Player Matchup

Set
Set
Diamond IV
 
Set
Diamond IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond III
The Real KDW
Sylvanus
Diamond III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 204L
2,140 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond IV
WastedL1feT1me
Gilgamesh
Diamond IV
Level 143
God Stats
1W - 1L
1,704 SR
Queue Stats
163W - 144L
2,216 MMR
Solo
Raijin
Raijin
Diamond II
rocco0908
Raijin
Diamond II
Level 153
God Stats
3W - 2L
2,032 SR
Queue Stats
198W - 201L
2,255 MMR
Solo
Heimdallr
Heimdallr
Diamond III
vTokijin
Heimdallr
Diamond III
Level 147
God Stats
6W - 15L
1,506 SR
Queue Stats
601W - 586L
2,143 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,648 SR
2,051 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 110
1,623 SR
2,177 MMR
Hercules
Hercules
Platinum I
EloTricks_MMIII
Hercules
Platinum I
Level 109
God Stats
1W - 1L
1,232 SR
Queue Stats
165W - 162L
2,077 MMR
Solo
Nemesis
Nemesis
Diamond II
Europheus-
Nemesis
Diamond II
Level 89
God Stats
13W - 8L
1,766 SR
Queue Stats
216W - 204L
2,258 MMR
Party 2
Discordia
Discordia
Diamond III
SlimAburame
Discordia
Diamond III
Level 158
God Stats
3W - 4L
1,760 SR
Queue Stats
337W - 306L
2,250 MMR
Party 2
Medusa
Medusa
Masters
SpiritOfTrinity
Medusa
Masters
Level 108
God Stats
15W - 10L
1,856 SR
Queue Stats
996W - 970L
2,147 MMR
Solo
Geb
Geb
Diamond III
c4uatropatas
Geb
Diamond III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 248L
2,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
6 / 3 / 8
13,057
622
11,296
18,140
9,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
The Real KDW
Sylvanus
16
1 / 3 / 6
11,703
557
7,080
18,938
16,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
WastedL1feT1me
Gilgamesh
19
5 / 4 / 10
12,239
583
17,101
23,121
20,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
rocco0908
Raijin
19
6 / 3 / 8
12,436
592
14,712
14,115
5,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
vTokijin
Heimdallr
19
6 / 2 / 4
12,953
617
14,915
17,891
8,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ScyllaLokiArtioTiamatAthena

VS

Bans
TsukuyomiKukulkanDanzaburouThe MorriganApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
2 / 5 / 3
10,593
504
8,785
17,110
14,277
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
Europheus-
Nemesis
17
8 / 4 / 1
11,259
536
12,063
17,450
9,245
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
SlimAburame
Discordia
16
0 / 7 / 6
10,424
496
14,766
15,416
5,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 3 / 3
10,760
512
7,153
13,320
4,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 5 / 5
10,257
488
8,322
19,975
19,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
24
Kills
14
15
Deaths
24
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
3
8
3.33
L
Hercules
2
5
3
0.7
L
Nemesis
Europheus-
Nemesis
8
4
1
2.13
L
Discordia
SlimAburame
Discordia
0
7
6
0.43
L
2
3
3
1.17
W
Sylvanus
The Real KDW
Sylvanus
1
3
6
1.33
W
Gilgamesh
WastedL1feT1me
Gilgamesh
5
4
10
2.5
L
2
5
5
0.9
W
Raijin
rocco0908
Raijin
6
3
8
3.33
W
Heimdallr
vTokijin
Heimdallr
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,104
Damage
51,089
92,205
Taken
83,271
60,785
Mitigated
53,146
31,431
Healing
14,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
11,296
4,472
0
3,429
18,140
9,823
1,176
4,681
13,351
0
124,241
L
Hercules
8,785
2,051
0
3,226
17,110
14,277
0
3,881
13,147
0
68,234
L
Nemesis
Europheus-
Nemesis
12,063
7,001
0
1,689
17,450
9,245
0
4,274
13,060
0
75,729
L
Discordia
SlimAburame
Discordia
14,766
446
0
3,467
15,416
5,826
0
4,134
10,986
81,799
0
L
7,153
2,759
0
3,376
13,320
4,622
1,818
1,620
11,700
0
74,454
W
Sylvanus
The Real KDW
Sylvanus
7,080
1,144
1,911
7,683
18,938
16,602
70
3,255
15,607
41,497
0
W
Gilgamesh
WastedL1feT1me
Gilgamesh
17,101
5,211
0
4,972
23,121
20,008
438
4,875
18,168
0
75,999
L
8,322
835
0
2,675
19,975
19,176
0
7,201
12,586
29,144
0
W
Raijin
rocco0908
Raijin
14,712
749
326
5,076
14,115
5,941
0
6,052
7,611
93,403
0
W
Heimdallr
vTokijin
Heimdallr
14,915
8,220
0
8,034
17,891
8,411
4,907
4,735
13,046
0
101,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,388
Gold Earned
53,293
656
Minions Killed
568
0
Camps Cleared
0
2,040,843
Distance Traveled
2,009,661
34
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,057
622
176
8
0
456,207
4
L
Hercules
10,593
504
135
6
0
420,279
9
L
Nemesis
11,259
536
101
5
0
434,742
2
L
Discordia
10,424
496
157
7
0
371,666
3
L
Medusa
10,760
512
127
6
0
392,858
5
W
Sylvanus
11,703
557
57
3
0
391,007
15
W
Gilgamesh
12,239
583
130
6
0
402,503
4
L
Geb
10,257
488
48
2
0
390,116
4
W
Raijin
12,436
592
151
7
0
414,728
5
W
Heimdallr
12,953
617
142
7
0
376,398
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role