Player Matchup

Hou Yi
Hou Yi
Bashcrash01
Hou Yi
Level 7
God Stats
4W - 5L
1,500 SR
Queue Stats
110W - 130L
1,458 Elo+
Solo
Chaac
Chaac
Mikuwu99
Chaac
Level 28
God Stats
1W - 2L
1,441 SR
Queue Stats
197W - 191L
1,430 Elo+
Solo
Tiamat
Tiamat
REREdu94326
Tiamat
Level 28
God Stats
2W - 3L
1,701 SR
Queue Stats
118W - 109L
1,664 Elo+
Solo
Loki
Loki
zLawKii
Loki
Level 34
God Stats
3W - 13L
1,255 SR
Queue Stats
86W - 82L
1,465 Elo+
Party 1
Ra
Ra
zNaess
Ra
Level 26
God Stats
2W - 2L
1,539 SR
Queue Stats
59W - 56L
1,428 Elo+
Party 1
Team Averages
Level 25
1,487 SR
1,489 Elo+

VS

Team Averages
Level 17
1,583 SR
1,506 Elo+
He Bo
He Bo
Catsnail
He Bo
Level 28
God Stats
3W - 3L
1,529 SR
Queue Stats
159W - 153L
1,495 Elo+
Solo
Hercules
Hercules
KinoArbaN116
Hercules
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,434 Elo+
Solo
Hou Yi
Hou Yi
SpeedingSet396
Hou Yi
Level 28
God Stats
29W - 12L
1,532 SR
Queue Stats
63W - 52L
1,574 Elo+
Solo
Ymir
Ymir
bowser11rg
Ymir
Level 4
God Stats
4W - 1L
1,844 SR
Queue Stats
4W - 3L
1,629 Elo+
Party 2
Persephone
Persephone
isha-dawn
Persephone
Level 20
God Stats
2W - 2L
1,511 SR
Queue Stats
70W - 75L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
3 / 7 / 15
13,131
1,010
15,570
14,672
6,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Mikuwu99
Chaac
20
8 / 11 / 13
15,051
1,158
24,201
30,713
17,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
20
11 / 4 / 16
15,565
1,197
30,491
14,989
15,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Loki
zLawKii
Loki
20
6 / 10 / 15
14,587
1,122
16,777
25,800
14,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
20
4 / 12 / 17
13,389
1,030
13,228
29,866
22,150
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Catsnail
He Bo
20
13 / 11 / 14
15,425
1,187
28,910
24,531
14,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
KinoArbaN116
Hercules
20
9 / 8 / 26
15,601
1,200
26,924
34,329
36,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
14 / 5 / 11
15,749
1,211
23,882
15,479
5,709
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 6 / 27
14,255
1,097
10,019
23,224
31,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
isha-dawn
Persephone
20
6 / 2 / 21
14,437
1,111
19,727
13,801
4,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
143
32
Kills
44
44
Deaths
32
76
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
7
15
1.5
W
He Bo
Catsnail
He Bo
13
11
14
1.82
W
Hercules
KinoArbaN116
Hercules
9
8
26
2.75
L
Chaac
Mikuwu99
Chaac
8
11
13
1.32
L
Tiamat
11
4
16
4.75
W
14
5
11
3.9
W
2
6
27
2.58
W
Persephone
isha-dawn
Persephone
6
2
21
8.25
L
Loki
zLawKii
Loki
6
10
15
1.35
L
Ra
4
12
17
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,267
Damage
109,462
116,040
Taken
111,364
75,665
Mitigated
93,651
17,091
Healing
22,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
15,570
6,954
0
477
14,672
6,969
0
6,855
7,817
0
23,494
W
He Bo
Catsnail
He Bo
28,910
1,667
1,277
3,172
24,531
14,645
0
9,285
15,246
42,689
0
W
Hercules
KinoArbaN116
Hercules
26,924
10,482
864
11,703
34,329
36,830
0
14,920
19,409
0
51,721
L
Chaac
Mikuwu99
Chaac
24,201
12,526
0
7,890
30,713
17,169
0
17,044
13,669
0
49,606
L
Tiamat
30,491
3,487
0
2,751
14,989
15,106
0
6,551
8,438
64,187
0
W
23,882
14,923
590
1,061
15,479
5,709
0
6,847
8,632
0
55,128
W
10,019
3,296
0
0
23,224
31,726
0
9,351
13,873
34,697
0
W
Persephone
isha-dawn
Persephone
19,727
2,276
822
2,821
13,801
4,741
0
3,316
10,483
34,943
0
L
Loki
zLawKii
Loki
16,777
5,902
137
1,288
25,800
14,271
0
14,525
11,275
0
35,106
L
Ra
13,228
3,562
1,850
2,698
29,866
22,150
0
13,681
16,185
33,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,723
Gold Earned
75,467
224
Minions Killed
260
9
Camps Cleared
6
1,214,762
Distance Traveled
1,210,772
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,131
1,010
17
1
0
209,512
0
W
He Bo
15,425
1,187
28
2
0
236,595
0
W
Hercules
15,601
1,200
59
5
2
260,612
0
L
Chaac
15,051
1,158
56
4
2
252,489
0
L
Tiamat
15,565
1,197
72
6
1
267,208
2
W
Hou Yi
15,749
1,211
72
6
1
211,655
0
W
Ymir
14,255
1,097
68
5
1
239,844
0
W
Persephone
14,437
1,111
33
3
2
262,066
0
L
Loki
14,587
1,122
37
3
5
252,419
0
L
Ra
13,389
1,030
42
3
1
233,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role