Player Matchup

Artio
Artio
Diamond I
 
Artio
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
Crossbot
Cu Chulainn
Diamond I
Level 156
God Stats
1W - 3L
1,602 SR
Queue Stats
180W - 150L
2,379 MMR
Solo
Nemesis
Nemesis
Masters
Sober 3k
Nemesis
Masters
Level 149
God Stats
47W - 43L
1,671 SR
Queue Stats
410W - 398L
2,449 MMR
Solo
Danzaburou
Danzaburou
Masters
Super_Squirrel02
Danzaburou
Masters
Level 145
God Stats
10W - 5L
1,810 SR
Queue Stats
287W - 257L
2,373 MMR
Solo
Ra
Ra
Diamond IV
Vudir
Ra
Diamond IV
Level 151
God Stats
3W - 3L
1,973 SR
Queue Stats
225W - 211L
2,264 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,711 SR
2,193 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,658 SR
2,366 MMR
Jing Wei
Jing Wei
Diamond IV
Dameaners
Jing Wei
Diamond IV
Level 141
God Stats
3W - 3L
1,658 SR
Queue Stats
241W - 250L
2,226 MMR
Solo
Janus
Janus
Diamond I
DeciXQuin
Janus
Diamond I
Level 126
God Stats
5W - 3L
1,683 SR
Queue Stats
212W - 149L
2,447 MMR
Party 1
Sobek
Sobek
Diamond II
NoGutsNoWin
Sobek
Diamond II
Level 118
God Stats
7W - 6L
1,363 SR
Queue Stats
723W - 712L
2,308 MMR
Solo
Thanatos
Thanatos
Masters
QuinXDeci
Thanatos
Masters
Level 157
God Stats
23W - 13L
1,697 SR
Queue Stats
138W - 73L
2,614 MMR
Party 1
Loki
Loki
Diamond III
TNT4838
Loki
Diamond III
Level 144
God Stats
4W - 1L
1,889 SR
Queue Stats
225W - 209L
2,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
2 / 9 / 7
12,896
496
13,189
39,169
37,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cu Chulainn
Crossbot
Cu Chulainn
18
3 / 10 / 1
13,412
516
18,401
31,575
22,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Sober 3k
Nemesis
20
4 / 8 / 5
13,870
533
12,394
22,609
13,642
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Super_Squirrel02
Danzaburou
19
6 / 6 / 4
15,069
580
15,049
24,905
9,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
19
2 / 11 / 4
13,298
511
13,337
18,980
7,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TiamatSetGuan YuAthenaGilgamesh

VS

Bans
AnhurGebKing ArthurYmirApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dameaners
Jing Wei
20
2 / 4 / 11
13,846
533
11,365
21,094
8,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
DeciXQuin
Janus
20
8 / 2 / 22
15,942
613
36,075
18,158
7,753
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
2 / 5 / 26
12,920
497
10,958
26,705
33,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
QuinXDeci
Thanatos
20
25 / 5 / 10
17,125
659
36,365
23,202
11,276
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
TNT4838
Loki
20
7 / 1 / 18
15,277
588
16,196
23,289
25,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
131
17
Kills
44
44
Deaths
17
21
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
9
7
0.61
L
Cu Chulainn
Crossbot
Cu Chulainn
3
10
1
0.35
W
Jing Wei
Dameaners
Jing Wei
2
4
11
1.88
W
Janus
DeciXQuin
Janus
8
2
22
9.5
W
2
5
26
3
W
Thanatos
QuinXDeci
Thanatos
25
5
10
6
L
Nemesis
Sober 3k
Nemesis
4
8
5
0.81
L
Danzaburou
Super_Squirrel02
Danzaburou
6
6
4
1.33
W
Loki
TNT4838
Loki
7
1
18
16
L
Ra
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,370
Damage
110,959
137,238
Taken
112,448
91,468
Mitigated
86,496
34,129
Healing
51,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
13,189
1,386
1,322
8,001
39,169
37,650
0
16,724
22,133
33,028
0
L
Cu Chulainn
Crossbot
Cu Chulainn
18,401
2,780
0
6,823
31,575
22,735
0
7,784
23,693
8,464
69,979
W
Jing Wei
Dameaners
Jing Wei
11,365
9,221
0
8,075
21,094
8,310
3,765
4,816
16,278
0
121,995
W
Janus
DeciXQuin
Janus
36,075
1,926
791
7,095
18,158
7,753
1,467
8,185
9,204
130,878
0
W
10,958
1,586
0
6,768
26,705
33,242
419
8,134
16,650
32,100
0
W
Thanatos
QuinXDeci
Thanatos
36,365
19,048
0
22,314
23,202
11,276
2,980
6,937
15,708
0
114,721
L
Nemesis
Sober 3k
Nemesis
12,394
5,228
0
2,794
22,609
13,642
0
6,452
15,951
0
103,557
L
Danzaburou
Super_Squirrel02
Danzaburou
15,049
8,447
0
10,107
24,905
9,880
722
8,374
16,426
0
112,948
W
Loki
TNT4838
Loki
16,196
3,239
0
6,763
23,289
25,915
2,107
5,792
17,406
0
112,465
L
Ra
13,337
1,140
1,588
3,494
18,980
7,561
1,594
7,701
11,017
89,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,545
Gold Earned
75,110
654
Minions Killed
751
0
Camps Cleared
0
2,278,778
Distance Traveled
2,709,474
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,896
496
37
1
0
484,743
6
L
Cu Chulainn
13,412
516
123
5
0
458,023
8
W
Jing Wei
13,846
533
178
7
0
472,834
14
W
Janus
15,942
613
230
9
0
590,504
0
W
Sobek
12,920
497
32
1
0
528,096
1
W
Thanatos
17,125
659
137
5
0
576,094
2
L
Nemesis
13,870
533
165
6
0
516,550
4
L
Danzaburou
15,069
580
165
6
0
410,767
5
W
Loki
15,277
588
174
7
0
541,946
5
L
Ra
13,298
511
164
6
0
408,695
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role