1,384 SR
Queue Stats
246W - 233L
1,699 MMR
Solo
Artio
Artio
Gold II
merlinsbong
Artio
Gold II
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 143L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Aktionz
Hera
12
1 / 2 / 1
6,679
557
5,229
5,495
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Kazkade
Anhur
12
1 / 3 / 0
7,078
590
5,820
7,118
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
NootNootPlayz
Cerberus
9
2 / 4 / 0
6,061
505
5,089
10,719
4,569
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Tecko94
Arachne
10
0 / 3 / 1
5,530
461
1,805
11,354
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Voltegen
Gilgamesh
11
0 / 5 / 1
6,771
564
2,816
11,936
5,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
Guan YuAthenaTiamatSetYmir

VS

Bans
ApolloScyllaSobekChang'eGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
7,934
661
4,644
7,399
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Awilix
IceAngel62
Awilix
12
3 / 2 / 3
6,943
579
3,002
8,281
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
ItsMo0se
Janus
14
6 / 0 / 2
8,184
682
8,776
3,487
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SoFlyKight
Tsukuyomi
14
4 / 0 / 0
7,865
655
10,503
8,337
3,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 1 / 10
6,795
566
3,631
10,055
4,085
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
17
17
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
Aktionz
Hera
1
2
1
0.75
W
4
1
0
4
W
Awilix
IceAngel62
Awilix
3
2
3
2.25
W
Janus
ItsMo0se
Janus
6
0
2
7
L
Anhur
Kazkade
Anhur
1
3
0
0.33
L
Cerberus
NootNootPlayz
Cerberus
2
4
0
0.5
W
Tsukuyomi
SoFlyKight
Tsukuyomi
4
0
0
4
L
Arachne
Tecko94
Arachne
0
3
1
0.17
L
Gilgamesh
Voltegen
Gilgamesh
0
5
1
0.1
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,759
Damage
30,556
46,622
Taken
37,559
17,200
Mitigated
13,300
14,395
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Aktionz
Hera
5,229
846
0
1,398
5,495
1,812
0
2,683
2,812
50,488
0
W
4,644
3,292
0
2,934
7,399
1,554
0
578
6,821
0
45,711
W
Awilix
IceAngel62
Awilix
3,002
861
0
500
8,281
2,728
538
2,548
5,733
0
41,036
W
Janus
ItsMo0se
Janus
8,776
357
0
485
3,487
1,078
368
1,775
1,712
62,592
0
L
Anhur
Kazkade
Anhur
5,820
2,548
0
2,110
7,118
1,971
0
801
6,317
0
36,468
L
Cerberus
NootNootPlayz
Cerberus
5,089
226
0
1,280
10,719
4,569
0
4,382
6,337
15,226
0
W
Tsukuyomi
SoFlyKight
Tsukuyomi
10,503
2,674
0
2,761
8,337
3,855
0
1,352
6,985
0
57,545
L
Arachne
Tecko94
Arachne
1,805
1,295
0
6,610
11,354
3,664
0
2,652
8,702
0
24,569
L
Gilgamesh
Voltegen
Gilgamesh
2,816
672
0
2,997
11,936
5,184
0
1,889
10,047
0
29,501
W
3,631
492
0
2,434
10,055
4,085
217
4,065
5,990
14,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,119
Gold Earned
37,721
366
Minions Killed
434
0
Camps Cleared
0
1,121,533
Distance Traveled
1,281,407
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,679
557
111
9
0
219,622
3
W
Rama
7,934
661
93
8
0
222,683
6
W
Awilix
6,943
579
83
7
0
262,056
1
W
Janus
8,184
682
129
11
0
241,669
4
L
Anhur
7,078
590
90
8
0
195,045
2
L
Cerberus
6,061
505
29
2
0
245,792
3
W
Tsukuyomi
7,865
655
108
9
0
269,156
4
L
Arachne
5,530
461
60
5
0
238,922
4
L
Gilgamesh
6,771
564
76
6
0
222,152
3
W
Artio
6,795
566
21
2
0
285,843
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role