Player Matchup

Horus
Horus
HaveANice1
Horus
Level 22
God Stats
35W - 26L
1,500 SR
Queue Stats
553W - 574L
1,327 Elo+
Solo
Heimdallr
Heimdallr
TheLandCastr95
Heimdallr
Level 29
God Stats
15W - 13L
1,563 SR
Queue Stats
71W - 81L
1,437 Elo+
Solo
Nu Wa
Nu Wa
ToneDawg10
Nu Wa
Level 28
God Stats
16W - 20L
1,531 SR
Queue Stats
247W - 259L
1,523 Elo+
Solo
Thanatos
Thanatos
doodoobagins
Thanatos
Level 24
God Stats
8W - 8L
1,618 SR
Queue Stats
119W - 79L
1,553 Elo+
Solo
Bacchus
Bacchus
udolfgg
Bacchus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 26
1,542 SR
1,468 Elo+

VS

Team Averages
Level 15
1,530 SR
1,358 Elo+
Hun Batz
Hun Batz
BlackMamba4ever2
Hun Batz
Level 18
God Stats
4W - 7L
1,405 SR
Queue Stats
76W - 84L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
Mzxixi
Baron Samedi
Level 18
God Stats
2W - 3L
1,495 SR
Queue Stats
20W - 27L
1,467 Elo+
Solo
Tyr
Tyr
PUTIPUTI
Tyr
Level 7
God Stats
12W - 14L
1,667 SR
Queue Stats
20W - 24L
1,406 Elo+
Party 1
Scylla
Scylla
TSM_OSCAR21
Scylla
Level 16
God Stats
2W - 4L
1,369 SR
Queue Stats
9W - 19L
1,189 Elo+
Party 1
Cerberus
Cerberus
cerecito2315
Cerberus
Level 18
God Stats
5W - 3L
1,715 SR
Queue Stats
50W - 54L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
3 / 6 / 10
8,312
462
3,908
13,850
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
TheLandCastr95
Heimdallr
16
7 / 1 / 4
9,926
551
11,198
8,695
4,061
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
16
13 / 1 / 9
10,726
596
18,531
9,012
3,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
doodoobagins
Thanatos
14
8 / 4 / 9
9,881
549
16,912
13,092
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
udolfgg
Bacchus
13
3 / 1 / 13
8,899
494
7,005
11,812
13,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 2
8,131
452
5,664
16,514
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Mzxixi
Baron Samedi
12
1 / 9 / 6
7,693
427
12,732
16,361
5,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
8 / 3 / 2
9,575
532
8,466
15,068
10,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
10
0 / 6 / 1
6,673
371
2,492
9,156
2,180
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
cerecito2315
Cerberus
11
0 / 8 / 3
6,717
373
4,884
15,661
8,358
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
34
Kills
12
13
Deaths
34
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
W
Horus
3
6
10
1.33
L
Baron Samedi
Mzxixi
Baron Samedi
1
9
6
0.44
L
8
3
2
3
L
Scylla
0
6
1
0.08
W
Heimdallr
TheLandCastr95
Heimdallr
7
1
4
9
W
Nu Wa
13
1
9
17.5
L
Cerberus
cerecito2315
Cerberus
0
8
3
0.19
W
Thanatos
doodoobagins
Thanatos
8
4
9
3.13
W
Bacchus
udolfgg
Bacchus
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,554
Damage
34,238
56,461
Taken
72,760
31,627
Mitigated
31,157
28,374
Healing
14,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,664
2,001
0
3,764
16,514
4,443
0
4,209
12,061
0
46,450
W
Horus
3,908
1,831
2,769
5,855
13,850
5,869
0
2,877
10,871
0
29,539
L
Baron Samedi
Mzxixi
Baron Samedi
12,732
582
570
3,722
16,361
5,595
51
8,096
7,824
37,419
0
L
8,466
1,727
0
1,395
15,068
10,581
412
3,229
11,603
0
36,516
L
Scylla
2,492
426
0
1,506
9,156
2,180
0
3,663
5,327
22,200
0
W
Heimdallr
TheLandCastr95
Heimdallr
11,198
3,902
0
5,581
8,695
4,061
2,122
2,864
5,769
0
65,864
W
Nu Wa
18,531
4,017
0
1,419
9,012
3,233
1,159
5,408
3,119
61,050
0
L
Cerberus
cerecito2315
Cerberus
4,884
258
0
3,286
15,661
8,358
0
5,092
10,396
22,007
0
W
Thanatos
doodoobagins
Thanatos
16,912
5,867
0
10,910
13,092
4,994
0
2,400
10,572
0
51,419
W
Bacchus
udolfgg
Bacchus
7,005
714
0
1,840
11,812
13,470
184
5,636
6,022
23,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,744
Gold Earned
38,789
362
Minions Killed
292
0
Camps Cleared
0
1,743,117
Distance Traveled
1,532,062
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,131
452
91
5
0
300,383
4
W
Horus
8,312
462
46
3
0
366,188
5
L
Baron Samedi
7,693
427
57
3
0
300,031
5
L
Tyr
9,575
532
59
3
0
350,064
3
L
Scylla
6,673
371
40
2
0
223,081
4
W
Heimdallr
9,926
551
117
7
0
312,451
2
W
Nu Wa
10,726
596
94
5
0
346,314
4
L
Cerberus
6,717
373
45
3
0
358,503
0
W
Thanatos
9,881
549
86
5
0
378,477
3
W
Bacchus
8,899
494
19
1
0
339,687
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role