Player Matchup

Bastet
Bastet
Hainegun
Bastet
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,327 Elo+
Solo
Tsukuyomi
Tsukuyomi
HugoLeChauve
Tsukuyomi
Level 29
God Stats
3W - 2L
1,486 SR
Queue Stats
17W - 14L
1,496 Elo+
Solo
Ra
Ra
Néne12
Ra
Level 16
God Stats
16W - 23L
1,326 SR
Queue Stats
33W - 52L
1,282 Elo+
Solo
Ares
Ares
RPcubed
Ares
Level 14
God Stats
7W - 11L
1,517 SR
Queue Stats
21W - 31L
1,412 Elo+
Solo
Scylla
Scylla
dwrd1west
Scylla
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
23W - 24L
1,500 Elo+
Solo
Team Averages
Level 19
1,466 SR
1,404 Elo+

VS

Team Averages
Level 16
1,457 SR
1,451 Elo+
Chaac
Chaac
EGJR1001
Chaac
Level 16
God Stats
6W - 7L
1,425 SR
Queue Stats
26W - 23L
1,516 Elo+
Solo
Kukulkan
Kukulkan
Itacus
Kukulkan
Level 20
God Stats
11W - 8L
1,388 SR
Queue Stats
95W - 114L
1,362 Elo+
Solo
Fenrir
Fenrir
ProdigyS2
Fenrir
Level 16
God Stats
22W - 18L
1,464 SR
Queue Stats
32W - 29L
1,451 Elo+
Solo
Artemis
Artemis
SnowflakeSenpai
Artemis
Level 23
God Stats
2W - 0L
1,758 SR
Queue Stats
119W - 138L
1,426 Elo+
Solo
Ymir
Ymir
madkrakeen
Ymir
Level 4
God Stats
1W - 0L
1,249 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Hainegun
Bastet
20
6 / 6 / 15
15,825
931
23,930
25,558
10,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
HugoLeChauve
Tsukuyomi
20
17 / 11 / 14
19,167
1,127
45,190
35,676
16,944
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
1 / 5 / 16
14,576
857
8,857
17,254
15,569
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
RPcubed
Ares
20
7 / 6 / 22
17,181
1,011
16,909
30,217
44,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
dwrd1west
Scylla
20
3 / 4 / 12
15,058
886
18,890
17,541
6,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EGJR1001
Chaac
20
3 / 9 / 14
15,099
888
20,848
30,932
17,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Itacus
Kukulkan
20
4 / 4 / 8
15,267
898
19,773
19,492
7,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
ProdigyS2
Fenrir
20
11 / 2 / 13
17,603
1,035
22,717
15,979
8,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
10 / 10 / 16
17,606
1,036
40,684
24,477
9,302
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 9 / 21
16,428
966
12,682
29,913
39,928
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
104
34
Kills
32
32
Deaths
34
79
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chaac
EGJR1001
Chaac
3
9
14
1.11
L
Bastet
Hainegun
Bastet
6
6
15
2.25
L
Tsukuyomi
HugoLeChauve
Tsukuyomi
17
11
14
2.18
W
Kukulkan
Itacus
Kukulkan
4
4
8
2
L
1
5
16
1.8
W
Fenrir
ProdigyS2
Fenrir
11
2
13
8.75
L
Ares
RPcubed
Ares
7
6
22
3
W
10
10
16
1.8
L
Scylla
dwrd1west
Scylla
3
4
12
2.25
W
4
9
21
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,776
Damage
116,704
126,246
Taken
120,793
93,705
Mitigated
83,450
7,250
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
EGJR1001
Chaac
20,848
4,444
0
6,078
30,932
17,914
0
10,518
19,906
0
44,586
L
Bastet
Hainegun
Bastet
23,930
6,333
0
0
25,558
10,070
0
5,225
20,333
0
43,254
L
Tsukuyomi
HugoLeChauve
Tsukuyomi
45,190
10,585
732
3,211
35,676
16,944
0
8,558
27,118
0
85,611
W
Kukulkan
Itacus
Kukulkan
19,773
1,634
0
685
19,492
7,529
0
3,965
15,219
46,705
0
L
8,857
388
806
1,794
17,254
15,569
0
4,638
12,616
33,526
0
W
Fenrir
ProdigyS2
Fenrir
22,717
3,486
0
586
15,979
8,777
0
7,592
8,387
0
42,303
L
Ares
RPcubed
Ares
16,909
871
0
0
30,217
44,246
0
10,297
19,920
29,166
0
W
40,684
24,860
1,307
1,571
24,477
9,302
0
8,463
15,934
0
88,144
L
Scylla
dwrd1west
Scylla
18,890
3,758
0
707
17,541
6,876
0
3,737
13,804
50,709
0
W
12,682
1,525
0
0
29,913
39,928
0
14,118
15,487
32,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,807
Gold Earned
82,003
283
Minions Killed
330
8
Camps Cleared
6
1,501,335
Distance Traveled
1,453,723
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,099
888
50
3
0
294,078
0
L
Bastet
15,825
931
30
2
5
353,703
3
L
Tsukuyomi
19,167
1,127
85
5
2
337,538
0
W
Kukulkan
15,267
898
72
4
2
264,015
0
L
Ra
14,576
857
67
4
1
271,821
2
W
Fenrir
17,603
1,035
53
3
3
371,557
0
L
Ares
17,181
1,011
21
1
0
316,449
2
W
Artemis
17,606
1,036
93
5
1
263,270
4
L
Scylla
15,058
886
80
5
0
221,824
0
W
Ymir
16,428
966
62
4
0
260,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role