Player Matchup

Gilgamesh
Gilgamesh
CaillouKillsYou
Gilgamesh
Level 90
God Stats
8W - 8L
1,472 SR
Queue Stats
231W - 206L
1,484 Elo+
Party 1
Sol
Sol
KARAKINSHOT
Sol
Level 102
God Stats
66W - 62L
1,551 SR
Queue Stats
943W - 846L
1,551 Elo+
Solo
Danzaburou
Danzaburou
david4scrummy
Danzaburou
Level 44
God Stats
5W - 6L
1,602 SR
Queue Stats
13W - 16L
1,444 Elo+
Party 1
Team Averages
Level 79
1,542 SR
1,493 Elo+

VS

Team Averages
Level 106
1,451 SR
1,415 Elo+
Tiamat
Tiamat
CommonLime03
Tiamat
Level 84
God Stats
10W - 16L
1,345 SR
Queue Stats
286W - 346L
1,381 Elo+
Solo
Cabrakan
Cabrakan
k3pasa Gringo94
Cabrakan
Level 125
God Stats
6W - 10L
1,429 SR
Queue Stats
155W - 177L
1,405 Elo+
Solo
Ne Zha
Ne Zha
o-O_Soulz_O-o
Ne Zha
Level 108
God Stats
31W - 22L
1,581 SR
Queue Stats
226W - 249L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaillouKillsYou
Gilgamesh
14
4 / 2 / 8
10,878
725
11,778
17,876
16,072
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 4 / 6
10,246
683
7,371
9,456
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
david4scrummy
Danzaburou
15
7 / 3 / 5
12,513
834
11,119
12,480
5,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
6
0 / 0 / 1
7,698
513
433
1,159
309
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
13
3 / 7 / 5
10,250
683
11,789
21,562
16,560
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 6 / 4
10,681
712
11,665
17,740
7,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
13
Kills
8
9
Deaths
13
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CaillouKillsYou
Gilgamesh
4
2
8
4
L
Tiamat
0
0
1
0.5
W
2
4
6
1.25
W
Danzaburou
david4scrummy
Danzaburou
7
3
5
3.17
L
Cabrakan
3
7
5
0.79
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,268
Damage
23,887
39,812
Taken
40,461
24,346
Mitigated
24,590
8,433
Healing
10,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CaillouKillsYou
Gilgamesh
11,778
3,099
0
3,582
17,876
16,072
330
5,563
12,313
0
51,579
L
Tiamat
433
38
222
347
1,159
309
0
127
1,010
4,247
0
W
7,371
661
0
2,794
9,456
3,181
2,790
3,325
6,131
36,447
0
W
Danzaburou
david4scrummy
Danzaburou
11,119
7,736
0
2,057
12,480
5,093
235
4,307
7,819
0
51,934
L
Cabrakan
11,789
1,446
1,273
5,144
21,562
16,560
0
3,084
18,142
32,254
0
L
11,665
4,666
708
3,183
17,740
7,721
0
3,594
13,858
145
54,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,637
Gold Earned
28,629
175
Minions Killed
117
0
Camps Cleared
0
764,655
Distance Traveled
574,723
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,878
725
58
4
0
279,326
2
L
Tiamat
7,698
513
14
1
0
22,894
0
W
Sol
10,246
683
39
3
0
234,402
2
W
Danzaburou
12,513
834
78
5
0
250,927
0
L
Cabrakan
10,250
683
51
3
0
260,604
3
L
Ne Zha
10,681
712
52
3
0
291,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role