Player Matchup

Geb
Geb
JD235813
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,216 Elo+
Solo
Yemoja
Yemoja
SFG Killer45
Yemoja
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,496 Elo+
Party 2
Ymir
Ymir
SFG chaos
Ymir
Level 6
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
WA-ispro
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,261 Elo+
Solo
Ra
Ra
buweslley
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,452 SR
1,395 Elo+

VS

Team Averages
Level 24
1,388 SR
1,290 Elo+
Bastet
Bastet
Alkoholocost
Bastet
Level 4
God Stats
1W - 3L
1,221 SR
Queue Stats
1W - 9L
1,007 Elo+
Solo
Hercules
Hercules
ClairesSla9
Hercules
Level 46
God Stats
8W - 10L
1,419 SR
Queue Stats
395W - 388L
1,395 Elo+
Party 1
Hades
Hades
ST6 GhostRider
Hades
Level 28
God Stats
1W - 2L
1,132 SR
Queue Stats
85W - 79L
1,318 Elo+
Solo
Nemesis
Nemesis
danielolivxr
Nemesis
Level 23
God Stats
2W - 0L
1,683 SR
Queue Stats
129W - 137L
1,336 Elo+
Party 1
Cerberus
Cerberus
wokka100
Cerberus
Level 18
God Stats
21W - 14L
1,485 SR
Queue Stats
48W - 48L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,211
421
680
5,655
1,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
5
1 / 2 / 1
4,212
421
1,643
3,051
1,471
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
5
0 / 5 / 1
3,986
399
1,473
7,680
2,585
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pele
5
2 / 3 / 0
4,469
447
1,796
4,107
1,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 6 / 1
4,317
432
3,184
5,177
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
7
0 / 1 / 2
4,608
461
533
2,466
574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
ClairesSla9
Hercules
10
3 / 0 / 4
6,017
602
2,738
4,032
1,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
9 / 2 / 3
6,434
643
8,248
8,714
3,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
danielolivxr
Nemesis
8
3 / 0 / 5
5,468
547
2,368
4,394
1,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
wokka100
Cerberus
9
4 / 0 / 0
5,770
577
3,892
3,413
1,155
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
19
19
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
0
1
2
1
W
Hercules
ClairesSla9
Hercules
3
0
4
5
L
0
3
1
0.17
L
Yemoja
1
2
1
0.75
L
Ymir
0
5
1
0.1
W
9
2
3
5.25
L
Pele
2
3
0
0.67
L
0
6
1
0.08
W
Nemesis
danielolivxr
Nemesis
3
0
5
5.5
W
Cerberus
wokka100
Cerberus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,776
Damage
17,779
25,670
Taken
23,019
8,366
Mitigated
8,441
2,147
Healing
7,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
533
268
0
247
2,466
574
201
274
2,192
40
9,046
W
Hercules
ClairesSla9
Hercules
2,738
1,516
0
1,146
4,032
1,653
471
2,154
1,864
0
27,491
L
680
316
0
376
5,655
1,465
0
3,357
2,298
9,955
0
L
Yemoja
1,643
682
733
213
3,051
1,471
0
2,093
958
6,537
0
L
Ymir
1,473
1,039
0
284
7,680
2,585
0
1,998
5,682
6,770
0
W
8,248
1,150
142
4,375
8,714
3,881
502
3,394
5,041
30,776
0
L
Pele
1,796
82
0
195
4,107
1,202
19
1,000
3,107
0
11,527
L
3,184
814
172
174
5,177
1,643
0
3,712
1,465
13,818
0
W
Nemesis
danielolivxr
Nemesis
2,368
1,035
0
269
4,394
1,178
0
387
3,935
0
21,498
W
Cerberus
wokka100
Cerberus
3,892
111
90
754
3,413
1,155
268
406
3,007
23,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,195
Gold Earned
28,297
75
Minions Killed
228
0
Camps Cleared
0
827,904
Distance Traveled
893,461
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
4,608
461
18
2
0
144,252
1
W
Hercules
6,017
602
73
7
0
184,612
0
L
Geb
4,211
421
18
2
0
180,264
1
L
Yemoja
4,212
421
12
1
0
131,282
0
L
Ymir
3,986
399
13
1
0
132,268
1
W
Hades
6,434
643
53
5
0
170,153
0
L
Pele
4,469
447
11
1
0
221,538
0
L
Ra
4,317
432
21
2
0
162,552
0
W
Nemesis
5,468
547
44
4
0
212,414
0
W
Cerberus
5,770
577
40
4
0
182,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role