Player Matchup

Horus
Horus
BeadsBurner
Horus
Level 156
God Stats
1W - 2L
1,207 SR
Queue Stats
66W - 61L
1,503 Elo+
Party 1
Gilgamesh
Gilgamesh
CptCalli
Gilgamesh
Level 159
God Stats
54W - 30L
1,723 SR
Queue Stats
310W - 158L
1,724 Elo+
Party 1
Izanami
Izanami
Dragonfruiit
Izanami
Level 140
God Stats
13W - 5L
1,699 SR
Queue Stats
201W - 149L
1,650 Elo+
Party 1
Set
Set
blackmosquitoo
Set
Level 160
God Stats
2W - 1L
1,611 SR
Queue Stats
78W - 53L
1,762 Elo+
Party 1
Merlin
Merlin
iZerdox
Merlin
Level 160
God Stats
5W - 5L
1,642 SR
Queue Stats
259W - 181L
1,668 Elo+
Party 1
Team Averages
Level 155
1,576 SR
1,661 Elo+

VS

Team Averages
Level 132
1,458 SR
1,652 Elo+
Athena
Athena
ChaØtix
Athena
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 72L
1,753 Elo+
Solo
Chang'e
Chang'e
Fapidz
Chang'e
Level 87
God Stats
2W - 3L
1,569 SR
Queue Stats
437W - 290L
1,682 Elo+
Solo
Tiamat
Tiamat
Mochiino
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
NiesmialyJimmy
Arachne
Level 160
God Stats
1W - 1L
1,174 SR
Queue Stats
7W - 3L
1,738 Elo+
Solo
Neith
Neith
Tereryo
Neith
Level 157
God Stats
1W - 3L
1,547 SR
Queue Stats
173W - 159L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 17
11,466
603
3,646
17,551
14,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
CptCalli
Gilgamesh
18
7 / 0 / 11
12,321
648
13,373
15,942
12,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Dragonfruiit
Izanami
17
3 / 2 / 7
11,584
610
12,573
16,922
6,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 2 / 14
11,759
619
15,504
17,617
10,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
iZerdox
Merlin
19
13 / 2 / 8
12,983
683
20,740
8,503
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ChaØtix
Athena
11
0 / 9 / 2
8,263
435
4,657
20,903
9,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Fapidz
Chang'e
15
0 / 6 / 3
8,706
458
4,044
15,096
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Mochiino
Tiamat
17
6 / 3 / 0
10,388
547
9,343
11,399
7,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 9 / 0
9,471
498
8,631
21,127
10,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Tereryo
Neith
16
1 / 3 / 2
9,996
526
13,526
15,265
5,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
15
30
Kills
8
8
Deaths
30
57
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
17
5.25
L
Athena
ChaØtix
Athena
0
9
2
0.11
W
Gilgamesh
CptCalli
Gilgamesh
7
0
11
12.5
W
Izanami
Dragonfruiit
Izanami
3
2
7
3.25
L
Chang'e
Fapidz
Chang'e
0
6
3
0.25
L
Tiamat
Mochiino
Tiamat
6
3
0
2
L
1
9
0
0.11
L
Neith
Tereryo
Neith
1
3
2
0.67
W
5
2
14
6
W
Merlin
iZerdox
Merlin
13
2
8
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,836
Damage
40,201
76,535
Taken
83,790
48,014
Mitigated
37,205
24,933
Healing
23,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,646
1,140
1,036
4,921
17,551
14,201
164
5,652
11,723
0
19,263
L
Athena
ChaØtix
Athena
4,657
1,142
0
1,898
20,903
9,691
0
6,582
14,321
19,098
0
W
Gilgamesh
CptCalli
Gilgamesh
13,373
3,691
0
6,065
15,942
12,148
1,779
2,715
13,143
0
76,265
W
Izanami
Dragonfruiit
Izanami
12,573
8,108
0
8,479
16,922
6,620
7,299
2,461
14,409
0
101,769
L
Chang'e
Fapidz
Chang'e
4,044
422
733
5,386
15,096
4,298
0
3,195
11,901
70,563
0
L
Tiamat
Mochiino
Tiamat
9,343
877
0
3,013
11,399
7,216
14
3,553
7,846
65,526
0
L
8,631
3,947
0
6,218
21,127
10,834
0
5,409
15,718
11,462
39,123
L
Neith
Tereryo
Neith
13,526
7,552
0
6,573
15,265
5,166
3,342
2,001
13,264
0
76,828
W
15,504
9,869
0
1,591
17,617
10,936
648
7,147
10,258
0
89,609
W
Merlin
iZerdox
Merlin
20,740
1,840
0
2,841
8,503
4,109
316
2,460
6,013
104,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,113
Gold Earned
46,824
661
Minions Killed
523
0
Camps Cleared
0
1,924,608
Distance Traveled
1,771,674
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,466
603
38
2
0
390,875
6
L
Athena
8,263
435
27
1
0
375,956
9
W
Gilgamesh
12,321
648
118
6
0
402,652
6
W
Izanami
11,584
610
180
9
0
330,057
3
L
Chang'e
8,706
458
133
7
0
341,274
1
L
Tiamat
10,388
547
141
7
0
380,404
2
L
Arachne
9,471
498
91
5
0
359,598
4
L
Neith
9,996
526
131
7
0
314,442
4
W
Set
11,759
619
152
8
0
434,897
3
W
Merlin
12,983
683
173
9
0
366,127
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role