Player Matchup

Baron Samedi
Baron Samedi
Dinkali
Baron Samedi
Level 28
God Stats
7W - 3L
1,304 SR
Queue Stats
77W - 93L
1,544 Elo+
Party 2
Khepri
Khepri
NoBoDy181920
Khepri
Level 85
God Stats
14W - 6L
1,610 SR
Queue Stats
263W - 243L
1,410 Elo+
Party 2
Jing Wei
Jing Wei
NotSem_
Jing Wei
Level 108
God Stats
7W - 2L
1,734 SR
Queue Stats
272W - 262L
1,547 Elo+
Party 3
Ne Zha
Ne Zha
jerchamy
Ne Zha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
proskilsnl
Chaac
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 9L
1,448 Elo+
Party 3
Team Averages
Level 67
1,530 SR
1,490 Elo+

VS

Team Averages
Level 74
1,510 SR
1,458 Elo+
Erlang Shen
Erlang Shen
Cuaquitoxd
Erlang Shen
Level 28
God Stats
8W - 9L
1,302 SR
Queue Stats
86W - 73L
1,463 Elo+
Party 1
Bellona
Bellona
Mirindeyka
Bellona
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,195 Elo+
Solo
Raijin
Raijin
SitoToLoVeo
Raijin
Level 120
God Stats
5W - 4L
1,951 SR
Queue Stats
247W - 239L
1,556 Elo+
Party 1
Khepri
Khepri
alexRKY
Khepri
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
fuego6
Chernobog
Level 120
God Stats
0W - 2L
1,297 SR
Queue Stats
110W - 100L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dinkali
Baron Samedi
15
5 / 3 / 3
9,223
615
9,746
9,593
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
12
2 / 3 / 4
7,817
521
4,066
11,643
6,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
NotSem_
Jing Wei
15
1 / 1 / 3
9,095
606
6,399
7,717
2,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
jerchamy
Ne Zha
15
7 / 3 / 4
9,213
614
9,895
10,443
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
15
5 / 0 / 4
8,828
589
9,101
14,359
12,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cuaquitoxd
Erlang Shen
12
2 / 5 / 4
7,346
490
9,048
14,739
6,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Mirindeyka
Bellona
12
1 / 7 / 0
7,206
480
7,063
12,209
9,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
12
4 / 4 / 4
7,835
522
6,399
8,216
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
alexRKY
Khepri
12
3 / 2 / 0
7,745
516
3,709
7,749
4,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
fuego6
Chernobog
13
0 / 2 / 3
7,979
532
8,044
8,641
2,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
20
Kills
10
10
Deaths
20
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Cuaquitoxd
Erlang Shen
2
5
4
0.8
W
Baron Samedi
Dinkali
Baron Samedi
5
3
3
2.17
L
Bellona
Mirindeyka
Bellona
1
7
0
0.14
W
Khepri
2
3
4
1.33
W
Jing Wei
NotSem_
Jing Wei
1
1
3
2.5
L
Raijin
4
4
4
1.5
L
Khepri
alexRKY
Khepri
3
2
0
1.5
L
Chernobog
fuego6
Chernobog
0
2
3
0.75
W
Ne Zha
jerchamy
Ne Zha
7
3
4
3
W
Chaac
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,207
Damage
34,263
53,755
Taken
51,554
29,500
Mitigated
25,628
23,589
Healing
10,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Cuaquitoxd
Erlang Shen
9,048
5,627
0
2,103
14,739
6,721
0
3,634
11,008
0
47,634
W
Baron Samedi
Dinkali
Baron Samedi
9,746
908
973
3,704
9,593
4,034
128
2,530
6,865
60,471
0
L
Bellona
Mirindeyka
Bellona
7,063
1,880
0
2,432
12,209
9,337
168
1,777
9,825
0
32,737
W
Khepri
4,066
565
0
1,256
11,643
6,909
0
3,035
8,534
20,319
0
W
Jing Wei
NotSem_
Jing Wei
6,399
5,232
0
4,128
7,717
2,553
0
1,553
6,164
0
66,535
L
Raijin
6,399
732
0
1,005
8,216
2,114
0
4,511
3,705
27,842
0
L
Khepri
alexRKY
Khepri
3,709
319
0
1,832
7,749
4,484
0
3,010
4,739
19,037
0
L
Chernobog
fuego6
Chernobog
8,044
5,295
0
2,998
8,641
2,972
336
2,194
6,447
0
63,775
W
Ne Zha
jerchamy
Ne Zha
9,895
4,967
0
4,728
10,443
3,914
0
2,578
7,725
0
60,385
W
Chaac
9,101
1,547
0
8,800
14,359
12,090
94
0
14,359
5,638
41,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,176
Gold Earned
38,111
481
Minions Killed
356
0
Camps Cleared
0
1,501,507
Distance Traveled
1,290,067
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,346
490
77
5
0
277,584
1
W
Baron Samedi
9,223
615
117
8
0
272,109
3
L
Bellona
7,206
480
68
5
0
277,151
0
W
Khepri
7,817
521
23
2
0
300,678
2
W
Jing Wei
9,095
606
143
10
0
279,008
7
L
Raijin
7,835
522
54
4
0
166,305
0
L
Khepri
7,745
516
28
2
0
301,084
2
L
Chernobog
7,979
532
129
9
0
267,943
1
W
Ne Zha
9,213
614
110
7
0
321,732
0
W
Chaac
8,828
589
88
6
0
327,980
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role