Player Matchup

Cthulhu
Cthulhu
Tivelive
Cthulhu
Level 82
God Stats
17W - 23L
1,430 SR
Queue Stats
113W - 124L
1,526 Elo+
Solo
Ra
Ra
fakes09
Ra
Level 120
God Stats
2W - 0L
1,479 SR
Queue Stats
16W - 22L
1,481 Elo+
Solo
Cernunnos
Cernunnos
tatay100
Cernunnos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,562 Elo+
Solo
Team Averages
Level 116
1,470 SR
1,523 Elo+

VS

Team Averages
Level 118
1,464 SR
1,373 Elo+
Cu Chulainn
Cu Chulainn
MrRADCL
Cu Chulainn
Level 106
God Stats
15W - 18L
1,433 SR
Queue Stats
22W - 46L
1,370 Elo+
Party 1
Izanami
Izanami
Rooga
Izanami
Level 160
God Stats
0W - 1L
1,229 SR
Queue Stats
7W - 26L
1,176 Elo+
Party 1
Aphrodite
Aphrodite
notanaries
Aphrodite
Level 87
God Stats
11W - 5L
1,729 SR
Queue Stats
1,386W - 1,168L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Tivelive
Cthulhu
12
1 / 2 / 6
11,463
603
7,512
15,868
14,007
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 3 / 8
13,016
685
18,265
16,018
7,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cernunnos
tatay100
Cernunnos
18
8 / 3 / 5
13,474
709
29,773
14,621
6,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MrRADCL
Cu Chulainn
17
3 / 5 / 4
14,250
750
10,835
29,548
27,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Rooga
Izanami
16
5 / 7 / 1
13,281
699
11,736
18,902
7,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
notanaries
Aphrodite
16
0 / 1 / 6
11,615
611
14,274
17,153
8,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
13
Kills
8
8
Deaths
13
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
MrRADCL
Cu Chulainn
3
5
4
1
L
Izanami
Rooga
Izanami
5
7
1
0.79
W
Cthulhu
Tivelive
Cthulhu
1
2
6
2
W
4
3
8
2.67
L
Aphrodite
notanaries
Aphrodite
0
1
6
3
W
Cernunnos
tatay100
Cernunnos
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,550
Damage
36,845
46,507
Taken
65,603
28,207
Mitigated
43,159
16,068
Healing
33,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
MrRADCL
Cu Chulainn
10,835
2,202
1,024
3,009
29,548
27,947
0
11,227
17,843
0
51,169
L
Izanami
Rooga
Izanami
11,736
7,199
0
3,236
18,902
7,185
411
6,529
12,205
0
55,978
W
Cthulhu
Tivelive
Cthulhu
7,512
297
539
3,860
15,868
14,007
90
6,389
9,479
16,657
0
W
18,265
2,223
3,984
7,066
16,018
7,489
668
5,033
10,985
87,771
0
L
Aphrodite
notanaries
Aphrodite
14,274
1,292
14,046
12,176
17,153
8,027
1,010
7,219
9,704
67,303
0
W
Cernunnos
tatay100
Cernunnos
29,773
19,318
0
619
14,621
6,711
2,435
2,894
11,727
0
94,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,953
Gold Earned
39,146
268
Minions Killed
247
0
Camps Cleared
0
932,175
Distance Traveled
1,074,705
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
14,250
750
46
2
0
405,320
2
L
Izanami
13,281
699
91
5
0
312,969
0
W
Cthulhu
11,463
603
15
1
0
265,884
0
W
Ra
13,016
685
135
7
0
354,852
2
L
Aphrodite
11,615
611
110
6
0
356,416
4
W
Cernunnos
13,474
709
118
6
0
311,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role