Player Matchup

Kukulkan
Kukulkan
Branibanani
Kukulkan
Level 16
God Stats
0W - 1L
1,691 SR
Queue Stats
7W - 3L
1,448 Elo+
Solo
Anhur
Anhur
Shliiwa249
Anhur
Level 21
God Stats
13W - 19L
1,500 SR
Queue Stats
95W - 113L
1,268 Elo+
Party 2
Ares
Ares
cholero
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 65L
1,197 Elo+
Party 2
Bellona
Bellona
oilevii
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,243 Elo+
Solo
Ao Kuang
Ao Kuang
vicpay
Ao Kuang
Level 26
God Stats
5W - 7L
1,246 SR
Queue Stats
137W - 153L
1,337 Elo+
Solo
Team Averages
Level 17
1,488 SR
1,299 Elo+

VS

Team Averages
Level 22
1,457 SR
1,348 Elo+
Nemesis
Nemesis
DeadTrono
Nemesis
Level 15
God Stats
1W - 3L
1,268 SR
Queue Stats
7W - 15L
1,242 Elo+
Solo
Medusa
Medusa
KioskNiko
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,607 Elo+
Party 1
Kali
Kali
PoppaOmen
Kali
Level 25
God Stats
36W - 32L
1,485 SR
Queue Stats
343W - 384L
1,283 Elo+
Solo
Ymir
Ymir
SomeFIN
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,335 Elo+
Party 1
Merlin
Merlin
blighter70
Merlin
Level 27
God Stats
1W - 1L
1,530 SR
Queue Stats
3W - 2L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Branibanani
Kukulkan
19
4 / 5 / 6
12,422
540
14,103
12,356
5,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
19
7 / 8 / 0
12,078
525
8,984
16,816
7,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ares
cholero
Ares
17
1 / 10 / 7
11,047
480
8,436
24,029
24,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
oilevii
Bellona
15
2 / 8 / 1
9,785
425
7,865
17,088
13,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
vicpay
Ao Kuang
19
11 / 5 / 2
12,345
537
14,536
21,256
8,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeadTrono
Nemesis
14
5 / 5 / 3
10,279
447
6,550
11,472
4,067
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
KioskNiko
Medusa
20
17 / 6 / 9
13,278
577
32,112
21,992
8,284
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
20
5 / 4 / 3
12,816
557
8,392
17,496
9,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
SomeFIN
Ymir
19
7 / 2 / 17
11,941
519
16,873
16,384
18,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
blighter70
Merlin
17
2 / 8 / 7
10,376
451
7,433
11,545
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
75
25
Kills
36
36
Deaths
25
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Branibanani
Kukulkan
4
5
6
1.4
W
Nemesis
DeadTrono
Nemesis
5
5
3
1.3
W
Medusa
KioskNiko
Medusa
17
6
9
3.58
W
Kali
5
4
3
1.63
L
Anhur
7
8
0
0.88
W
Ymir
SomeFIN
Ymir
7
2
17
7.75
W
Merlin
blighter70
Merlin
2
8
7
0.69
L
Ares
cholero
Ares
1
10
7
0.45
L
Bellona
oilevii
Bellona
2
8
1
0.31
L
Ao Kuang
vicpay
Ao Kuang
11
5
2
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,924
Damage
71,360
91,545
Taken
78,889
58,985
Mitigated
44,127
14,598
Healing
12,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Branibanani
Kukulkan
14,103
2,124
0
0
12,356
5,148
613
2,462
9,580
79,095
0
W
Nemesis
DeadTrono
Nemesis
6,550
4,243
147
2,464
11,472
4,067
459
4,014
7,372
0
48,498
W
Medusa
KioskNiko
Medusa
32,112
18,620
0
3,864
21,992
8,284
1,667
11,461
10,315
0
100,865
W
Kali
8,392
5,191
0
3,711
17,496
9,712
2,481
5,723
11,678
0
96,480
L
Anhur
8,984
4,122
0
2,195
16,816
7,416
2,764
4,574
12,242
0
64,046
W
Ymir
SomeFIN
Ymir
16,873
3,331
0
1,276
16,384
18,173
245
6,772
9,537
44,744
0
W
Merlin
blighter70
Merlin
7,433
1,485
334
780
11,545
3,891
1,069
8,453
2,912
42,341
0
L
Ares
cholero
Ares
8,436
514
0
1,199
24,029
24,952
840
7,130
16,843
25,632
0
L
Bellona
oilevii
Bellona
7,865
3,081
0
741
17,088
13,180
526
4,497
12,295
0
44,958
L
Ao Kuang
vicpay
Ao Kuang
14,536
2,968
0
10,463
21,256
8,289
0
4,701
16,279
72,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,677
Gold Earned
58,690
521
Minions Killed
549
0
Camps Cleared
0
1,990,698
Distance Traveled
1,900,285
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,422
540
157
7
0
406,901
2
W
Nemesis
10,279
447
84
4
0
241,968
1
W
Medusa
13,278
577
142
6
0
396,496
0
W
Kali
12,816
557
172
7
0
384,852
2
L
Anhur
12,078
525
130
6
0
332,221
0
W
Ymir
11,941
519
67
3
0
480,296
1
W
Merlin
10,376
451
84
4
0
396,673
0
L
Ares
11,047
480
30
1
0
374,237
0
L
Bellona
9,785
425
90
4
0
444,229
0
L
Ao Kuang
12,345
537
114
5
0
433,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role