Player Matchup

Janus
Janus
Silver I
ThatBam
Janus
Silver I
Level 109
God Stats
2W - 3L
1,706 SR
Queue Stats
52W - 46L
1,544 MMR
Party 1
Ares
Ares
Gold I
TheRealForbes
Ares
Gold I
Level 88
God Stats
1W - 2L
1,615 SR
Queue Stats
117W - 102L
1,694 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
spellbase1
Gilgamesh
Gold V
Level 42
God Stats
4W - 2L
1,754 SR
Queue Stats
20W - 19L
1,370 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 80
1,692 SR
1,536 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,805 SR
1,536 MMR
Izanami
Izanami
Gold IV
FirstBlindLord
Izanami
Gold IV
Level 144
God Stats
2W - 1L
1,799 SR
Queue Stats
19W - 12L
1,503 MMR
Party 2
Bacchus
Bacchus
Gold IV
Mordred622
Bacchus
Gold IV
Level 45
God Stats
2W - 1L
1,701 SR
Queue Stats
10W - 4L
1,565 MMR
Party 2
Ra
Ra
Gold IV
heanangesese
Ra
Gold IV
Level 128
God Stats
2W - 0L
1,913 SR
Queue Stats
22W - 14L
1,539 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ThatBam
Janus
20
5 / 9 / 4
21,101
603
23,635
24,245
10,003
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
3 / 4 / 6
22,493
643
16,260
44,880
75,192
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
spellbase1
Gilgamesh
20
3 / 5 / 6
21,814
623
24,118
44,067
46,896
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ScyllaKukulkanDanzaburouTiamatSobek

VS

Bans
AthenaMedusaApolloChaacYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 9
20,995
600
41,381
30,258
21,346
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Mordred622
Bacchus
20
5 / 1 / 11
21,836
624
14,180
27,155
63,705
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 2 / 11
22,186
634
36,047
15,942
12,440
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
11
Kills
18
18
Deaths
11
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
8
9
1.31
W
Bacchus
Mordred622
Bacchus
5
1
11
10.5
L
Janus
ThatBam
Janus
5
9
4
0.78
L
3
4
6
1.5
W
7
2
11
6.25
L
Gilgamesh
spellbase1
Gilgamesh
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,013
Damage
91,608
113,192
Taken
73,355
132,091
Mitigated
97,491
13,002
Healing
30,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,381
21,724
0
6,482
30,258
21,346
4,752
19,622
10,636
0
201,674
W
Bacchus
Mordred622
Bacchus
14,180
966
0
2,225
27,155
63,705
160
15,962
11,193
34,556
0
L
Janus
ThatBam
Janus
23,635
637
652
6,389
24,245
10,003
365
16,951
6,938
221,353
0
L
16,260
735
0
4,092
44,880
75,192
778
15,720
28,592
46,774
0
W
36,047
2,938
12,733
8,898
15,942
12,440
736
10,162
5,780
208,973
0
L
Gilgamesh
spellbase1
Gilgamesh
24,118
5,290
0
1,869
44,067
46,896
648
16,681
26,920
27,922
113,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,408
Gold Earned
65,017
415
Minions Killed
450
0
Camps Cleared
0
1,918,564
Distance Traveled
1,890,137
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
20,995
600
204
6
0
537,895
5
W
Bacchus
21,836
624
24
1
0
653,153
8
L
Janus
21,101
603
246
7
0
599,136
1
L
Ares
22,493
643
35
1
0
632,303
4
W
Ra
22,186
634
222
6
0
699,089
2
L
Gilgamesh
21,814
623
134
4
0
687,125
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role